diff -r 88cfcd9161d3 -r 42b256eca362 QTfrontend/selectWeapon.cpp --- a/QTfrontend/selectWeapon.cpp Fri Oct 28 17:41:39 2011 +0200 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,294 +0,0 @@ -/* - * Hedgewars, a free turn based strategy game - * Copyright (c) 2006-2008 Igor Ulyanov - * Copyright (c) 2008-2011 Andrey Korotaev - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; version 2 of the License - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA - */ - -#include "selectWeapon.h" -#include "weaponItem.h" -#include "hwconsts.h" - -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include - -QImage getAmmoImage(int num) -{ - static QImage ammo(":Ammos.png"); - int x = num/(ammo.height()/32); - int y = (num-((ammo.height()/32)*x))*32; - x*=32; - return ammo.copy(x, y, 32, 32); -} - -SelWeaponItem::SelWeaponItem(bool allowInfinite, int iconNum, int wNum, QImage image, QImage imagegrey, QWidget* parent) : - QWidget(parent) -{ - QHBoxLayout* hbLayout = new QHBoxLayout(this); - hbLayout->setSpacing(1); - hbLayout->setMargin(1); - - QLabel* lbl = new QLabel(this); - lbl->setPixmap(QPixmap::fromImage(getAmmoImage(iconNum))); - lbl->setMaximumWidth(30); - lbl->setGeometry(0, 0, 30, 30); - hbLayout->addWidget(lbl); - - item = new WeaponItem(image, imagegrey, this); - item->setItemsNum(wNum); - item->setInfinityState(allowInfinite); - hbLayout->addWidget(item); - - hbLayout->setStretchFactor(lbl, 1); - hbLayout->setStretchFactor(item, 99); - hbLayout->setAlignment(lbl, Qt::AlignLeft | Qt::AlignVCenter); - hbLayout->setAlignment(item, Qt::AlignLeft | Qt::AlignVCenter); -} - -void SelWeaponItem::setItemsNum(const unsigned char num) -{ - item->setItemsNum(num); -} - -unsigned char SelWeaponItem::getItemsNum() const -{ - return item->getItemsNum(); -} - -void SelWeaponItem::setEnabled(bool value) -{ - item->setEnabled(value); -} - -SelWeaponWidget::SelWeaponWidget(int numItems, QWidget* parent) : - QFrame(parent), - m_numItems(numItems) -{ - wconf = new QSettings(cfgdir->absolutePath() + "/weapons.ini", QSettings::IniFormat, this); - - for(int i = 0; i < cDefaultAmmos.size(); ++i) - wconf->setValue(cDefaultAmmos[i].first, cDefaultAmmos[i].second); - - QStringList keys = wconf->allKeys(); - for(int i = 0; i < keys.size(); i++) - { - if (wconf->value(keys[i]).toString().size() != cDefaultAmmoStore->size()) - wconf->remove(keys[i]); - } - - QString currentState = *cDefaultAmmoStore; - - QTabWidget * tbw = new QTabWidget(this); - QWidget * page1 = new QWidget(this); - p1Layout = new QGridLayout(page1); - p1Layout->setSpacing(1); - p1Layout->setMargin(1); - QWidget * page2 = new QWidget(this); - p2Layout = new QGridLayout(page2); - p2Layout->setSpacing(1); - p2Layout->setMargin(1); - QWidget * page3 = new QWidget(this); - p3Layout = new QGridLayout(page3); - p3Layout->setSpacing(1); - p3Layout->setMargin(1); - QWidget * page4 = new QWidget(this); - p4Layout = new QGridLayout(page4); - p4Layout->setSpacing(1); - p4Layout->setMargin(1); - - tbw->addTab(page1, tr("Weapon set")); - tbw->addTab(page2, tr("Probabilities")); - tbw->addTab(page4, tr("Ammo in boxes")); - tbw->addTab(page3, tr("Delays")); - - QGridLayout * pageLayout = new QGridLayout(this); - pageLayout->addWidget(tbw); - - - int j = -1; - int i = 0, k = 0; - for(; i < m_numItems; ++i) { - if (i == 6) continue; - if (i == 52) continue; // Disable structures for now - if (k % 4 == 0) ++j; - SelWeaponItem * swi = new SelWeaponItem(true, i, currentState[i].digitValue(), QImage(":/res/ammopic.png"), QImage(":/res/ammopicgrey.png"), this); - weaponItems[i].append(swi); - p1Layout->addWidget(swi, j, k % 4); - - SelWeaponItem * pwi = new SelWeaponItem(false, i, currentState[numItems + i].digitValue(), QImage(":/res/ammopicbox.png"), QImage(":/res/ammopicboxgrey.png"), this); - weaponItems[i].append(pwi); - p2Layout->addWidget(pwi, j, k % 4); - - SelWeaponItem * dwi = new SelWeaponItem(false, i, currentState[numItems*2 + i].digitValue(), QImage(":/res/ammopicdelay.png"), QImage(":/res/ammopicdelaygrey.png"), this); - weaponItems[i].append(dwi); - p3Layout->addWidget(dwi, j, k % 4); - - SelWeaponItem * awi = new SelWeaponItem(false, i, currentState[numItems*3 + i].digitValue(), QImage(":/res/ammopic.png"), QImage(":/res/ammopicgrey.png"), this); - weaponItems[i].append(awi); - p4Layout->addWidget(awi, j, k % 4); - - ++k; - } - - //pLayout->setRowStretch(5, 100); - m_name = new QLineEdit(this); - pageLayout->addWidget(m_name, i, 0, 1, 5); -} - -void SelWeaponWidget::setWeapons(const QString& ammo) -{ - bool enable = true; - for(int i = 0; i < cDefaultAmmos.size(); i++) - if (!cDefaultAmmos[i].first.compare(m_name->text())) { - enable = false; - } - for(int i = 0; i < m_numItems; ++i) { - twi::iterator it = weaponItems.find(i); - if (it == weaponItems.end()) continue; - it.value()[0]->setItemsNum(ammo[i].digitValue()); - it.value()[1]->setItemsNum(ammo[m_numItems + i].digitValue()); - it.value()[2]->setItemsNum(ammo[m_numItems*2 + i].digitValue()); - it.value()[3]->setItemsNum(ammo[m_numItems*3 + i].digitValue()); - it.value()[0]->setEnabled(enable); - it.value()[1]->setEnabled(enable); - it.value()[2]->setEnabled(enable); - it.value()[3]->setEnabled(enable); - } - m_name->setEnabled(enable); -} - -void SelWeaponWidget::setDefault() -{ - for(int i = 0; i < cDefaultAmmos.size(); i++) - if (!cDefaultAmmos[i].first.compare(m_name->text())) { - return; - } - setWeapons(*cDefaultAmmoStore); -} - -void SelWeaponWidget::save() -{ - for(int i = 0; i < cDefaultAmmos.size(); i++) - if (!cDefaultAmmos[i].first.compare(m_name->text())) { - QMessageBox::warning(0, QMessageBox::tr("Weapons"), QMessageBox::tr("Can not overwrite default weapon set '%1'!").arg(cDefaultAmmos[i].first)); - return; - } - - if (m_name->text() == "") return; - - QString state1; - QString state2; - QString state3; - QString state4; - - for(int i = 0; i < m_numItems; ++i) { - twi::const_iterator it = weaponItems.find(i); - int num = it == weaponItems.end() ? 9 : it.value()[0]->getItemsNum(); // 9 is for 'skip turn' - state1.append(QString::number(num)); - int prob = it == weaponItems.end() ? 0 : it.value()[1]->getItemsNum(); - state2.append(QString::number(prob)); - int del = it == weaponItems.end() ? 0 : it.value()[2]->getItemsNum(); - state3.append(QString::number(del)); - int am = it == weaponItems.end() ? 0 : it.value()[3]->getItemsNum(); - state4.append(QString::number(am)); - } - if (curWeaponsName != "") { - // remove old entry - wconf->remove(curWeaponsName); - } - wconf->setValue(m_name->text(), state1 + state2 + state3 + state4); - emit weaponsChanged(); -} - -int SelWeaponWidget::operator [] (unsigned int weaponIndex) const -{ - twi::const_iterator it = weaponItems.find(weaponIndex); - return it == weaponItems.end() ? 9 : it.value()[0]->getItemsNum(); -} - -QString SelWeaponWidget::getWeaponsString(const QString& name) const -{ - return wconf->value(name).toString(); -} - -void SelWeaponWidget::deleteWeaponsName() -{ - if (curWeaponsName == "") return; - - for(int i = 0; i < cDefaultAmmos.size(); i++) - if (!cDefaultAmmos[i].first.compare(m_name->text())) { - QMessageBox::warning(0, QMessageBox::tr("Weapons"), QMessageBox::tr("Can not delete default weapon set '%1'!").arg(cDefaultAmmos[i].first)); - return; - } - - QMessageBox reallyDelete(QMessageBox::Question, QMessageBox::tr("Weapons"), QMessageBox::tr("Really delete this weapon set?"), QMessageBox::Ok | QMessageBox::Cancel); - - if (reallyDelete.exec() == QMessageBox::Ok) { - wconf->remove(curWeaponsName); - emit weaponsDeleted(); - } -} - -void SelWeaponWidget::newWeaponsName() -{ - QString newName = tr("new"); - if(wconf->contains(newName)) { - //name already used -> look for an appropriate name: - int i=2; - while(wconf->contains(newName = tr("new")+QString::number(i++))); - } - setWeaponsName(newName); -} - -void SelWeaponWidget::setWeaponsName(const QString& name) -{ - m_name->setText(name); - - curWeaponsName = name; - - if(name != "" && wconf->contains(name)) { - setWeapons(wconf->value(name).toString()); - } else { - setWeapons(*cDefaultAmmoStore); - } -} - -QStringList SelWeaponWidget::getWeaponNames() const -{ - return wconf->allKeys(); -} - -void SelWeaponWidget::copy() -{ - if(wconf->contains(curWeaponsName)) { - QString ammo = getWeaponsString(curWeaponsName); - QString newName = tr("copy of") + " " + curWeaponsName; - if(wconf->contains(newName)) { - //name already used -> look for an appropriate name: - int i=2; - while(wconf->contains(newName = tr("copy of") + " " + curWeaponsName+QString::number(i++))); - } - setWeaponsName(newName); - setWeapons(ammo); - } -}