diff -r 9f529722d61e -r 353d90ddc188 share/hedgewars/Data/Locale/pt_PT.lua --- a/share/hedgewars/Data/Locale/pt_PT.lua Fri Oct 26 19:38:25 2012 +0200 +++ b/share/hedgewars/Data/Locale/pt_PT.lua Fri Oct 26 13:47:16 2012 -0400 @@ -2,157 +2,593 @@ [":("] = ":(", ["!!!"] = "!!!", ["..."] = "...", +-- ["011101000"] = "", -- A_Classic_Fairytale:dragon +-- ["011101001"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united +-- ["30 minutes later..."] = "", -- A_Classic_Fairytale:shadow +-- ["About a month ago, a cyborg came and told us that you're the cannibals!"] = "", -- A_Classic_Fairytale:enemy ["Accuracy Bonus!"] = "Bónus de precisão!", +-- ["Ace"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge -- ["Achievement Unlocked"] = "Desbloqueado", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_That_Sinking_Feeling, Tumbler +-- ["A Classic Fairytale"] = "", -- A_Classic_Fairytale:first_blood +-- ["???"] = "", -- A_Classic_Fairytale:backstab +-- ["Actually, you aren't worthy of life! Take this..."] = "", -- A_Classic_Fairytale:shadow +-- ["A cy-what?"] = "", -- A_Classic_Fairytale:enemy +-- ["Adventurous"] = "", -- A_Classic_Fairytale:journey +-- ["After Leaks A Lot betrayed his tribe, he joined the cannibals..."] = "", -- A_Classic_Fairytale:first_blood +-- ["After the shock caused by the enemy spy, Leaks A Lot and Dense Cloud went hunting to relax."] = "", -- A_Classic_Fairytale:shadow +-- ["Again with the 'cannibals' thing!"] = "", -- A_Classic_Fairytale:enemy +-- ["a Hedgewars challenge"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge ["a Hedgewars mini-game"] = "um mini-jogo Hedgewars", -- Space_Invasion, The_Specialists ["Aiming Practice"] = "Pratica a tua pontaria", --Bazooka, Shotgun, SniperRifle +-- ["A leap in a leap"] = "", -- A_Classic_Fairytale:first_blood +-- ["A little gift from the cyborgs"] = "", -- A_Classic_Fairytale:shadow +-- ["All gone...everything!"] = "", -- A_Classic_Fairytale:enemy +-- ["All right, we just need to get to the other side of the island!"] = "", -- A_Classic_Fairytale:journey +-- ["All walls touched!"] = "", -- WxW -- ["Ammo Depleted!"] = "", -- ["ammo extended!"] = "", -- ["Ammo is reset at the end of your turn."] = "", -- ["Ammo Maniac!"] = "", ["Ammo"] = "Munições", +-- ["And how am I alive?!"] = "", -- A_Classic_Fairytale:enemy +-- ["And so happenned that Leaks A Lot failed to complete the challenge! He landed, pressured by shame..."] = "", -- A_Classic_Fairytale:first_blood +-- ["And so it began..."] = "", -- A_Classic_Fairytale:first_blood +-- ["...and so the cyborgs took over the world..."] = "", -- A_Classic_Fairytale:shadow +-- ["And so they discovered that cyborgs weren't invulnerable..."] = "", -- A_Classic_Fairytale:journey +-- ["And where's all the weed?"] = "", -- A_Classic_Fairytale:dragon +-- ["And you believed me? Oh, god, that's cute!"] = "", -- A_Classic_Fairytale:journey +-- ["Are we there yet?"] = "", -- A_Classic_Fairytale:shadow +-- ["Are you accusing me of something?"] = "", -- A_Classic_Fairytale:backstab +-- ["Are you saying that many of us have died for your entertainment?"] = "", -- A_Classic_Fairytale:enemy +-- ["Artur Detour"] = "", -- A_Classic_Fairytale:queen +-- ["As a reward for your performance, here's some new technology!"] = "", -- A_Classic_Fairytale:dragon +-- ["a shoppa minigame"] = "", -- WxW +-- ["Assault Team"] = "", -- A_Classic_Fairytale:backstab +-- ["As the ammo is sparse, you might want to reuse ropes while mid-air.|"] = "", -- A_Classic_Fairytale:dragon +-- ["As the challenge was completed, Leaks A Lot set foot on the ground..."] = "", -- A_Classic_Fairytale:first_blood +-- ["As you can see, there is no way to get on the other side!"] = "", -- A_Classic_Fairytale:dragon +-- ["Attack From Rope"] = "", -- WxW -- ["Available points remaining: "] = "", +-- ["Back Breaker"] = "", -- A_Classic_Fairytale:backstab +-- ["Back in the village, after telling the villagers about the threat..."] = "", -- A_Classic_Fairytale:united ["[Backspace]"] = "[Retrocesso (backspace)]", +-- ["Backstab"] = "", -- A_Classic_Fairytale:backstab +-- ["Bad Team"] = "", -- User_Mission_-_The_Great_Escape -- ["Bamboo Thicket"] = "", -- ["Barrel Eater!"] = "", -- ["Barrel Launcher"] = "", ["Bat balls at your enemies and|push them into the sea!"] = "Bate bolas contra os teus|enimigos e empurra-os ao mar!", ["Bat your opponents through the|baskets and out of the map!"] = "Bate os teus adversarios|fora do mapa acertando com eles no cesto!", ["Bazooka Training"] = "Treino com Bazuca", +-- ["Beep Loopers"] = "", -- A_Classic_Fairytale:queen ["Best laps per team: "] = "Melhores voltas por equipa: ", -- ["Best Team Times: "] = "", +-- ["Beware, though! If you are slow, you die!"] = "", -- A_Classic_Fairytale:dragon +-- ["Biomechanic Team"] = "", -- A_Classic_Fairytale:family +-- ["Blender"] = "", -- A_Classic_Fairytale:family +-- ["Bloodpie"] = "", -- A_Classic_Fairytale:backstab +-- ["Bloodrocutor"] = "", -- A_Classic_Fairytale:shadow +-- ["Bloodsucker"] = "", -- A_Classic_Fairytale:shadow -- ["Bloody Rookies"] = "", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree +-- ["Bone Jackson"] = "", -- A_Classic_Fairytale:backstab +-- ["Bonely"] = "", -- A_Classic_Fairytale:shadow ["Boom!"] = "Boom!", ["BOOM!"] = "BOOM!", ["Boss defeated!"] = "Boss derrotado!", -- ["Boss Slayer!"] = "", +-- ["Brain Blower"] = "", -- A_Classic_Fairytale:journey +-- ["Brainiac"] = "", -- A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:shadow +-- ["Brainila"] = "", -- A_Classic_Fairytale:united +-- ["Brain Stu"] = "", -- A_Classic_Fairytale:united +-- ["Brain Teaser"] = "", -- A_Classic_Fairytale:backstab +-- ["Brutal Lily"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil +-- ["Brutus"] = "", -- A_Classic_Fairytale:backstab -- ["Build a track and race."] = "", +-- ["Bullseye"] = "", -- A_Classic_Fairytale:dragon +-- ["But it proved to be no easy task!"] = "", -- A_Classic_Fairytale:dragon +-- ["But that's impossible!"] = "", -- A_Classic_Fairytale:backstab +-- ["But the ones alive are stronger in their heart!"] = "", -- A_Classic_Fairytale:enemy +-- ["But...we died!"] = "", -- A_Classic_Fairytale:backstab +-- ["But where can we go?"] = "", -- A_Classic_Fairytale:united +-- ["But why would they help us?"] = "", -- A_Classic_Fairytale:backstab +-- ["But you're cannibals. It's what you do."] = "", -- A_Classic_Fairytale:enemy +-- ["But you said you'd let her go!"] = "", -- A_Classic_Fairytale:journey +-- ["Call me Beep! Well, 'cause I'm such a nice...person!"] = "", -- A_Classic_Fairytale:family +-- ["Cannibals"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood +-- ["Cannibal Sentry"] = "", -- A_Classic_Fairytale:journey +-- ["Cannibals?! You're the cannibals!"] = "", -- A_Classic_Fairytale:enemy ["CAPTURE THE FLAG"] = "CAPTURAR A BANDEIRA", ["Careless"] = "Descuidado", +-- ["Carol"] = "", -- A_Classic_Fairytale:family +-- ["CHALLENGE COMPLETE"] = "", -- User_Mission_-_RCPlane_Challenge ["Change Weapon"] = "Trocar Arma", +-- ["Choose your side! If you want to join the strange man, walk up to him.|Otherwise, walk away from him. If you decide to att...nevermind..."] = "", -- A_Classic_Fairytale:shadow -- ["Clumsy"] = "", +-- ["Cluster Bomb MASTER!"] = "", -- Basic_Training_-_Cluster_Bomb +-- ["Cluster Bomb Training"] = "", -- Basic_Training_-_Cluster_Bomb -- ["Codename: Teamwork"] = "", +-- ["Collateral Damage"] = "", -- A_Classic_Fairytale:journey +-- ["Collateral Damage II"] = "", -- A_Classic_Fairytale:journey +-- ["Collect all the crates, but remember, our time in this life is limited!"] = "", -- A_Classic_Fairytale:first_blood +-- ["Collect or destroy all the health crates."] = "", -- User_Mission_-_RCPlane_Challenge +-- ["Collect the crate on the right.|Hint: Select the rope, [Up] or [Down] to aim, [Space] to fire, directional keys to move.|Ropes can be fired again in the air!"] = "", -- A_Classic_Fairytale:first_blood +-- ["Collect the crates within the time limit!|If you fail, you'll have to try again."] = "", -- A_Classic_Fairytale:first_blood +-- ["Come closer, so that your training may continue!"] = "", -- A_Classic_Fairytale:first_blood +-- ["Compete to use as few planes as possible!"] = "", -- User_Mission_-_RCPlane_Challenge ["Complete the track as fast as you can!"] = "Completa a pista o mais rápido que conseguires!", +-- ["COMPLETION TIME"] = "", -- User_Mission_-_Rope_Knock_Challenge +-- ["Configuration accepted."] = "", -- WxW +-- ["Congratulations"] = "", -- Basic_Training_-_Rope ["Congratulations!"] = "Parabéns!", +-- ["Congratulations! You needed only half of time|to eliminate all targets."] = "", -- Basic_Training_-_Cluster_Bomb +-- ["Congratulations! You've completed the Rope tutorial! |- Tutorial ends in 10 seconds!"] = "", -- Basic_Training_-_Rope ["Congratulations! You've eliminated all targets|within the allowed time frame."] = "Parabéns! Eliminaste todos os alvos|dentro do tempo limite.", --Bazooka, Shotgun, SniperRifle -- ["Control pillars to score points."] = "", +-- ["Corporationals"] = "", -- A_Classic_Fairytale:queen +-- ["Corpsemonger"] = "", -- A_Classic_Fairytale:shadow +-- ["Corpse Thrower"] = "", -- A_Classic_Fairytale:epil +-- ["Crates Left:"] = "", -- User_Mission_-_RCPlane_Challenge ["Cybernetic Empire"] = "Império Cibernético", +-- ["Cyborg. It's what the aliens call themselves."] = "", -- A_Classic_Fairytale:enemy +-- ["Dahmer"] = "", -- A_Classic_Fairytale:backstab -- ["DAMMIT, ROOKIE!"] = "", -- ["DAMMIT, ROOKIE! GET OFF MY HEAD!"] = "", ["Dangerous Ducklings"] = "Patinhos perigosos", -- ["Deadweight"] = "", +-- ["Defeat the cannibals"] = "", -- A_Classic_Fairytale:backstab +-- ["Defeat the cannibals!|"] = "", -- A_Classic_Fairytale:united +-- ["Defeat the cannibals!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow +-- ["Defeat the cyborgs!"] = "", -- A_Classic_Fairytale:enemy +-- ["Defend yourself!|Hint: You can get tips on using weapons by moving your mouse over them in the weapon selection menu"] = "", -- A_Classic_Fairytale:shadow -- ["Demolition is fun!"] = "", +-- ["Dense Cloud"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united +-- ["Dense Cloud must have already told them everything..."] = "", -- A_Classic_Fairytale:shadow -- ["Depleted Kamikaze!"] = "", +-- ["Destroy him, Leaks A Lot! He is responsible for the deaths of many of us!"] = "", -- A_Classic_Fairytale:first_blood -- ["Destroy invaders to score points."] = "", +-- ["Destroy the targets!|Hint: Select the Shoryuken and hit [Space]|P.S. You can use it mid-air."] = "", -- A_Classic_Fairytale:first_blood +-- ["Destroy the targets!|Hint: [Up], [Down] to aim, [Space] to shoot"] = "", -- A_Classic_Fairytale:first_blood +-- ["Did anyone follow you?"] = "", -- A_Classic_Fairytale:united +-- ["Did you see him coming?"] = "", -- A_Classic_Fairytale:shadow +-- ["Did you warn the village?"] = "", -- A_Classic_Fairytale:shadow +-- ["Die, die, die!"] = "", -- A_Classic_Fairytale:dragon +-- ["Dist: "] = "", -- Space_Invasion +-- ["Do not laugh, inexperienced one, for he speaks the truth!"] = "", -- A_Classic_Fairytale:backstab +-- ["Do not let his words fool you, young one! He will stab you in the back as soon as you turn away!"] = "", -- A_Classic_Fairytale:first_blood +-- ["Do the deed"] = "", -- A_Classic_Fairytale:first_blood -- ["Double Kill!"] = "", +-- ["Do you have any idea how valuable grass is?"] = "", -- A_Classic_Fairytale:enemy +-- ["Do you think you're some kind of god?"] = "", -- A_Classic_Fairytale:enemy +-- ["Dragon's Lair"] = "", -- A_Classic_Fairytale:dragon +-- ["Drills"] = "", -- A_Classic_Fairytale:backstab -- ["Drone Hunter!"] = "", -- ["Drowner"] = "", +-- ["Dude, all the plants are gone!"] = "", -- A_Classic_Fairytale:family +-- ["Dude, can you see Ramon and Spiky?"] = "", -- A_Classic_Fairytale:journey +-- ["Dude, that's so cool!"] = "", -- A_Classic_Fairytale:backstab +-- ["Dude, we really need a new shaman..."] = "", -- A_Classic_Fairytale:shadow +-- ["Dude, what's this place?!"] = "", -- A_Classic_Fairytale:dragon +-- ["Dude, where are we?"] = "", -- A_Classic_Fairytale:backstab +-- ["Dude, wow! I just had the weirdest high!"] = "", -- A_Classic_Fairytale:backstab -- ["Each turn you get 1-3 random weapons"] = "", -- ["Each turn you get one random weapon"] = "", +-- ["Eagle Eye"] = "", -- A_Classic_Fairytale:backstab +-- ["Ear Sniffer"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:epil +-- ["Elderbot"] = "", -- A_Classic_Fairytale:family +-- ["Elimate your captor."] = "", -- User_Mission_-_The_Great_Escape ["Eliminate all enemies"] = "Elimina todos os inimigos", ["Eliminate all targets before your time runs out.|You have unlimited ammo for this mission."] = "Destrói todos os alvos antes do tempo terminar.|Tens munições infinitas para esta missão.", --Bazooka, Shotgun, SniperRifle +-- ["Eliminate enemy hogs and take their weapons."] = "", -- Highlander ["Eliminate Poison before the time runs out"] = "Elimina o Poison antes do tempo terminar.", ["Eliminate the Blue Team"] = "Elimina a equipa azul", -- ["Eliminate the enemy before the time runs out"] = "", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock -- ["Eliminate the enemy hogs to win."] = "Elimina os ouriços inimigos para ganhar.", -- ["Eliminate the enemy specialists."] = "Elimina os especialistas inimigos.", -- ["- Eliminate Unit 3378 |- Feeble Resistance must survive"] = "", +-- ["Elmo"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen -- ["Energetic Engineer"] = "", ["Enjoy the swim..."] = "Aproveita o mergulho", ["[Enter]"] = "[Enter]", +-- [" ever done to you?!"] = "", -- A_Classic_Fairytale:backstab +-- ["Everyone knows this."] = "", -- A_Classic_Fairytale:enemy +-- ["Every single time!"] = "", -- A_Classic_Fairytale:dragon +-- ["Everything looks OK..."] = "", -- A_Classic_Fairytale:enemy +-- ["Exactly, man! That was my dream."] = "", -- A_Classic_Fairytale:backstab +-- ["Eye Chewer"] = "", -- A_Classic_Fairytale:journey +-- ["Family Reunion"] = "", -- A_Classic_Fairytale:family ["Fastest lap: "] = "Volta mais rápida: ", -- ["Feeble Resistance"] = "", +-- ["Fell From Grace"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen +-- ["Fell From Heaven"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen +-- ["Fell From Heaven is the best! Fell From Heaven is the greatest!"] = "", -- A_Classic_Fairytale:family +-- ["Femur Lover"] = "", -- A_Classic_Fairytale:shadow +-- ["Fierce Competition!"] = "", -- Space_Invasion +-- ["Fiery Water"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united +-- ["Find your tribe!|Cross the lake!"] = "", -- A_Classic_Fairytale:dragon +-- ["Finish your training|Hint: Animations can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:first_blood -- ["Fire"] = "", +-- ["First aid kits?!"] = "", -- A_Classic_Fairytale:united +-- ["First Blood"] = "", -- A_Classic_Fairytale:first_blood +-- ["First Steps"] = "", -- A_Classic_Fairytale:first_blood ["Flag captured!"] = "Bandeira capturada!", ["Flag respawned!"] = "Bandeira reiniciada!", ["Flag returned!"] = "Bandeira devolvida!", -- ["Flags, and their home base will be placed where each team ends their first turn."] = "", -- ["Flamer"] = "", +-- ["Flaming Worm"] = "", -- A_Classic_Fairytale:backstab +-- ["Flesh for Brainz"] = "", -- A_Classic_Fairytale:journey +-- ["For improved features/stability, play 0.9.18+"] = "", -- WxW +-- ["Free Dense Cloud and continue the mission!"] = "", -- A_Classic_Fairytale:journey -- ["Friendly Fire!"] = "", -- ["fuel extended!"] = "", -- ["GAME BEGUN!!!"] = "", ["Game Modifiers: "] = "Modificadores de Jogo: ", ["GAME OVER!"] = "GAME OVER!", -- ["Game Started!"] = "", +-- ["Game? Was this a game to you?!"] = "", -- A_Classic_Fairytale:enemy +-- ["Gas Gargler"] = "", -- A_Classic_Fairytale:queen +-- ["Get Dense Cloud out of the pit!"] = "", -- A_Classic_Fairytale:journey ["Get on over there and take him out!"] = "Chega-te aqui e acaba com ele!", +-- ["Get on the head of the mole"] = "", -- A_Classic_Fairytale:first_blood +-- ["Get out of there!"] = "", -- User_Mission_-_The_Great_Escape +-- ["Get that crate!"] = "", -- A_Classic_Fairytale:first_blood +-- ["Get the crate on the other side of the island!|"] = "", -- A_Classic_Fairytale:journey +-- ["Get to the target using your rope! |Controls: Left & Right to swing the rope - Up & Down to Contract and Expand!"] = "", -- Basic_Training_-_Rope +-- ["Get your teammates out of their natural prison and save the princess!|Hint: Drilling holes should solve everything.|Hint: It might be a good idea to place a girder before starting to drill. Just saying.|Hint: All your hedgehogs need to be above the marked height!|Hint: Leaks A Lot needs to get really close to the princess!"] = "", -- A_Classic_Fairytale:family +-- ["GG!"] = "", -- User_Mission_-_Rope_Knock_Challenge +-- ["Gimme Bones"] = "", -- A_Classic_Fairytale:backstab +-- ["Glark"] = "", -- A_Classic_Fairytale:shadow -- ["Goal"] = "", ["GO! GO! GO!"] = "GO! GO! GO!", -- ["Good birdy......"] = "Lindo\Bom passarito......" (needs ingame confirmation), +-- ["Good Dude"] = "", -- User_Mission_-_The_Great_Escape +-- ["Good idea, they'll never find us there!"] = "", -- A_Classic_Fairytale:united +-- ["Good luck...or else!"] = "", -- A_Classic_Fairytale:journey ["Good luck out there!"] = "Boa sorte aí fora!", -- ["Good so far!"] = "", -- ["Good to go!"] = "", +-- ["Go on top of the flower"] = "", -- A_Classic_Fairytale:first_blood +-- ["Go, quick!"] = "", -- A_Classic_Fairytale:backstab +-- ["Gorkij"] = "", -- A_Classic_Fairytale:journey +-- ["Go surf!"] = "", -- WxW -- ["GOTCHA!"] = "", -- ["Grab Mines/Explosives"] = "", +-- ["Great choice, Steve! Mind if I call you that?"] = "", -- A_Classic_Fairytale:shadow +-- ["Great work! Now hit it with your Baseball Bat! |Tip: You can change weapon with 'Right Click'!"] = "", -- Basic_Training_-_Rope +-- ["Great! You will be contacted soon for assistance."] = "", -- A_Classic_Fairytale:shadow +-- ["Greetings, "] = "", -- A_Classic_Fairytale:dragon +-- ["Greetings, cloudy one!"] = "", -- A_Classic_Fairytale:shadow +-- ["Grenade Training"] = "", -- Basic_Training_-_Grenade +-- ["Grenadiers"] = "", -- Basic_Training_-_Grenade +-- ["Guys, do you think there's more of them?"] = "", -- A_Classic_Fairytale:backstab +-- ["HAHA!"] = "", -- A_Classic_Fairytale:enemy +-- ["Haha!"] = "", -- A_Classic_Fairytale:united ["Hahahaha!"] = "Hahahaha!", -- ["Haha, now THAT would be something!"] = "", +-- ["Hannibal"] = "", -- A_Classic_Fairytale:epil -- ["Hapless Hogs"] = "", -- [" Hapless Hogs left!"] = "", +-- ["Hatless Jerry"] = "", -- A_Classic_Fairytale:queen +-- ["Have no illusions, your tribe is dead, indifferent of your choice."] = "", -- A_Classic_Fairytale:shadow +-- ["Have we ever attacked you first?"] = "", -- A_Classic_Fairytale:enemy -- ["Health crates extend your time."] = "", -- ["Heavy"] = "", +-- ["Heavy Cannfantry"] = "", -- A_Classic_Fairytale:united +-- ["Hedge-cogs"] = "", -- A_Classic_Fairytale:enemy ["Hedgewars-Basketball"] = "Hedgewars-Basketball", ["Hedgewars-Knockball"] = "Hedgewars-Knockball", +-- ["Hedgibal Lecter"] = "", -- A_Classic_Fairytale:backstab -- ["Heh, it's not that bad."] = "", +-- ["Hello again, "] = "", -- A_Classic_Fairytale:family +-- ["Help me, Leaks!"] = "", -- A_Classic_Fairytale:journey +-- ["Help me, please!!!"] = "", -- A_Classic_Fairytale:journey +-- ["Help me, please!"] = "", -- A_Classic_Fairytale:journey +-- ["He moves like an eagle in the sky."] = "", -- A_Classic_Fairytale:first_blood +-- ["He must be in the village already."] = "", -- A_Classic_Fairytale:journey +-- ["Here, let me help you!"] = "", -- A_Classic_Fairytale:backstab +-- ["Here, let me help you save her!"] = "", -- A_Classic_Fairytale:family +-- ["Here...pick your weapon!"] = "", -- A_Classic_Fairytale:first_blood +-- ["Hero Team"] = "", -- User_Mission_-_The_Great_Escape +-- ["He's so brave..."] = "", -- A_Classic_Fairytale:first_blood +-- ["He won't be selling us out anymore!"] = "", -- A_Classic_Fairytale:backstab +-- ["Hey, guys!"] = "", -- A_Classic_Fairytale:backstab +-- ["Hey guys!"] = "", -- A_Classic_Fairytale:united +-- ["Hey! This is cheating!"] = "", -- A_Classic_Fairytale:journey +-- ["HIGHLANDER"] = "", -- Highlander +-- ["Hightime"] = "", -- A_Classic_Fairytale:first_blood +-- ["Hint: Double Jump - Press [Backspace] twice"] = "", -- A_Classic_Fairytale:first_blood +-- ["Hint: Select the BlowTorch, aim and press [Fire]. Press [Fire] again to stop.|Don't blow up the crate."] = "", -- A_Classic_Fairytale:journey +-- ["Hint: Select the LowGravity and press [Fire]."] = "", -- A_Classic_Fairytale:journey +-- ["Hint: you might want to stay out of sight and take all the crates...|"] = "", -- A_Classic_Fairytale:journey +-- ["His arms are so strong!"] = "", -- A_Classic_Fairytale:first_blood -- ["Hit Combo!"] = "", +-- ["Hmmm...actually...I didn't either."] = "", -- A_Classic_Fairytale:enemy ["Hmmm..."] = "Hmmm...", +-- ["Hmmm...it's a draw. How unfortunate!"] = "", -- A_Classic_Fairytale:enemy +-- ["Hmmm...perhaps a little more time will help."] = "", -- A_Classic_Fairytale:first_blood +-- ["Hogminator"] = "", -- A_Classic_Fairytale:family +-- ["Honest Lee"] = "", -- A_Classic_Fairytale:enemy ["Hooray!"] = "Hurra!", +-- ["Hostage Situation"] = "", -- A_Classic_Fairytale:family +-- ["How can I ever repay you for saving my life?"] = "", -- A_Classic_Fairytale:journey +-- ["How come in a village full of warriors, it's up to me to save it?"] = "", -- A_Classic_Fairytale:dragon +-- ["How difficult would you like it to be?"] = "", -- A_Classic_Fairytale:first_blood +-- ["HOW DO THEY KNOW WHERE WE ARE???"] = "", -- A_Classic_Fairytale:united +-- ["However, if you fail to do so, she dies a most violent death, just like your friend! Muahahaha!"] = "", -- A_Classic_Fairytale:journey +-- ["However, if you fail to do so, she dies a most violent death! Muahahaha!"] = "", -- A_Classic_Fairytale:journey +-- ["However, my mates don't agree with me on letting you go..."] = "", -- A_Classic_Fairytale:dragon ["Hunter"] = "Comando", --Bazooka, Shotgun, SniperRifle +-- ["I believe there's more of them."] = "", -- A_Classic_Fairytale:backstab +-- ["I can see you have been training diligently."] = "", -- A_Classic_Fairytale:first_blood +-- ["I can't believe it worked!"] = "", -- A_Classic_Fairytale:shadow +-- ["I can't believe this!"] = "", -- A_Classic_Fairytale:enemy +-- ["I can't believe what I'm hearing!"] = "", -- A_Classic_Fairytale:backstab +-- ["I can't wait any more, I have to save myself!"] = "", -- A_Classic_Fairytale:shadow +-- ["I could just teleport myself there..."] = "", -- A_Classic_Fairytale:family +-- ["I'd better get going myself."] = "", -- A_Classic_Fairytale:journey +-- ["I didn't until about a month ago."] = "", -- A_Classic_Fairytale:enemy +-- ["I don't know how you did that.. But good work! |The next one should be easy as cake for you!"] = "", -- Basic_Training_-_Rope +-- ["I feel something...a place! They will arrive near the circles!"] = "", -- A_Classic_Fairytale:backstab +-- ["If only I had a way..."] = "", -- A_Classic_Fairytale:backstab +-- ["If only I were given a chance to explain my being here..."] = "", -- A_Classic_Fairytale:first_blood +-- ["I forgot that she's the daughter of the chief, too..."] = "", -- A_Classic_Fairytale:backstab +-- ["If they try coming here, they can have a taste of my delicious knuckles!"] = "", -- A_Classic_Fairytale:united +-- ["If you agree to provide the information we need, you will be spared!"] = "", -- A_Classic_Fairytale:shadow +-- ["If you can get that crate fast enough, your beloved \"princess\" may go free."] = "", -- A_Classic_Fairytale:journey +-- ["If you decide to help us, though, we will no longer need to find a new governor for the island."] = "", -- A_Classic_Fairytale:shadow +-- ["If you get stuck, use your Desert Eagle or restart the mission!|"] = "", -- A_Classic_Fairytale:journey +-- ["If you know what I mean..."] = "", -- A_Classic_Fairytale:shadow +-- ["If you say so..."] = "", -- A_Classic_Fairytale:shadow +-- ["If you wish to restart the course, hold [Precise] while your turn ends (e.g with Skip)"] = "", -- +-- ["I guess you'll have to kill them."] = "", -- A_Classic_Fairytale:dragon +-- ["I have come to make you an offering..."] = "", -- A_Classic_Fairytale:shadow +-- ["I have no idea where that mole disappeared...Can you see it?"] = "", -- A_Classic_Fairytale:shadow +-- ["I have to follow that alien."] = "", -- A_Classic_Fairytale:backstab +-- ["I have to get back to the village!"] = "", -- A_Classic_Fairytale:shadow +-- ["I hope you are prepared for a small challenge, young one."] = "", -- A_Classic_Fairytale:first_blood +-- ["I just don't want to sink to your level."] = "", -- A_Classic_Fairytale:backstab +-- ["I just found out that they have captured your princess!"] = "", -- A_Classic_Fairytale:family +-- ["I just wonder where Ramon and Spiky disappeared..."] = "", -- A_Classic_Fairytale:journey +-- ["I'll hold them off while you return to the village!"] = "", -- A_Classic_Fairytale:shadow +-- ["Imagine those targets are the wolves that killed your parents! Take your anger out on them!"] = "", -- A_Classic_Fairytale:first_blood +-- ["I'm...alive? How? Why?"] = "", -- A_Classic_Fairytale:backstab +-- ["I'm a ninja."] = "", -- A_Classic_Fairytale:dragon +-- ["I marked the place of their arrival. You're welcome!"] = "", -- A_Classic_Fairytale:backstab +-- ["I'm certain that this is a misunderstanding, fellow hedgehogs!"] = "", -- A_Classic_Fairytale:first_blood +-- ["I mean, none of you ceased to live."] = "", -- A_Classic_Fairytale:enemy +-- ["I'm getting old for this!"] = "", -- A_Classic_Fairytale:family +-- ["I'm getting thirsty..."] = "", -- A_Classic_Fairytale:family +-- ["I'm here to help you rescue her."] = "", -- A_Classic_Fairytale:family +-- ["I'm not sure about that!"] = "", -- A_Classic_Fairytale:united +-- ["Impressive...you are still dry as the corpse of a hawk after a week in the desert..."] = "", -- A_Classic_Fairytale:first_blood +-- ["I'm so scared!"] = "", -- A_Classic_Fairytale:united +-- ["Incredible..."] = "", -- A_Classic_Fairytale:shadow +-- ["I need to find the others!"] = "", -- A_Classic_Fairytale:backstab +-- ["I need to get to the other side of this island, fast!"] = "", -- A_Classic_Fairytale:journey +-- ["I need to move the tribe!"] = "", -- A_Classic_Fairytale:united +-- ["I need to prevent their arrival!"] = "", -- A_Classic_Fairytale:backstab +-- ["I need to warn the others."] = "", -- A_Classic_Fairytale:backstab +-- ["In fact, you are the only one that's been acting strangely."] = "", -- A_Classic_Fairytale:backstab +-- ["In order to get to the other side, you need to collect the crates first.|"] = "", -- A_Classic_Fairytale:dragon ["Instructor"] = "Instrutor", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings +-- ["Interesting idea, haha!"] = "", -- A_Classic_Fairytale:enemy +-- ["Interesting! Last time you said you killed a cannibal!"] = "", -- A_Classic_Fairytale:backstab +-- ["In the meantime, take these and return to your \"friend\"!"] = "", -- A_Classic_Fairytale:shadow ["invaders destroyed"] = "invasores destruidos", +-- ["Invasion"] = "", -- A_Classic_Fairytale:united +-- ["I saw it with my own eyes!"] = "", -- A_Classic_Fairytale:shadow +-- ["I see..."] = "", -- A_Classic_Fairytale:shadow +-- ["I see you have already taken the leap of faith."] = "", -- A_Classic_Fairytale:first_blood +-- ["I see you would like his punishment to be more...personal..."] = "", -- A_Classic_Fairytale:first_blood +-- ["I sense another wave of cannibals heading my way!"] = "", -- A_Classic_Fairytale:backstab +-- ["I sense another wave of cannibals heading our way!"] = "", -- A_Classic_Fairytale:backstab +-- ["I shouldn't have drunk that last pint."] = "", -- A_Classic_Fairytale:dragon +-- ["Is this place in my head?"] = "", -- A_Classic_Fairytale:dragon +-- ["It doesn't matter. I won't let that alien hurt my daughter!"] = "", -- A_Classic_Fairytale:dragon +-- ["I think we are safe here."] = "", -- A_Classic_Fairytale:backstab +-- ["I thought their shaman died when he tried our medicine!"] = "", -- A_Classic_Fairytale:shadow +-- ["It is called 'Hogs of Steel'."] = "", -- A_Classic_Fairytale:enemy +-- ["It is time to practice your fighting skills."] = "", -- A_Classic_Fairytale:first_blood +-- ["It must be a childhood trauma..."] = "", -- A_Classic_Fairytale:family +-- ["It must be the aliens!"] = "", -- A_Classic_Fairytale:backstab +-- ["It must be the aliens' deed."] = "", -- A_Classic_Fairytale:backstab +-- ["It must be the cyborgs again!"] = "", -- A_Classic_Fairytale:enemy +-- ["I told you, I just found them."] = "", -- A_Classic_Fairytale:backstab -- ["It's a good thing SUDDEN DEATH is 99 turns away..."] = "", +-- ["It's always up to women to clear up the mess men created!"] = "", -- A_Classic_Fairytale:dragon +-- ["It's a shame, I forgot how to do that!"] = "", -- A_Classic_Fairytale:family +-- ["It's impossible to communicate with the spirits without a shaman."] = "", -- A_Classic_Fairytale:shadow +-- ["It's over..."] = "", -- A_Classic_Fairytale:shadow +-- ["It's time you learned that your actions have consequences!"] = "", -- A_Classic_Fairytale:journey +-- ["It's worth more than wood!"] = "", -- A_Classic_Fairytale:enemy +-- ["It wants our brains!"] = "", -- A_Classic_Fairytale:shadow +-- ["It was not a dream, unwise one!"] = "", -- A_Classic_Fairytale:backstab +-- ["I've seen this before. They just appear out of thin air."] = "", -- A_Classic_Fairytale:united +-- ["I want to play a game..."] = "", -- A_Classic_Fairytale:journey +-- ["I want to see how it handles this!"] = "", -- A_Classic_Fairytale:backstab +-- ["I wish to help you, "] = "", -- A_Classic_Fairytale:dragon +-- ["I wonder where Dense Cloud is..."] = "", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow +-- ["I wonder why I'm so angry all the time..."] = "", -- A_Classic_Fairytale:family +-- ["I won't let you kill her!"] = "", -- A_Classic_Fairytale:journey +-- ["Jack"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen +-- ["Jeremiah"] = "", -- A_Classic_Fairytale:dragon +-- ["John"] = "", -- A_Classic_Fairytale:journey +-- ["Judas"] = "", -- A_Classic_Fairytale:backstab -- ["Jumping is disabled"] = "", +-- ["Just kidding, none of you have died!"] = "", -- A_Classic_Fairytale:enemy +-- ["Just on a walk."] = "", -- A_Classic_Fairytale:united +-- ["Just wait till I get my hands on that trauma! ARGH!"] = "", -- A_Classic_Fairytale:family ["Kamikaze Expert!"] = "Kamikaze profissional!", -- ["Keep it up!"] = "Continua assim!", -- ["Killing spree!"] = "", +-- ["KILL IT!"] = "", -- A_Classic_Fairytale:first_blood -- ["KILLS"] = "", +-- ["Kill the aliens!"] = "", -- A_Classic_Fairytale:dragon +-- ["Kill the cannibal!"] = "", -- A_Classic_Fairytale:first_blood +-- ["Kill the traitor...or spare his life!|Kill him or press [Precise]!"] = "", -- A_Classic_Fairytale:backstab -- ["Last Target!"] = "", +-- ["Leader"] = "", -- A_Classic_Fairytale:enemy +-- ["Leaderbot"] = "", -- A_Classic_Fairytale:queen +-- ["Leaks A Lot"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united +-- ["Leaks A Lot, depressed for killing his loved one, failed to save the village..."] = "", -- A_Classic_Fairytale:journey +-- ["Leaks A Lot gave his life for his tribe! He should have survived!"] = "", -- A_Classic_Fairytale:first_blood +-- ["Leaks A Lot must survive!"] = "", -- A_Classic_Fairytale:journey +-- ["Led Heart"] = "", -- A_Classic_Fairytale:queen +-- ["Lee"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen ["[Left Shift]"] = "[Shift Esquerdo]", +-- ["Let me test your skills a little, will you?"] = "", -- A_Classic_Fairytale:journey +-- ["Let's go home!"] = "", -- A_Classic_Fairytale:journey +-- ["Let's head back to the village!"] = "", -- A_Classic_Fairytale:shadow +-- ["Let's see what your comrade does now!"] = "", -- A_Classic_Fairytale:journey +-- ["Let's show those cannibals what we're made of!"] = "", -- A_Classic_Fairytale:backstab +-- ["Let them have a taste of my fury!"] = "", -- A_Classic_Fairytale:backstab +-- ["Let us help, too!"] = "", -- A_Classic_Fairytale:backstab +-- ["Light Cannfantry"] = "", -- A_Classic_Fairytale:united ["Listen up, maggot!!"] = "Oiçam bem suas larvas!!", +-- ["Little did they know that this hunt will mark them forever..."] = "", -- A_Classic_Fairytale:shadow -- ["Lively Lifeguard"] = "", +-- ["Look, I had no choice!"] = "", -- A_Classic_Fairytale:backstab +-- ["Look out! There's more of them!"] = "", -- A_Classic_Fairytale:backstab +-- ["Look out! We're surrounded by cannibals!"] = "", -- A_Classic_Fairytale:enemy +-- ["Looks like the whole world is falling apart!"] = "", -- A_Classic_Fairytale:enemy +-- ["Luckily, I've managed to snatch some of them."] = "", -- A_Classic_Fairytale:united +-- ["May the spirits aid you in all your quests!"] = "", -- A_Classic_Fairytale:backstab +-- ["Meiwes"] = "", -- A_Classic_Fairytale:backstab +-- ["Mindy"] = "", -- A_Classic_Fairytale:united -- ["Mine Deployer"] = "", -- ["Mine Eater!"] = "", ["|- Mines Time:"] = "|- Tempo das minas:", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork ["MISSION FAILED"] = "MISSÃO FALHADA", -- User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork ["MISSION SUCCESSFUL"] = "MISSÃO COMPLETA", -- User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork ["MISSION SUCCESS"] = "MISSÃO COMPLETA", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork +-- ["More Natives"] = "", -- A_Classic_Fairytale:epil ["Movement: [Up], [Down], [Left], [Right]"] = "Movimento: [Cima], [Baixo], [Esquerda], [Direita]", -- ["Multi-shot!"] = "", +-- ["Muriel"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen +-- ["Muscle Dissolver"] = "", -- A_Classic_Fairytale:shadow +-- ["Nade Boy"] = "", -- Basic_Training_-_Grenade +-- ["Name"] = "", -- A_Classic_Fairytale:queen -- ["Nameless Heroes"] = "", +-- ["Nancy Screw"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:queen +-- ["Natives"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united -- ["New Barrels Per Turn"] = "", -- ["NEW CLAN RECORD: "] = "", ["NEW fastest lap: "] = "NOVA volta recorde: ", -- ["New Mines Per Turn"] = "", -- ["NEW RACE RECORD: "] = "", -- ["Newton's Hammock"] = "", +-- ["Nicely done, meatbags!"] = "", -- A_Classic_Fairytale:enemy +-- ["Nice work, "] = "", -- A_Classic_Fairytale:dragon +-- ["Nice work!"] = "", -- A_Classic_Fairytale:enemy +-- ["Nilarian"] = "", -- A_Classic_Fairytale:queen +-- ["No, I came back to help you out..."] = "", -- A_Classic_Fairytale:shadow +-- ["No...I wonder where they disappeared?!"] = "", -- A_Classic_Fairytale:journey +-- ["Nom-Nom"] = "", -- A_Classic_Fairytale:journey +-- ["NomNom"] = "", -- A_Classic_Fairytale:united +-- ["Nope. It was one fast mole, that's for sure."] = "", -- A_Classic_Fairytale:shadow +-- ["No! Please, help me!"] = "", -- A_Classic_Fairytale:journey +-- ["Not all hogs are born equal."] = "", -- Highlander -- ["NOT ENOUGH WAYPOINTS"] = "", +-- ["Not now, Fiery Water!"] = "", -- A_Classic_Fairytale:backstab ["Not So Friendly Match"] = "Partida não muito amigável", -- Basketball, Knockball +-- ["Not you again! My head still hurts from last time!"] = "", -- A_Classic_Fairytale:shadow +-- ["No, we made sure of that!"] = "", -- A_Classic_Fairytale:united +-- ["Now find the next target! |Tip: Normally you lose health by falling down, so be careful!"] = "", -- Basic_Training_-_Rope +-- ["No! What have I done?! What have YOU done?!"] = "", -- A_Classic_Fairytale:journey +-- ["No. Where did he come from?"] = "", -- A_Classic_Fairytale:shadow +-- ["Now how do I get on the other side?!"] = "", -- A_Classic_Fairytale:dragon +-- ["No. You and the rest of the tribe are safer there!"] = "", -- A_Classic_Fairytale:backstab +-- ["Obliterate them!|Hint: You might want to take cover..."] = "", -- A_Classic_Fairytale:shadow +-- ["Obstacle course"] = "", -- A_Classic_Fairytale:dragon +-- ["Of course I have to save her. What did I expect?!"] = "", -- A_Classic_Fairytale:family +-- ["OH, COME ON!"] = "", -- A_Classic_Fairytale:journey +-- ["Oh, my!"] = "", -- A_Classic_Fairytale:first_blood +-- ["Oh, my! This is even more entertaining than I've expected!"] = "", -- A_Classic_Fairytale:backstab ["Oh no! Just try again!"] = "Oh não! Tenta novamente!", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork +-- ["Oh no, not "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united ["Oh no! Time's up! Just try again."] = "Oh não! Terminou o tempo! Tenta novamente.", --Bazooka, Shotgun, SniperRifle +-- ["Oh no! You failed! Just try again."] = "", -- Basic_Training_-_Cluster_Bomb +-- ["Oh, silly me! I forgot that I'm the shaman."] = "", -- A_Classic_Fairytale:backstab +-- ["Olive"] = "", -- A_Classic_Fairytale:united +-- ["Omnivore"] = "", -- A_Classic_Fairytale:first_blood +-- ["Once upon a time, on an island with great natural resources, lived two tribes in heated conflict..."] = "", -- A_Classic_Fairytale:first_blood +-- ["One tribe was peaceful, spending their time hunting and training, enjoying the small pleasures of life..."] = "", -- A_Classic_Fairytale:first_blood +-- ["Oops...I dropped them."] = "", -- A_Classic_Fairytale:united +-- ["Open that crate and we will continue!"] = "", -- A_Classic_Fairytale:first_blood ["Operation Diver"] = "Operação Mergulho", ["Opposing Team: "] = "Equipa adversária", +-- ["Orlando Boom!"] = "", -- A_Classic_Fairytale:queen +-- ["Ouch!"] = "", -- User_Mission_-_Rope_Knock_Challenge +-- ["Our tribe, our beautiful island!"] = "", -- A_Classic_Fairytale:enemy ["Pathetic Hog #%d"] = "Ouriço patético #%d", -- ["Pathetic Resistance"] = "", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock +-- ["Perfect! Now try to get the next crate without hurting yourself!"] = "", -- A_Classic_Fairytale:first_blood -- ["Per-Hog Ammo"] = "", +-- ["Pfew! That was close!"] = "", -- A_Classic_Fairytale:shadow +-- ["Pings left:"] = "", -- Space_Invasion -- ["Place more waypoints using [ENTER]"] = "", -- ["Place more waypoints using the 'Air Attack' weapon."] = "", +-- ["Planes Used:"] = "", -- User_Mission_-_RCPlane_Challenge +-- ["Planes Used"] = "", -- User_Mission_-_RCPlane_Challenge +-- ["Play with me!"] = "", -- A_Classic_Fairytale:shadow +-- ["Please place the way-point further from the waterline."] = "", -- Racer +-- ["Please place the way-point in the open, within the map boundaries."] = "", -- Racer +-- ["Please, stop releasing your \"smoke signals\"!"] = "", -- A_Classic_Fairytale:shadow +-- ["Point Blank Combo!"] = "", -- Space_Invasion -- ["points"] = "", -- Control, Space_Invasion ["Poison"] = "Poison", +-- ["Portal hint: one goes to the destination, and one is the entrance.|"] = "", -- A_Classic_Fairytale:dragon ["Power Remaining"] = "Energia Restante", ["Prepare yourself"] = "Prepara-te!", +-- ["Press [Enter] to accept this configuration."] = "", -- WxW +-- ["Press [Left] or [Right] to move around, [Enter] to jump"] = "", -- A_Classic_Fairytale:first_blood -- ["Press [Precise] to skip intro"] = "", +-- ["Private Novak"] = "", -- Basic_Training_-_Cluster_Bomb +-- ["Protect yourselves!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow -- ["Race complexity limit reached."] = "", -- ["RACER"] = "", +-- ["Rachel"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen +-- ["Radar Ping"] = "", -- Space_Invasion +-- ["Raging Buffalo"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united +-- ["Ramon"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow +-- ["RC PLANE TRAINING"] = "", -- User_Mission_-_RCPlane_Challenge +-- ["Really?! You thought you could harm me with your little toys?"] = "", -- A_Classic_Fairytale:shadow +-- ["Regurgitator"] = "", -- A_Classic_Fairytale:backstab +-- ["Reinforcements"] = "", -- A_Classic_Fairytale:backstab +-- ["Remember: The rope only bend around objects, |if it doesn't hit anything it's always stright!"] = "", -- Basic_Training_-_Rope +-- ["Remember this, pathetic animal: when the day comes, you will regret your blind loyalty!"] = "", -- A_Classic_Fairytale:shadow [" - Return the enemy flag to your base to score | - First team to 3 captures wins | - You may only score when your flag is in your base | - Hogs will drop the flag if killed, or drowned | - Dropped flags may be returned or recaptured | - Hogs respawn when killed"] = " - Traz a bandeira inimiga para tua base | - A primeira equipa a captura-la 3 vezes ganha | - Apenas podes marcar quando a tua bandeira está na tua base | - Os ouriços largam a bandeira se morrerem ou se afogarem | - As bandeiras abandonadas podem ser devolvidas ou recapturadas | - Os ouriços mortos ressuscitam", +-- ["Return to Leaks A Lot! If you get stuck, press [Precise] to try again!"] = "", -- A_Classic_Fairytale:shadow +-- ["Righteous Beard"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:queen, A_Classic_Fairytale:united +-- ["ROPE-KNOCKING"] = "", -- User_Mission_-_Rope_Knock_Challenge +-- ["Rope Training"] = "", -- Basic_Training_-_Rope +-- ["Rot Molester"] = "", -- A_Classic_Fairytale:shadow -- ["Round Limit:"] = "", -- ["Round Limit"] = "", -- ["Rounds Complete: "] = "", -- ["Rounds Complete"] = "", ["RULES OF THE GAME [Press ESC to view]"] = "REGRAS DE JOGO [Pressiona ESC para as visualizar]", +-- ["Rusty Joe"] = "", -- A_Classic_Fairytale:queen -- ["s|"] = "", +-- ["Salivaslurper"] = "", -- A_Classic_Fairytale:united +-- ["Salvation"] = "", -- A_Classic_Fairytale:family +-- ["Salvation was one step closer now..."] = "", -- A_Classic_Fairytale:dragon -- ["Save as many hapless hogs as possible!"] = "", +-- ["Save Fell From Heaven!"] = "", -- A_Classic_Fairytale:journey +-- ["Save Leaks A Lot!|Hint: The Switch utility might be of help to you."] = "", -- A_Classic_Fairytale:shadow +-- ["Save the princess! All your hogs must survive!|Hint: Kill the cyborgs first! Use the ammo very carefully!|Hint: You might want to spare a girder for cover!"] = "", -- A_Classic_Fairytale:family +-- ["Save the princess by collecting the crate in under 12 turns!"] = "", -- A_Classic_Fairytale:journey +-- ["Scalp Muncher"] = "", -- A_Classic_Fairytale:backstab ["SCORE"] = "RESULTADOS", ["sec"] = "seg", -- CTF_Blizzard, TrophyRace, Basic_Training_-_Bazooka, Basic_Training_-_Shotgun, Basic_Training_-_Sniper_Rifle, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork, Capture_the_Flag +-- ["Seems like every time you take a \"walk\", the enemy find us!"] = "", -- A_Classic_Fairytale:backstab +-- ["See that crate farther on the right?"] = "", -- A_Classic_Fairytale:first_blood ["See ya!"] = "Chau!", +-- ["Segmentation Paul"] = "", -- A_Classic_Fairytale:dragon +-- ["Select difficulty: [Left] - easier or [Right] - harder"] = "", -- A_Classic_Fairytale:first_blood ["selected!"] = "seleccionado!", +-- ["... share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey +-- ["She's behind that tall thingy."] = "", -- A_Classic_Fairytale:family -- ["Shield boosted! +30 power"] = "Escudo melhorado! +30 energia (-unconfirmed)", ["Shield Depleted"] = "Escudo Esgotado", ["Shield is fully recharged!"] = "Escudo completamente recarregado!", @@ -166,56 +602,319 @@ -- ["shots remaining."] = "tiros restantes.", -- ["Silly"] = "", -- ["Sinky"] = "", +-- ["Sirius Lee"] = "", -- A_Classic_Fairytale:enemy ["%s is out and Team %d|scored a penalty!| |Score:"] = "%s está fora e a equipa %d|perde um ponto!| |Pontuação:", -- Basketball, Knockball ["%s is out and Team %d|scored a point!| |Score:"] = "%s está fora e a equipa %d|soma um ponto!| |Pontuação:", -- Basketball, Knockball +-- ["Slippery"] = "", -- A_Classic_Fairytale:journey +-- ["Smith 0.97"] = "", -- A_Classic_Fairytale:enemy +-- ["Smith 0.98"] = "", -- A_Classic_Fairytale:enemy +-- ["Smith 0.99a"] = "", -- A_Classic_Fairytale:enemy +-- ["Smith 0.99b"] = "", -- A_Classic_Fairytale:enemy +-- ["Smith 0.99f"] = "", -- A_Classic_Fairytale:enemy +-- ["Smith 1.0"] = "", -- A_Classic_Fairytale:enemy +-- ["Sniper!"] = "", -- Space_Invasion ["Sniper Training"] = "Treino com Sniper", ["Sniperz"] = "Sniperz", +-- ["So humiliating..."] = "", -- A_Classic_Fairytale:first_blood +-- ["So? What will it be?"] = "", -- A_Classic_Fairytale:shadow +-- ["Spawn the crate, and attack!"] = "", -- WxW +-- ["Spiky Cheese"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow +-- ["Spleenlover"] = "", -- A_Classic_Fairytale:united -- ["Sponge"] = "", -- ["Spooky Tree"] = "", ["s"] = "s", -- GaudyRacer, Space_Invasion -- ["STATUS UPDATE"] = "", -- GaudyRacer, Space_Invasion +-- ["Steel Eye"] = "", -- A_Classic_Fairytale:queen +-- ["Step By Step"] = "", -- A_Classic_Fairytale:first_blood +-- ["Steve"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen +-- ["Stronglings"] = "", -- A_Classic_Fairytale:shadow +-- ["Super Weapons"] = "", -- WxW +-- ["Surf Before Crate"] = "", -- WxW +-- ["Surfer! +15 points!"] = "", -- Space_Invasion +-- ["Surfer!"] = "", -- WxW +-- ["Survive!|Hint: Cinematics can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:shadow +-- ["Swing, Leaks A Lot, on the wings of the wind!"] = "", -- A_Classic_Fairytale:first_blood -- ["Switched to "] = "", +-- ["Syntax Errol"] = "", -- A_Classic_Fairytale:dragon +-- ["Talk about mixed signals..."] = "", -- A_Classic_Fairytale:dragon ["Team %d: "] = "Equipa %d: ", -- ["Team Scores"] = "", -- Control, Space_Invasion +-- ["Teleport hint: just use the mouse to select the destination!"] = "", -- A_Classic_Fairytale:dragon +-- ["Thanks!"] = "", -- A_Classic_Fairytale:family +-- ["Thank you, my hero!"] = "", -- A_Classic_Fairytale:family +-- ["Thank you, oh, thank you, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey +-- ["Thank you, oh, thank you, my heroes!"] = "", -- A_Classic_Fairytale:journey +-- ["That is, indeed, very weird..."] = "", -- A_Classic_Fairytale:united +-- ["That makes it almost invaluable!"] = "", -- A_Classic_Fairytale:enemy +-- ["That ought to show them!"] = "", -- A_Classic_Fairytale:backstab +-- ["That's for my father!"] = "", -- A_Classic_Fairytale:backstab +-- ["That shaman sure knows what he's doing!"] = "", -- A_Classic_Fairytale:shadow -- ["That Sinking Feeling"] = "", +-- ["That's not our problem!"] = "", -- A_Classic_Fairytale:enemy +-- ["That's typical of you!"] = "", -- A_Classic_Fairytale:family +-- ["That was just mean!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united ["That was pointless."] = "Isso foi completamente desnecessario.", +-- ["The answer is...entertaintment. You'll see what I mean."] = "", -- A_Classic_Fairytale:backstab +-- ["The Bull's Eye"] = "", -- A_Classic_Fairytale:first_blood +-- ["The caves are well hidden, they won't find us there!"] = "", -- A_Classic_Fairytale:united +-- ["The Crate Frenzy"] = "", -- A_Classic_Fairytale:first_blood +-- ["The Dilemma"] = "", -- A_Classic_Fairytale:shadow +-- ["The enemy can't move but it might be a good idea to stay out of sight!|"] = "", -- A_Classic_Fairytale:dragon ["The enemy is hiding out on yonder ducky!"] = "O inimigo está escondido ali a diante ao pé do patinho!", +-- ["The Enemy Of My Enemy"] = "", -- A_Classic_Fairytale:enemy +-- ["The First Blood"] = "", -- A_Classic_Fairytale:first_blood +-- ["The First Encounter"] = "", -- A_Classic_Fairytale:shadow ["The flag will respawn next round."] = "A bandeira ira reaparecer no próximo turno.", +-- ["The food bites back"] = "", -- A_Classic_Fairytale:backstab +-- ["The giant umbrella from the last crate should help break the fall."] = "", -- A_Classic_Fairytale:first_blood +-- ["The Great Escape"] = "", -- User_Mission_-_The_Great_Escape +-- ["The guardian"] = "", -- A_Classic_Fairytale:shadow +-- ["The Individualist"] = "", -- A_Classic_Fairytale:shadow +-- ["Their buildings were very primitive back then, even for an uncivilised island."] = "", -- A_Classic_Fairytale:united +-- ["The Journey Back"] = "", -- A_Classic_Fairytale:journey +-- ["The Leap of Faith"] = "", -- A_Classic_Fairytale:first_blood +-- ["The Moonwalk"] = "", -- A_Classic_Fairytale:journey -- ["The Nameless One"] = "", +-- ["The next one is pretty hard! |Tip: You have to do multiple swings!"] = "", -- Basic_Training_-_Rope +-- ["Then how do they keep appearing?"] = "", -- A_Classic_Fairytale:shadow +-- ["The other one were all cannibals, spending their time eating the organs of fellow hedgehogs..."] = "", -- A_Classic_Fairytale:first_blood +-- ["There must be a spy among us!"] = "", -- A_Classic_Fairytale:backstab +-- ["There's more of them? When did they become so hungry?"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united +-- ["There's nothing more satisfying for me than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey +-- ["There's nothing more satisfying to us than seeing you share your beauty..."] = "", -- A_Classic_Fairytale:journey +-- ["There's nothing more satisfying to us than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey +-- ["The Rising"] = "", -- A_Classic_Fairytale:first_blood +-- ["The Savior"] = "", -- A_Classic_Fairytale:journey +-- ["These primitive people are so funny!"] = "", -- A_Classic_Fairytale:backstab +-- ["The Shadow Falls"] = "", -- A_Classic_Fairytale:shadow +-- ["The Showdown"] = "", -- A_Classic_Fairytale:shadow +-- ["The Slaughter"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:first_blood ["THE SPECIALISTS"] = "OS ESPECIALISTAS", +-- ["The spirits of the ancerstors are surely pleased, Leaks A Lot."] = "", -- A_Classic_Fairytale:first_blood +-- ["The Torment"] = "", -- A_Classic_Fairytale:first_blood +-- ["The Tunnel Maker"] = "", -- A_Classic_Fairytale:journey +-- ["The Ultimate Weapon"] = "", -- A_Classic_Fairytale:first_blood +-- ["The Union"] = "", -- A_Classic_Fairytale:enemy +-- ["The village, unprepared, was destroyed by the cyborgs..."] = "", -- A_Classic_Fairytale:journey +-- ["The walk of Fame"] = "", -- A_Classic_Fairytale:shadow +-- ["The wasted youth"] = "", -- A_Classic_Fairytale:first_blood +-- ["The weapon in that last crate was bestowed upon us by the ancients!"] = "", -- A_Classic_Fairytale:first_blood +-- ["The what?!"] = "", -- A_Classic_Fairytale:dragon +-- ["The wind whispers that you are ready to become familiar with tools, now..."] = "", -- A_Classic_Fairytale:first_blood +-- ["They are all waiting back in the village, haha."] = "", -- A_Classic_Fairytale:enemy +-- ["They Call Me Bullseye!"] = "", -- Space_Invasion +-- ["They have weapons we've never seen before!"] = "", -- A_Classic_Fairytale:united +-- ["They keep appearing like this. It's weird!"] = "", -- A_Classic_Fairytale:united +-- ["They killed "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united +-- ["They must be trying to weaken us!"] = "", -- A_Classic_Fairytale:enemy +-- ["They never learn"] = "", -- A_Classic_Fairytale:journey +-- ["They told us to wear these clothes. They said that this is the newest trend."] = "", -- A_Classic_Fairytale:enemy +-- ["They've been manipulating us all this time!"] = "", -- A_Classic_Fairytale:enemy +-- ["Thighlicker"] = "", -- A_Classic_Fairytale:united +-- ["This is it! It's time to make Fell From Heaven fall for me..."] = "", -- A_Classic_Fairytale:first_blood +-- ["This island is the only place left on Earth with grass on it!"] = "", -- A_Classic_Fairytale:enemy +-- ["This is typical!"] = "", -- A_Classic_Fairytale:dragon +-- ["This must be some kind of sorcery!"] = "", -- A_Classic_Fairytale:shadow +-- ["This must be the caves!"] = "", -- A_Classic_Fairytale:backstab -- ["This one's tricky."] = "", -- ["This rain is really something..."] = "", +-- ["This will be fun!"] = "", -- A_Classic_Fairytale:enemy +-- ["Those aliens are destroying the island!"] = "", -- A_Classic_Fairytale:family -- ["Timed Kamikaze!"] = "", -- ["Time Extended!"] = "", -- ["Time Extension"] = "", ["TIME: "] = "TEMPO: ", +-- ["Tip: The rope physics are different than in the real world, |use it to your advantage!"] = "", -- Basic_Training_-_Rope ["Toggle Shield"] = "Ligar\Desligar Escudo", +-- ["To help you, of course!"] = "", -- A_Classic_Fairytale:journey +-- ["To place a girder, select it, use [Left] and [Right] to select angle and length, place with [Left Click]"] = "", -- A_Classic_Fairytale:shadow +-- ["Torn Muscle"] = "", -- A_Classic_Fairytale:journey +-- [" to save the village."] = "", -- A_Classic_Fairytale:dragon +-- ["To the caves..."] = "", -- A_Classic_Fairytale:united -- ["Toxic Team"] = "", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork -- ["TRACK COMPLETED"] = "PISTA COMPLETA", -- ["TRACK FAILED!"] = "PISTA", +-- ["Traitors"] = "", -- A_Classic_Fairytale:epil +-- ["Tribe"] = "", -- A_Classic_Fairytale:backstab ["TrophyRace"] = "TrophyRace", +-- ["Try to protect the chief! You won't lose if he dies, but it is advised that he survives."] = "", -- A_Classic_Fairytale:united ["T_T"] = "T_T", -- ["Tumbling Time Extended!"] = "", +-- ["Turns until Sudden Death: "] = "", -- A_Classic_Fairytale:dragon +-- [" turns until Sudden Death! Better hurry!"] = "", -- A_Classic_Fairytale:dragon -- ["Turn Time"] = "", - ["Unit"] = "Unidade", +-- ["Two little hogs cooperating, getting past obstacles..."] = "", -- A_Classic_Fairytale:journey +-- ["Uhm...I met one of them and took his weapons."] = "", -- A_Classic_Fairytale:shadow +-- ["Uhmm...ok no."] = "", -- A_Classic_Fairytale:enemy +-- ["Under Construction"] = "", -- A_Classic_Fairytale:shadow +-- ["Unexpected Igor"] = "", -- A_Classic_Fairytale:dragon +-- ["Unit 0x0007"] = "", -- A_Classic_Fairytale:family +-- ["Unit 334a$7%;.*"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united ["Unit 3378"] = "Unidade 3378", ["Unit 835"] = "Unidade 835", +-- ["United We Stand"] = "", -- A_Classic_Fairytale:united + ["Unit"] = "Unidade", ["Unlimited Attacks"] = "Ataques Ilimitados", +-- ["Unlucky Sods"] = "", -- User_Mission_-_Rope_Knock_Challenge ["Unstoppable!"] = "Imparável!", +-- ["Unsuspecting Louts"] = "", -- User_Mission_-_Rope_Knock_Challenge +-- ["[Up], [Down] to aim, [Space] to shoot!"] = "", -- A_Classic_Fairytale:first_blood +-- ["Use it wisely!"] = "", -- A_Classic_Fairytale:dragon +-- ["Use it with precaution!"] = "", -- A_Classic_Fairytale:first_blood -- ["User Challenge"] = "", +-- ["Use the parachute ([Space] while in air)"] = "", -- +-- ["Use the portal gun to get to the next crate, then use the new gun to get to the final destination!|"] = "", -- A_Classic_Fairytale:dragon +-- ["Use the rope to get on the head of the mole, young one!"] = "", -- A_Classic_Fairytale:first_blood +-- ["Use the rope to knock your enemies to their doom."] = "", -- User_Mission_-_Rope_Knock_Challenge ["Use your rope to get from start to finish as fast as you can!"] = "Utilizando a corda, percorre o percurso do inicio ao fim o mais rápido que conseguires!", +-- ["Vedgies"] = "", -- A_Classic_Fairytale:journey +-- ["Vegan Jack"] = "", -- A_Classic_Fairytale:enemy +-- ["Victory!"] = "", -- Basic_Training_-_Rope -- ["Victory for the "] = "", -- CTF_Blizzard, Capture_the_Flag ["Victory for the"] = "Vitória para a", +-- ["Violence is not the answer to your problems!"] = "", -- A_Classic_Fairytale:first_blood +-- ["Walls Left"] = "", -- WxW +-- ["Walls Required"] = "", -- WxW +-- ["WALL TO WALL"] = "", -- WxW +-- ["Wannabe Flyboys"] = "", -- User_Mission_-_RCPlane_Challenge +-- ["Wannabe Shoppsta"] = "", -- User_Mission_-_Rope_Knock_Challenge +-- ["Watch your steps, young one!"] = "", -- A_Classic_Fairytale:first_blood -- ["Waypoint placed."] = "", -- ["Way-Points Remaining"] = "", +-- ["Weaklings"] = "", -- A_Classic_Fairytale:shadow +-- ["We all know what happens when you get frightened..."] = "", -- A_Classic_Fairytale:first_blood -- ["Weapons Reset"] = "", +-- ["Weapons reset."] = "", -- Highlander +-- ["We are indeed."] = "", -- A_Classic_Fairytale:backstab +-- ["We can't defeat them!"] = "", -- A_Classic_Fairytale:shadow +-- ["We can't hold them up much longer!"] = "", -- A_Classic_Fairytale:united +-- ["We can't let them take over our little island!"] = "", -- A_Classic_Fairytale:enemy +-- ["We have no time to waste..."] = "", -- A_Classic_Fairytale:journey +-- ["We have nowhere else to live!"] = "", -- A_Classic_Fairytale:enemy +-- ["We have to protect the village!"] = "", -- A_Classic_Fairytale:united +-- ["We have to unite and defeat those cylergs!"] = "", -- A_Classic_Fairytale:enemy +-- ["Welcome, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey ["Well done."] = "Bom trabalho.", +-- ["We'll give you a problem then!"] = "", -- A_Classic_Fairytale:enemy +-- ["We'll spare your life for now!"] = "", -- A_Classic_Fairytale:backstab +-- ["Well, that was a waste of time."] = "", -- A_Classic_Fairytale:dragon +-- ["Well, well! Isn't that the cutest thing you've ever seen?"] = "", -- A_Classic_Fairytale:journey +-- ["Well, yes. This was a cyborg television show."] = "", -- A_Classic_Fairytale:enemy +-- ["We made sure noone followed us!"] = "", -- A_Classic_Fairytale:backstab +-- ["We need to move!"] = "", -- A_Classic_Fairytale:united +-- ["We need to prevent their arrival!"] = "", -- A_Classic_Fairytale:backstab +-- ["We need to warn the village."] = "", -- A_Classic_Fairytale:shadow +-- ["We should head back to the village now."] = "", -- A_Classic_Fairytale:shadow +-- ["We were trying to save her and we got lost."] = "", -- A_Classic_Fairytale:family +-- ["We won't let you hurt her!"] = "", -- A_Classic_Fairytale:journey +-- ["What?! A cannibal? Here? There is no time to waste! Come, you are prepared."] = "", -- A_Classic_Fairytale:first_blood +-- ["What a douche!"] = "", -- A_Classic_Fairytale:enemy +-- ["What am I gonna...eat, yo?"] = "", -- A_Classic_Fairytale:family +-- ["What are you doing at a distance so great, young one?"] = "", -- A_Classic_Fairytale:first_blood +-- ["What are you doing? Let her go!"] = "", -- A_Classic_Fairytale:journey +-- ["What a ride!"] = "", -- A_Classic_Fairytale:shadow +-- ["What a strange cave!"] = "", -- A_Classic_Fairytale:dragon +-- ["What a strange feeling!"] = "", -- A_Classic_Fairytale:backstab +-- ["What do my faulty eyes observe? A spy!"] = "", -- A_Classic_Fairytale:first_blood +-- ["Whatever floats your boat..."] = "", -- A_Classic_Fairytale:shadow +-- ["What has "] = "", -- A_Classic_Fairytale:backstab +-- ["What? Here? How did they find us?!"] = "", -- A_Classic_Fairytale:backstab +-- ["What is this place?"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy +-- ["What shall we do with the traitor?"] = "", -- A_Classic_Fairytale:backstab +-- ["WHAT?! You're the ones attacking us!"] = "", -- A_Classic_Fairytale:enemy +-- ["When?"] = "", -- A_Classic_Fairytale:enemy +-- ["When I find it..."] = "", -- A_Classic_Fairytale:dragon +-- ["Where are all these crates coming from?!"] = "", -- A_Classic_Fairytale:shadow +-- ["Where are they?!"] = "", -- A_Classic_Fairytale:backstab +-- ["Where did that alien run?"] = "", -- A_Classic_Fairytale:dragon +-- ["Where did you get the exploding apples?"] = "", -- A_Classic_Fairytale:shadow +-- ["Where did you get the exploding apples and the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow +-- ["Where did you get the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow +-- ["Where did you get the weapons in the forest, Dense Cloud?"] = "", -- A_Classic_Fairytale:backstab +-- ["Where do you get that?!"] = "", -- A_Classic_Fairytale:enemy +-- ["Where have you been?!"] = "", -- A_Classic_Fairytale:backstab +-- ["Where have you been?"] = "", -- A_Classic_Fairytale:united +-- ["? Why?"] = "", -- A_Classic_Fairytale:backstab +-- ["Why "] = "", -- A_Classic_Fairytale:backstab +-- ["! Why?!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united +-- ["Why are you doing this?"] = "", -- A_Classic_Fairytale:journey +-- ["Why are you helping us, uhm...?"] = "", -- A_Classic_Fairytale:family +-- ["Why can't he just let her go?!"] = "", -- A_Classic_Fairytale:family +-- ["Why do men keep hurting me?"] = "", -- A_Classic_Fairytale:first_blood +-- ["Why do you not like me?"] = "", -- A_Classic_Fairytale:shadow +-- ["Why do you want to take over our island?"] = "", -- A_Classic_Fairytale:enemy +-- ["Why me?!"] = "", -- A_Classic_Fairytale:backstab +-- ["Why would they do this?"] = "", -- A_Classic_Fairytale:backstab -- ["Will this ever end?"] = "", ["WINNING TIME: "] = "TEMPO VENCEDOR: ", +-- ["Wise Oak"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen +-- ["With Dense Cloud on the land of shadows, I'm the village's only hope..."] = "", -- A_Classic_Fairytale:journey +-- ["With the rest of the tribe gone, it was up to "] = "", -- A_Classic_Fairytale:dragon +-- ["Worry not, for it is a peaceful animal! There is no reason to be afraid..."] = "", -- A_Classic_Fairytale:first_blood +-- ["Wow, what a dream!"] = "", -- A_Classic_Fairytale:backstab +-- ["Y3K1337"] = "", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow +-- ["Yay, we won!"] = "", -- A_Classic_Fairytale:enemy +-- ["Y Chwiliad"] = "", -- A_Classic_Fairytale:dragon +-- ["Yeah...I think it's a 'he', lol."] = "", -- A_Classic_Fairytale:shadow +-- ["Yeah, sure! I died. Hillarious!"] = "", -- A_Classic_Fairytale:backstab +-- ["Yeah, take that!"] = "", -- A_Classic_Fairytale:dragon +-- ["Yeah? Watcha gonna do? Cry?"] = "", -- A_Classic_Fairytale:journey +-- ["Yes!"] = "", -- A_Classic_Fairytale:enemy +-- ["Yes, yeees! You are now ready to enter the real world!"] = "", -- A_Classic_Fairytale:first_blood +-- ["Yo, dude, we're here, too!"] = "", -- A_Classic_Fairytale:family +-- ["You are given the chance to turn your life around..."] = "", -- A_Classic_Fairytale:shadow +-- ["You are playing with our lives here!"] = "", -- A_Classic_Fairytale:enemy +-- ["! You bastards!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united +-- ["You bear impressive skills, "] = "", -- A_Classic_Fairytale:dragon +-- ["You couldn't possibly believe that after refusing my offer I'd just let you go!"] = "", -- A_Classic_Fairytale:journey ["You'd almost swear the water was rising!"] = "Quase eras capaz jurar que a água estava a subir!", +-- ["You'd better watch your steps..."] = "", -- A_Classic_Fairytale:journey +-- ["You did not make it in time, try again!"] = "", -- Basic_Training_-_Rope +-- ["You have 7 turns until the next wave arrives.|Make sure the arriving cannibals are greeted appropriately!|If the hog dies, the cause is lost.|Hint: you might want to use some mines..."] = "", -- A_Classic_Fairytale:backstab +-- ["You have "] = "", -- A_Classic_Fairytale:dragon +-- ["You have been giving us out to the enemy, haven't you!"] = "", -- A_Classic_Fairytale:backstab +-- ["You have been respawned, at your last checkpoint!"] = "", -- Basic_Training_-_Rope +-- ["You have been respawned, be more carefull next time!"] = "", -- Basic_Training_-_Rope +-- ["You have chosen the perfect moment to leave."] = "", -- A_Classic_Fairytale:united +-- ["You have failed to complete your task, young one!"] = "", -- A_Classic_Fairytale:journey +-- ["You have failed to save the tribe!"] = "", -- A_Classic_Fairytale:backstab +-- ["You have finally figured it out!"] = "", -- A_Classic_Fairytale:enemy +-- ["You have kidnapped our whole tribe!"] = "", -- A_Classic_Fairytale:enemy +-- ["You have killed an innocent hedgehog!"] = "", -- A_Classic_Fairytale:backstab +-- ["You have proven yourself worthy to see our most ancient secret!"] = "", -- A_Classic_Fairytale:first_blood +-- ["You have proven yourselves worthy!"] = "", -- A_Classic_Fairytale:enemy ["You have SCORED!!"] = "Marcaste!!", +-- ["You have to destroy 12 targets in 180 seconds"] = "", -- Basic_Training_-_Cluster_Bomb +-- ["You have won the game by proving true cooperative skills!"] = "", -- A_Classic_Fairytale:enemy +-- ["You just appeared out of thin air!"] = "", -- A_Classic_Fairytale:backstab +-- ["You just committed suicide..."] = "", -- A_Classic_Fairytale:shadow +-- ["You killed my father, you monster!"] = "", -- A_Classic_Fairytale:backstab +-- ["You know...taking a stroll."] = "", -- A_Classic_Fairytale:backstab +-- ["You know what? I don't even regret anything!"] = "", -- A_Classic_Fairytale:backstab +-- ["You'll see what I mean!"] = "", -- A_Classic_Fairytale:enemy +-- ["You may only attack from a rope!"] = "", -- WxW +-- ["You meatbags are pretty slow, you know!"] = "", -- A_Classic_Fairytale:enemy +-- ["You might want to find a way to instantly kill arriving cannibals!"] = "", -- A_Classic_Fairytale:backstab +-- ["Young one, you are telling us that they can instantly change location without a shaman?"] = "", -- A_Classic_Fairytale:united +-- ["You probably know what to do next..."] = "", -- A_Classic_Fairytale:first_blood +-- ["Your deaths will be avenged, cannibals!"] = "", -- A_Classic_Fairytale:enemy +-- ["Your death will not be in vain, Dense Cloud!"] = "", -- A_Classic_Fairytale:shadow +-- ["You're...alive!? But we saw you die!"] = "", -- A_Classic_Fairytale:backstab +-- ["You're a pathetic liar!"] = "", -- A_Classic_Fairytale:backstab +-- ["You're funny!"] = "", -- A_Classic_Fairytale:journey +-- ["You're getting pretty good! |Tip: When you shorten you rope you move faster! |and when you lengthen it you move slower"] = "", -- Basic_Training_-_Rope +-- ["You're pathetic! You are not worthy of my attention..."] = "", -- A_Classic_Fairytale:shadow +-- ["You're probably wondering why I bought you back..."] = "", -- A_Classic_Fairytale:backstab +-- ["You're terrorizing the forest...We won't catch anything like this!"] = "", -- A_Classic_Fairytale:shadow +-- ["Your hogs must survive!"] = "", -- A_Classic_Fairytale:journey +-- ["Your movement skills will be evaluated now."] = "", -- A_Classic_Fairytale:first_blood -- ["You saved"] = "", +-- ["You've been assaulting us, we have been just defending ourselves!"] = "", -- A_Classic_Fairytale:enemy ["You've failed. Try again."] = "Falhaste. Tenta novamente.", ["You've reached the goal!| |Time: "] = "Chegaste ao fim!| |Tempo: ", +-- ["You will be avenged!"] = "", -- A_Classic_Fairytale:shadow +-- ["You won't believe what happened to me!"] = "", -- A_Classic_Fairytale:backstab +-- ["Yuck! I bet they'll keep worshipping her even after I save the village!"] = "", -- A_Classic_Fairytale:family ["'Zooka Team"] = "Bazuqueiros", +-- ["Zork"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen }