diff -r 803b277e4894 -r 3f21a9dc93d0 QTfrontend/gamecfgwidget.h --- a/QTfrontend/gamecfgwidget.h Sat Mar 06 10:54:24 2010 +0000 +++ b/QTfrontend/gamecfgwidget.h Sat Mar 06 10:59:20 2010 +0000 @@ -33,46 +33,46 @@ class GameCFGWidget : public QGroupBox { - Q_OBJECT + Q_OBJECT public: - GameCFGWidget(QWidget* parent, bool externalControl=false); - quint32 getGameFlags() const; - quint32 getInitHealth() const; - QStringList getFullConfig() const; - QComboBox * GameSchemes; - QComboBox * WeaponsName; - HWMapContainer* pMapContainer; - QTableView * tv; + GameCFGWidget(QWidget* parent, bool externalControl=false); + quint32 getGameFlags() const; + quint32 getInitHealth() const; + QStringList getFullConfig() const; + QComboBox * GameSchemes; + QComboBox * WeaponsName; + HWMapContainer* pMapContainer; + QTableView * tv; public slots: - void setParam(const QString & param, const QStringList & value); - void fullNetConfig(); - void resendSchemeData(); + void setParam(const QString & param, const QStringList & value); + void fullNetConfig(); + void resendSchemeData(); signals: - void paramChanged(const QString & param, const QStringList & value); - void goToSchemes(); - void goToWeapons(const QString & name); + void paramChanged(const QString & param, const QStringList & value); + void goToSchemes(); + void goToWeapons(const QString & name); private slots: - void ammoChanged(int index); - void mapChanged(const QString &); - void templateFilterChanged(int); - void seedChanged(const QString &); - void themeChanged(const QString &); - void schemeChanged(int); - void jumpToWeapons(); + void ammoChanged(int index); + void mapChanged(const QString &); + void templateFilterChanged(int); + void seedChanged(const QString &); + void themeChanged(const QString &); + void schemeChanged(int); + void jumpToWeapons(); private: - QGridLayout mainLayout; + QGridLayout mainLayout; - QString curNetAmmoName; - QString curNetAmmo; + QString curNetAmmoName; + QString curNetAmmo; - void setNetAmmo(const QString& name, const QString& ammo); + void setNetAmmo(const QString& name, const QString& ammo); - QVariant schemeData(int column) const; + QVariant schemeData(int column) const; }; #endif // GAMECONFIGWIDGET_H