diff -r f97b1c7fa053 -r 279b3ba8d3bd ChangeLog.txt --- a/ChangeLog.txt Wed Nov 23 02:53:05 2016 +0100 +++ b/ChangeLog.txt Wed Nov 23 03:02:37 2016 +0100 @@ -43,26 +43,33 @@ * Costs for weapon and utility crates were all equal * Many other fixes and tweaks -Missions and Game Styles: +Racer and TechRacer: + + Allow to only place 2 waypoints in Racer + + Allow to remove Racer waypoints with precise key + + New script parameters for Racer: + + rounds: Number of rounds to play + + waypointradius: Size of waypoints + + maxwaypoints: Maximum allowed number of waypoints + + Show correct ranking and times in stats screen of Racer and TechRacer + * Fixed waypoint message in TechRacer and Racer overwriting current weapon selection message + * Fixed TechRacer not recording finish if time was >= 100s + +Other Game Styles: + + Capture The Flag supports setting number of captures with script parameter “capture=” + * Fixed Capture the Flag error: Flag of first team spawned at second hog instead of first + * Mutant script shows now appropriate ranking and graph in stats screen + * Disable Sudden Death for good in Shoppa game scheme + +Missions: + Added Basic Flying Saucer Training + Rope-Knocking Challenge was improved (now awards score based on kills and time; taunts for knocking out hedgehogs) + A few campaign missions now save your personal best successes (e.g. fastest finish in Hard Flying) which get shown after you finish them agin + A Space Adventure shows 2 flowers over fully completed planets (with side missions) - + Capture The Flag supports setting number of captures with script parameter “capture=” - + Show correct ranking and times in stats screen of Racer and TechRacer - + Allow to only place 2 waypoints in Racer - + Allow to remove Racer waypoints with precise key - + New script parameter “waypointradius=” for Racer set the size of waypoints - * Fixed waypoint message in TechRacer and Racer overwriting current weapon selection message - * Fixed TechRacer not recording finish if time was >= 100s - * Mutant script shows now appropriate ranking and graph in stats screen * Portal Mind Challenge was cleaned up and reworked (especially less awful wording) * Fixed Target Practice missions getting stuck when a target dropped into water * Fixed mistakes and bad wording of strings in several missions, scripts and campaigns * Fixed Lua error message in A Classic Fairytale mission 8 * Fixed Lua error messages and broken stats screen in Climb Home singleplayer mission - * Fixed Capture the Flag error: Flag of first team spawned at second hog instead of first - * Disable Sudden Death for good in Shoppa game scheme Frontend: + Campaign screen shows which campaigns and missions you've completed so far