diff -r 7dd85fe00de3 -r 1de4d6b35748 share/hedgewars/Data/Missions/Training/User_Mission_-_Diver.lua --- a/share/hedgewars/Data/Missions/Training/User_Mission_-_Diver.lua Sun Nov 20 04:21:24 2016 +0100 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,97 +0,0 @@ - -HedgewarsScriptLoad("/Scripts/Locale.lua") - -local player = nil -- This variable will point to the hog's gear -local enemy = nil - -local GameOver = false - -function onGameInit() - - -- Things we don't modify here will use their default values. - - Seed = 0 -- The base number for the random number generator - GameFlags = gfInfAttack + gfDisableWind-- Game settings and rules - TurnTime = 90000 -- The time the player has to move each round (in ms) - CaseFreq = 0 -- The frequency of crate drops - MinesNum = 0 -- The number of mines being placed - MinesTime = 1000 - Explosives = 0 -- The number of explosives being placed - Delay = 10 -- The delay between each round - Map = "Hydrant" -- The map to be played - Theme = "City" -- The theme to be used - SuddenDeathTurns = 99999 - - AddTeam(loc("Bloody Rookies"), 14483456, "Simple", "Island", "Default") - player = AddHog(loc("Hunter"), 0, 1, "NoHat") - - AddTeam(loc("Toxic Team"), 1175851, "Simple", "Island", "Default") - enemy = AddHog(loc("Poison"), 1, 100, "Skull") - - SetGearPosition(player,430,516) - SetGearPosition(enemy,1464,936) - -end - - -function onGameStart() - - - SpawnAmmoCrate(426,886,amJetpack) - SpawnAmmoCrate(1544,690,amFirePunch) - SpawnAmmoCrate(950,851,amBlowTorch) - SpawnAmmoCrate(1032,853,amParachute) - - AddGear(579, 296, gtMine, 0, 0, 0, 0) - - ShowMission(loc("Operation Diver"), "", loc("Eliminate Poison before the time runs out") .. loc("|- Mines Time:") .. " " .. 1 .. " " .. loc("sec"), -amFirePunch, 0); - --SetTag(AddGear(0, 0, gtATSmoothWindCh, 0, 0, 0, 1), -70) - - SetWind(-100) - -end - - -function onGameTick() - - - if (TotalRounds == 3) and (GameOver == false) then - SetHealth(player, 0) - GameOver = true - end - - if TurnTimeLeft == 1 then - SetHealth(player, 0) - GameOver = true - end - -end - - -function onAmmoStoreInit() - SetAmmo(amFirePunch, 1, 0, 0, 1) - SetAmmo(amBlowTorch, 0, 0, 0, 1) - SetAmmo(amGirder, 1, 0, 0, 0) - SetAmmo(amParachute, 0, 0, 0, 1) - SetAmmo(amJetpack, 0, 0, 0, 1) -end - - -function onGearAdd(gear) - - if GetGearType(gear) == gtJetpack then - SetHealth(gear,1000) - end - -end - -function onGearDelete(gear) - - if (gear == enemy) and (GameOver == false) then - ShowMission(loc("Operation Diver"), loc("MISSION SUCCESSFUL"), loc("Congratulations!"), 0, 0) - elseif gear == player then - ShowMission(loc("Operation Diver"), loc("MISSION FAILED"), loc("Oh no! Just try again!"), -amSkip, 0) - GameOver = true - end - -end