diff -r 667fb58d7f18 -r 5164d17b6374 ChangeLog.txt --- a/ChangeLog.txt Fri Sep 16 17:36:05 2011 +0200 +++ b/ChangeLog.txt Fri Sep 16 18:17:16 2011 +0200 @@ -2,19 +2,27 @@ * bugfixes 0.9.15 -> ???: - + New modes: The Specialists, Space Invasion + + Stereoscopic rendering + Installing content (anything under Data/ - maps, sounds, and any such stuff) to user profile allows custom adding/overriding of any Data/ content - + Sudden Death art + + Screen for downloadable content + + Allow up to 8 teams in a game + + New gameplay modes/styles: Racer, The Specialists, Tumbler, Space Invasion + New Weapon/Utility: Land Spray Gun + + New Utility: Time Box + New Game mode: Tag team + + New Game option for map bottom border + + New Theme: Golf + + Many new hats + + Sudden Death art + Get away time modifier (in %) - + Allow up to 8 teams in a game + Shoppa scheme by default resets ammo + Shots are on a tenth of a second delay instead of a 1 and a quarter second delay (fast deagle/portal fire) + Defective mines explode if they take enough damage + Rope head can attach to hogs/crates/barrels again (rope still passes through them) + Control of grenade bounce + Drill Strike bombs don't explode when leaving ground, but after a (customizable!) timer + + Hammer impacts mines/barrels + + Seduction is an Area-of-Effect attack now + Ukranian localization of Default voice. support for localized voices + Theme cleanup, including the new theme config file change + Improvements in scoring and tracking damage @@ -22,14 +30,20 @@ + Mudball does not end turn + Indicator for height of plane when using napalm + Land smoothing (looks less pixelated on generation and damage) - + Improved lua script support (e.g. possibility to change hats) + + Improved lua script support (e.g. set per-hog ammo, place girders, spawn fake crates, switch hogs, change hats) + The names of the ShoppaKingTournament winners are now written on the Trophies in the ShoppaKing and TrophyRace maps! + + Allow window resizes during game + + Improved fullscreen capabilities + + Additional/new sounds (mine impact, sine gun, etc) + + Victory/flawless victory sounds + * Voices don't overlap (was needed more due to faster game actions due to shortened delays) * Prevent portaling to impossible locations better * Snow accumulates more smoothly * Rope should be less sticky now + * Rope shouldn't be able to get Hogs stuck on walls anymore * Fix for last portal shot always being yellow * More accurate napalm strike drop location - * AI fixes + * AI fixes (heh, yeah right) * Fixed locales, such as korean * Code refactoring * Various bug/leak fixes @@ -40,6 +54,7 @@ + Improved nick sorting in lobby and rooms. (not case-sensitive, letters first, friend @ top, ignored @ bottom) + Display player count in lobby + Lobby: Player names of online players can be clicked in chat directly so that you don't have to find them in the player list + + Room names can be changed by the room admin without recreating the room * Fix invisible icons in popup menus * Various fixes and adjustments