diff -r 02c7a512ef56 -r 1655c50d9c51 share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit01.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit01.lua Sun Sep 15 16:12:34 2013 +0300 +++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit01.lua Mon Sep 16 04:04:15 2013 +0300 @@ -118,32 +118,33 @@ HogTurnLeft(hero.gear, true) -- Captain Lime AddTeam(teamD.name, teamD.color, "Bone", "Island", "HillBilly", "cm_birdy") - green1.bot = AddHog(green1.name, 1, 200, "war_desertgrenadier1") + green1.bot = AddHog(green1.name, 1, 200, "war_desertofficer") AnimSetGearPosition(green1.bot, green1.x, green1.y) - green1.human = AddHog(green1.name, 0, 200, "war_desertgrenadier1") + green1.human = AddHog(green1.name, 0, 200, "war_desertofficer") AnimSetGearPosition(green1.human, green1.x, green1.y) green1.gear = green1.human -- Green Bananas AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_birdy") - green2.gear = AddHog(green2.name, 0, 100, "war_desertgrenadier1") + green2.gear = AddHog(green2.name, 0, 100, "war_britmedic") AnimSetGearPosition(green2.gear, green2.x, green2.y) HogTurnLeft(green2.gear, true) - green3.gear = AddHog(green3.name, 0, 100, "war_desertgrenadier1") + green3.gear = AddHog(green3.name, 0, 100, "hair_red") AnimSetGearPosition(green3.gear, green3.x, green3.y) HogTurnLeft(green3.gear, true) - green4.gear = AddHog(green4.name, 0, 100, "war_desertgrenadier1") + green4.gear = AddHog(green4.name, 0, 100, "war_desertsapper1") AnimSetGearPosition(green4.gear, green4.x, green4.y) HogTurnLeft(green4.gear, true) - green5.gear = AddHog(green5.name, 0, 100, "war_desertgrenadier1") + green5.gear = AddHog(green5.name, 0, 100, "war_sovietcomrade2") AnimSetGearPosition(green5.gear, green5.x, green5.y) HogTurnLeft(green5.gear, true) -- Yellow Watermelons AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_birdy") - yellow1.gear = AddHog(yellow1.name, 1, 100, "war_desertgrenadier1") + yellow1.gear = AddHog(yellow1.name, 1, 100, "war_desertgrenadier2") AnimSetGearPosition(yellow1.gear, yellow1.x, yellow1.y) -- the rest of the Yellow Watermelons + local yellowHats = { "fr_apple", "fr_banana", "fr_lemon", "fr_orange" } for i=1,7 do - yellowArmy[i].gear = AddHog(yellowArmy[i].name, 1, yellowArmy[i].health, "war_desertgrenadier1") + yellowArmy[i].gear = AddHog(yellowArmy[i].name, 1, yellowArmy[i].health, yellowHats[math.random(1,4)]) AnimSetGearPosition(yellowArmy[i].gear, yellowArmy[i].x, yellowArmy[i].y) end