diff -r 88cfcd9161d3 -r 42b256eca362 QTfrontend/gamecfgwidget.h --- a/QTfrontend/gamecfgwidget.h Fri Oct 28 17:41:39 2011 +0200 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,87 +0,0 @@ -/* - * Hedgewars, a free turn based strategy game - * Copyright (c) 2006-2011 Andrey Korotaev - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; version 2 of the License - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA - */ - -#ifndef GAMECONFIGWIDGET_H -#define GAMECONFIGWIDGET_H - -#include -#include -#include -#include -#include - -#include "mapContainer.h" - -class QCheckBox; -class QVBoxLayout; -class QLabel; -class QTableView; - -class GameCFGWidget : public QGroupBox -{ - Q_OBJECT - -public: - GameCFGWidget(QWidget* parent); - quint32 getGameFlags() const; - quint32 getInitHealth() const; - QByteArray getFullConfig() const; - QComboBox * Scripts; - QComboBox * GameSchemes; - QComboBox * WeaponsName; - HWMapContainer* pMapContainer; - QTableView * tv; - QVariant schemeData(int column) const; - -public slots: - void setParam(const QString & param, const QStringList & value); - void fullNetConfig(); - void resendSchemeData(); - -signals: - void paramChanged(const QString & param, const QStringList & value); - void goToSchemes(int); - void goToWeapons(int); - void goToDrawMap(); - -private slots: - void ammoChanged(int index); - void mapChanged(const QString &); - void templateFilterChanged(int); - void seedChanged(const QString &); - void themeChanged(const QString &); - void schemeChanged(int); - void scriptChanged(int); - void jumpToSchemes(); - void jumpToWeapons(); - void mapgenChanged(MapGenerator m); - void maze_sizeChanged(int s); - void onDrawnMapChanged(const QByteArray & data); - -private: - QGridLayout mainLayout; - QCheckBox * bindEntries; - QString curNetAmmoName; - QString curNetAmmo; - QRegExp seedRegexp; - - void setNetAmmo(const QString& name, const QString& ammo); - -}; - -#endif // GAMECONFIGWIDGET_H