diff -r f2c30204a3fd -r 34a1d5df1df3 ChangeLog.txt --- a/ChangeLog.txt Sat Dec 25 23:09:54 2010 +0300 +++ b/ChangeLog.txt Sat Dec 25 22:44:20 2010 +0100 @@ -2,14 +2,29 @@ * bugfixes 0.9.14 -> 0.9.15: - - Christmas theme - - Draw map mode - - CTF and other game modes - - Ready timer - - Drill strike - - New modes: more wind, no - - Ability to define PRNG seed - - New hats + + Ability to create, save and load hand drawn maps + + New maps: Capture the Flag (Blizzard) Map + + New themes: Christmas + + Snowflakes on Christmas/Snow themes accumulates on the ground + + New game modifiers: No wind, More wind + + New missions: Dangerous ducklings, Diver, Spooky tree, Teamwork + + New weapons: Mudball, Drill strike + + Many more Lua hooks + + Readytimer + + Ability to edit seed + + Ability to select gameplay scripts + + New gameplay scripts: Capture the Flag, No jumping, Random weapon + + New Lua unified translation framework + + Code refactoring + + Max teams upped to 8 + + Cosmetic enhancements to Napalm strike + + Selecting a game scheme selects the corresponding weapon set (and viceversa) + + Dust when drills dig + + New hats: beaver, porkey, sheep + + Add density property to Gears + + Ability to copy schemes and weapon sets + + Explosions detach rope from land + + Allow hog speech when not your turn 0.9.13 -> 0.9.14: + New audio tracks