diff -r fe1c62875a19 -r 42257fee61ae hedgewars/uLand.pas --- a/hedgewars/uLand.pas Mon Jul 03 17:46:58 2006 +0000 +++ b/hedgewars/uLand.pas Sat Jul 08 21:40:03 2006 +0000 @@ -262,7 +262,7 @@ var tmpsurf: PSDL_Surface; r: TSDL_Rect; begin -tmpsurf:= LoadImage(Pathz[ptThemeCurrent] + '/LandTex.png', false); +tmpsurf:= LoadImage(Pathz[ptThemeCurrent] + '/LandTex', false); r.y:= 0; while r.y < 1024 do begin @@ -288,7 +288,7 @@ r, rr: TSDL_Rect; x, yd, yu: integer; begin -tmpsurf:= LoadImage(Pathz[ptThemeCurrent] + '/Border.png', false); +tmpsurf:= LoadImage(Pathz[ptThemeCurrent] + '/Border', false); for x:= 0 to 2047 do begin yd:= 1023; @@ -497,12 +497,12 @@ with PixelFormat^ do LandSurface:= SDL_CreateRGBSurface(SDL_HWSURFACE, 2048, 1024, BitsPerPixel, RMask, GMask, BMask, 0); SDL_FillRect(LandSurface, nil, 0); -tmpsurf:= LoadImage(Pathz[ptForts] + '/' + p.FortName + 'L.png', false); +tmpsurf:= LoadImage(Pathz[ptForts] + '/' + p.FortName + 'L', false); BlitImageAndGenerateCollisionInfo(0, 0, tmpsurf, LandSurface); SDL_FreeSurface(tmpsurf); p:= p.Next; TryDo(p <> nil, 'Only one team on map!', true); -tmpsurf:= LoadImage(Pathz[ptForts] + '/' + p.FortName + 'R.png', false); +tmpsurf:= LoadImage(Pathz[ptForts] + '/' + p.FortName + 'R', false); BlitImageAndGenerateCollisionInfo(1024, 0, tmpsurf, LandSurface); SDL_FreeSurface(tmpsurf); p:= p.Next; @@ -514,7 +514,7 @@ begin WriteLnToConsole('Loading land from file...'); AddProgress; -LandSurface:= LoadImage(Pathz[ptMapCurrent] + '/map.png', false); +LandSurface:= LoadImage(Pathz[ptMapCurrent] + '/map', false); TryDo((LandSurface.w = 2048) and (LandSurface.h = 1024), 'Map dimensions should be 2048x1024!', true); if SDL_MustLock(LandSurface) then