diff -r 9be28be004d4 -r 3b8058b251b8 share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/moon02.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/moon02.lua Fri Dec 06 17:01:40 2013 +0100 +++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/moon02.lua Fri Dec 06 20:38:48 2013 +0100 @@ -59,7 +59,7 @@ Explosives = 0 Map = "moon02_map" Theme = "Cheese" - + -- Hog Solo AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_birdy") hero.gear = AddHog(hero.name, 0, 1, "war_desertgrenadier1") @@ -69,9 +69,9 @@ runner.gear = AddHog(runner.name, 0, 100, "sth_Sonic") AnimSetGearPosition(runner.gear, runner.places[1].x, runner.places[1].y) HogTurnLeft(runner.gear, true) - + initCheckpoint("moon02") - + AnimInit() AnimationSetup() end @@ -80,12 +80,12 @@ AnimWait(hero.gear, 3000) FollowGear(hero.gear) ShowMission(missionName, loc("Challenge Objectives"), challengeObjectives, -amSkip, 0) - + AddEvent(onHeroDeath, {hero.gear}, heroDeath, {hero.gear}, 0) - + AddAmmo(hero.gear, amRope, 1) AddAmmo(hero.gear, amSkip, 1) - + SendHealthStatsOff() hogTurn = runner.gear AddAnim(dialog01) @@ -123,7 +123,7 @@ function onPrecise() if GameTime > 3000 then - SetAnimSkip(true) + SetAnimSkip(true) end end @@ -161,9 +161,9 @@ table.insert(dialog01, {func = AnimSay, args = {runner.gear, loc("So you are interested in Professor Hogevil"), SAY_SAY, 3000}}) table.insert(dialog01, {func = AnimSay, args = {runner.gear, loc("We'll play a game first"), SAY_SAY, 3000}}) table.insert(dialog01, {func = AnimSay, args = {runner.gear, loc("I'll let you know whatever I know about him if you manage to catch me 3 times"), SAY_SAY, 4000}}) - table.insert(dialog01, {func = AnimSay, args = {runner.gear, loc("Let's go!"), SAY_SAY, 2000}}) + table.insert(dialog01, {func = AnimSay, args = {runner.gear, loc("Let's go!"), SAY_SAY, 2000}}) table.insert(dialog01, {func = moveRunner, args = {}}) - -- DIALOG 02 - Hog Solo story + -- DIALOG 02 - Hog Solo story AddSkipFunction(dialog02, Skipanim, {dialog02}) table.insert(dialog02, {func = AnimWait, args = {hero.gear, 3200}}) table.insert(dialog02, {func = AnimCaption, args = {hero.gear, loc("The truth about Professor Hogevil"), 5000}})