diff -r 7dd85fe00de3 -r 1de4d6b35748 share/hedgewars/Data/Missions/Training/User_Mission_-_Spooky_Tree.lua --- a/share/hedgewars/Data/Missions/Training/User_Mission_-_Spooky_Tree.lua Sun Nov 20 04:21:24 2016 +0100 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,153 +0,0 @@ - -HedgewarsScriptLoad("/Scripts/Locale.lua") - ---------------------------------------------------------------- - -local player = nil -- This variable will point to the hog's gear -local instructor = nil -local enemy = nil - -local GameOver = false -local birdSpeech = false -local birdSqualk = false - -local GirderCrate = nil - -function onGameInit() - - -- Things we don't modify here will use their default values. - Seed = 0 -- The base number for the random number generator - GameFlags = gfInfAttack +gfDisableWind-- Game settings and rules - TurnTime = 90000 -- The time the player has to move each round (in ms) - CaseFreq = 0 -- The frequency of crate drops - MinesNum = 0 -- The number of mines being placed - MinesTime = 1 - Explosives = 0 -- The number of explosives being placed - Delay = 10 -- The delay between each round - Map = "Tree" -- The map to be played - Theme = "Halloween" -- The theme to be used - SuddenDeathTurns = 99999 - - AddTeam(loc("Bloody Rookies"), 14483456, "Simple", "Island", "Default") - player = AddHog(loc("Hunter"), 0, 1, "NoHat") - --852718 - AddTeam(loc("Toxic Team"), 1175851, "Simple", "Island", "Default") - enemy = AddHog(loc("Poison"), 1, 10, "Skull") - - SetGearPosition(player,970,23) - SetGearPosition(enemy,498,806) - -end - - -function onGameStart() - - --right side mines - AddGear(1681,359,gtMine, 0, 0, 0, 0) - AddGear(1718,518,gtMine, 0, 0, 0, 0) - AddGear(1648,527,gtMine, 0, 0, 0, 0) - AddGear(1584,522,gtMine, 0, 0, 0, 0) - - --tunnel mines - AddGear(301,569,gtSMine, 0, 0, 0, 0) - AddGear(372,608,gtSMine, 0, 0, 0, 0) - AddGear(453,628,gtSMine, 0, 0, 0, 0) - AddGear(524,611,gtSMine, 0, 0, 0, 0) - AddGear(613,611,gtSMine, 0, 0, 0, 0) - - AddGear(308,486,gtSMine, 0, 0, 0, 0) - AddGear(372,478,gtSMine, 0, 0, 0, 0) - AddGear(453,466,gtSMine, 0, 0, 0, 0) - AddGear(524,471,gtSMine, 0, 0, 0, 0) - AddGear(613,466,gtSMine, 0, 0, 0, 0) - - --above the tunnel mines - AddGear(331,433,gtMine, 0, 0, 0, 0) - AddGear(404,420,gtMine, 0, 0, 0, 0) - AddGear(484,424,gtMine, 0, 0, 0, 0) - AddGear(562,417,gtMine, 0, 0, 0, 0) - AddGear(640,412,gtMine, 0, 0, 0, 0) - - -- crates crates and more crates - SpawnAmmoCrate(1208,576,amBlowTorch) - SpawnAmmoCrate(1467,376,amPickHammer) - SpawnUtilityCrate(373,165,amGirder) - SpawnUtilityCrate(704,623,amJetpack) - SpawnUtilityCrate(1646,749,amLaserSight) - - SpawnAmmoCrate(745,418,amShotgun) --shotgun1 - SpawnAmmoCrate(833,432,amFirePunch) --fire punch - GirderCrate = SpawnAmmoCrate(1789,514,amShotgun) -- final shotgun - SpawnAmmoCrate(1181,419,amBee) - - ShowMission(loc("Spooky Tree"), "", loc("Eliminate all enemies") .. loc("|- Mines Time:") .. " " .. 0 .. " " .. loc("sec"), -amBee, 0) - - SetWind(-75) - -end - - -function onGameTick() - - - if CurrentHedgehog ~= nil then - - if (birdSqualk == false) and (GetX(CurrentHedgehog) == 1102) and (GetY(CurrentHedgehog) == 133) then - birdSqualk = true - PlaySound(sndBirdyLay) - end - - if (birdSpeech == false) and (GetX(CurrentHedgehog) == 1068) and (GetY(CurrentHedgehog) == 162) then - birdSpeech = true - HogSay(player,loc("Good birdy......"),SAY_THINK) - end - end - - if CurrentHedgehog ~= nil then - --AddCaption(GetX(CurrentHedgehog) .. ";" .. GetY(CurrentHedgehog)) - end - - if (TotalRounds == 2) and (GameOver == false) then -- just in case - SetHealth(player, 0) - GameOver = true - end - - if TurnTimeLeft == 1 then - --ShowMission(loc(caption), loc(subcaption), loc(timeout), -amSkip, 0); - SetHealth(player, 0) - GameOver = true - end - -end - - -function onAmmoStoreInit() - SetAmmo(amShotgun, 0, 0, 0, 1) - SetAmmo(amFirePunch, 0, 0, 0, 1) - SetAmmo(amBee, 0, 0, 0, 1) - SetAmmo(amBlowTorch, 0, 0, 0, 1) - SetAmmo(amGirder, 0, 0, 0, 1) - SetAmmo(amParachute, 1, 0, 0, 1) - SetAmmo(amPickHammer, 0, 0, 0, 1) - SetAmmo(amJetpack, 0, 0, 0, 1) - SetAmmo(amLaserSight, 0, 0, 0, 1) -end - -function onGearDelete(gear) - - if gear == GirderCrate then - TurnTimeLeft = TurnTimeLeft + 30000 - end - - if GetGearType(gear) == gtCase then - TurnTimeLeft = TurnTimeLeft + 5000 - end - - if (gear == enemy) and (GameOver == false) then - ShowMission(loc("Spooky Tree"), loc("MISSION SUCCESSFUL"), loc("Congratulations!"), 0, 0); - elseif gear == player then - ShowMission(loc("Spooky Tree"), loc("MISSION FAILED"), loc("Oh no! Just try again!"), -amSkip, 0) - GameOver = true - end - -end