diff -r 67c6de2a0213 -r 48e9b1099ff4 ChangeLog.txt --- a/ChangeLog.txt Thu Nov 27 13:20:52 2014 +0100 +++ b/ChangeLog.txt Thu Nov 27 22:32:03 2014 +0900 @@ -6,6 +6,8 @@ + Old Random generated maps are more diverse now. + Slider for adjusting land generation detail. + Highlander gamemode can now be used with custom weapon schemes (1-8=How probable to get this weapon. 9=All hogs get it) + + New gameplay mode "Construction Mode" + + New gameplay mode "TechRacer" + New training/multiplayer mission: "Climb Home" + Game scheme screen has a "Script parameter" field now. This allows to make more customizable scripts/modes. + Network game rejoining. Note: Your team(s) will vanish after 3 turns. @@ -16,7 +18,7 @@ + Various performance tweaks, especially for very large maps. + Allow switching through hogs in reverse order with PRECISE+HOGSWITCH (left shift + tab, by default) + Added support for custom Sudden Death music to theme.cfg (e.g. sd-music=hell.ogg ). - + New Hats: policegirl, fr_tomato + + New Hats: policegirl, fr_tomato, cratehider * Fixed drill rockets sometimes exploding on impact. * Fixed trainings broken due to indestructable targets/crates. * Fixes and tweaks for low qualily rendering.