diff -r 2e61bb50cc57 -r 3351a017d4ad project_files/HedgewarsMobile/Classes/OverlayViewController.m --- a/project_files/HedgewarsMobile/Classes/OverlayViewController.m Sat Aug 28 00:30:29 2010 +0200 +++ b/project_files/HedgewarsMobile/Classes/OverlayViewController.m Sat Aug 28 01:37:21 2010 +0200 @@ -218,8 +218,10 @@ if (!isGameRunning) return; + if (HW_isWaiting()) + HW_shoot(); + UIButton *theButton = (UIButton *)sender; - switch (theButton.tag) { case 0: if (isAttacking == NO) @@ -367,6 +369,10 @@ switch ([allTouches count]) { case 1: + // this dismisses the "get ready" + if (HW_isWaiting()) + HW_shoot(); + // if we're in the menu we just click in the point if (HW_isAmmoOpen()) { HW_setCursor(HWXZ(currentPosition.x), HWYZ(currentPosition.y));