diff -r 0f6669da2fcb -r 44d9045b26ff QTfrontend/gameuiconfig.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/QTfrontend/gameuiconfig.cpp Tue Jul 25 13:32:11 2006 +0000 @@ -0,0 +1,128 @@ +/* + * Hedgewars, a worms-like game + * Copyright (c) 2006 Andrey Korotaev + * + * Distributed under the terms of the BSD-modified licence: + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * with the Software without restriction, including without limitation the + * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or + * sell copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * 1. Redistributions of source code must retain the above copyright notice, + * this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright notice, + * this list of conditions and the following disclaimer in the documentation + * and/or other materials provided with the distribution. + * 3. The name of the author may not be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF + * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO + * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; + * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, + * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR + * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include +#include +#include "gameuiconfig.h" + +GameUIConfig::GameUIConfig(HWForm * FormWidgets) + : QObject() +{ + Form = FormWidgets; + + cfgdir.setPath(cfgdir.homePath()); + if (!cfgdir.exists(".hedgewars")) + { + if (!cfgdir.mkdir(".hedgewars")) + { + QMessageBox::critical(0, + tr("Error"), + tr("Cannot create directory %1").arg("/.hedgewars"), + tr("Quit")); + return ; + } + } + cfgdir.cd(".hedgewars"); + + QFile settings(cfgdir.absolutePath() + "/options"); + if (settings.open(QIODevice::ReadOnly)) + { + QTextStream stream(&settings); + stream.setCodec("UTF-8"); + QString str; + + while (!stream.atEnd()) + { + str = stream.readLine(); + if (str.startsWith(";")) continue; + if (str.startsWith("resolution ")) + { + Form->ui.CBResolution->setCurrentIndex(str.mid(11).toLong()); + } else + if (str.startsWith("fullscreen ")) + { + Form->ui.CBFullscreen->setChecked(str.mid(11).toLong()); + } else + if (str.startsWith("sound ")) + { + Form->ui.CBEnableSound->setChecked(str.mid(6).toLong()); + } else + if (str.startsWith("nick ")) + { + Form->ui.editNetNick->setText(str.mid(5)); + } + } + settings.close(); + } +} + +QStringList GameUIConfig::GetTeamsList() +{ + return cfgdir.entryList(QStringList("*.cfg")); +} + +void GameUIConfig::SaveOptions() +{ + QFile settings(cfgdir.absolutePath() + "/options"); + if (!settings.open(QIODevice::WriteOnly)) + { + QMessageBox::critical(0, + tr("Error"), + tr("Cannot save options to file %1").arg(settings.fileName()), + tr("Quit")); + return ; + } + QTextStream stream(&settings); + stream.setCodec("UTF-8"); + stream << "; Generated by Hedgewars, do not modify" << endl; + stream << "resolution " << Form->ui.CBResolution->currentIndex() << endl; + stream << "fullscreen " << Form->ui.CBFullscreen->isChecked() << endl; + stream << "sound " << Form->ui.CBEnableSound->isChecked() << endl; + stream << "nick " << Form->ui.editNetNick->text() << endl; + settings.close(); +} + +int GameUIConfig::vid_Resolution() +{ + return Form->ui.CBResolution->currentIndex(); +} + +bool GameUIConfig::vid_Fullscreen() +{ + return Form->ui.CBFullscreen->isChecked(); +} + +bool GameUIConfig::isSoundEnabled() +{ + return Form->ui.CBEnableSound->isChecked(); +}