diff -r 52a8ee2e8324 -r 553355472675 share/hedgewars/Data/Missions/Training/User_Mission_-_Nobody_Laugh.lua --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/share/hedgewars/Data/Missions/Training/User_Mission_-_Nobody_Laugh.lua Thu May 30 21:08:13 2013 +0900 @@ -0,0 +1,130 @@ +-------------------------------------- +-- NOBODY LAUGH +-- a hilarious (not really) adventure +-------------------------------------- + +HedgewarsScriptLoad("/Scripts/Locale.lua") +HedgewarsScriptLoad("/Scripts/Tracker.lua") + +local hhs = {} + +function onGameInit() + + Seed = 0 + GameFlags = gfInfAttack + gfPerHogAmmo +gfDisableWind + SuddenDeathTurns = 9999 + TurnTime = 180000 + CaseFreq = 0 + MinesNum = 0 + Explosives = 0 + Map = "Bath" + Theme = "Nature" + + AddTeam(loc("Nameless Heroes"), 14483456, "eyecross", "Wood", "HillBilly", "cm_birdy") + hhs[1] = AddHog(loc( "Hunter" ), 0, 1, "Skull") + SetGearPosition(hhs[1], 1267, 451) + hhs[2] = AddHog(loc("Drowner"), 0, 31, "mp3") + SetGearPosition(hhs[2], 1332, 451) + + AddTeam(loc("Clowns"), 1175851, "Duck2", "Tank", "Mobster", "cm_spider") + hhs[3] = AddHog("Poison", 5, 100, "WhySoSerious") + SetGearPosition(hhs[3], 1133, 446) + hhs[4] = AddHog("Bobo", 5, 100, "clown") + SetGearPosition(hhs[4], 1215, 553) + hhs[5] = AddHog("Copper", 5, 10, "clown-copper") + SetGearPosition(hhs[5], 414, 376) + hhs[6] = AddHog("Derp", 5, 100, "clown-crossed") + SetGearPosition(hhs[6], 1590, 886) + hhs[7] = AddHog("Eckles", 5, 100, "clown-copper") + SetGearPosition(hhs[7], 772, 754) + hhs[8] = AddHog("Frank", 5, 50, "clown-copper") + SetGearPosition(hhs[8], 1688, 714) + hhs[9] = AddHog("Harry", 5, 50, "clown-copper") + SetGearPosition(hhs[9], 1932, 837) + hhs[10] = AddHog("Igmund", 5, 50, "WhySoSerious") + SetGearPosition(hhs[10], 1601, 733) + +end + +function onGameStart() + + AddAmmo(enemy, amAirAttack, 100) + + ShowMission( loc("Nobody Laugh"), + loc("User Challenge"), + loc("Eliminate the enemy before the time runs out") + , 0, 0 + ) + + -- GIRDERS + PlaceGirder(1212, 710, 7) + PlaceGirder(1215, 570, 4) + PlaceGirder(1288, 520, 2) + PlaceGirder(1184, 468, 4) + PlaceGirder(1344, 468, 4) + PlaceGirder(1247, 346, 4) + + PlaceGirder(667, 438, 4) + PlaceGirder(507, 438, 4) + PlaceGirder(434, 487, 2) + PlaceGirder(505, 537, 4) + PlaceGirder(665, 537, 4) + PlaceGirder(737, 487, 2) + + PlaceGirder(416, 465, 6) + PlaceGirder(1415, 378, 6) + PlaceGirder(1300, 625, 3) + PlaceGirder(1359, 566, 3) + PlaceGirder(1436, 538, 0) + PlaceGirder(1505, 468, 4) + + ------ AMMO CRATE LIST ------ + tempG = SpawnAmmoCrate(1242, 315, amBaseballBat) + tempG = SpawnAmmoCrate(1309, 315, amAirAttack) + tempG = SpawnAmmoCrate(144, 895, amAirAttack) + tempG = SpawnAmmoCrate(664, 699, amIceGun) + tempG = SpawnAmmoCrate(1572, 444, amFirePunch) + tempG = SpawnAmmoCrate(1574, 382, amDynamite) + + ------ UTIL CRATE LIST ------ + tempG = SpawnUtilityCrate(654, 513, amParachute) + tempG = SpawnUtilityCrate(1569, 413, amParachute) + + -- HOG AMMO + AddAmmo(hhs[1],amParachute,1) + AddAmmo(hhs[1],amHammer,1) + AddAmmo(hhs[2],amWhip,1) + + for i = 3, 10 do + AddAmmo(hhs[i], amDeagle, 100) + AddAmmo(hhs[i], amShotgun, 100) + AddAmmo(hhs[i], amGrenade, 100) + AddAmmo(hhs[i], amBazooka, 100) + AddAmmo(hhs[i], amDrill, 100) + end + +end + +function onNewTurn() + SetWind(100) +end + +function onAmmoStoreInit() + + SetAmmo(amBaseballBat, 0, 0, 0, 1) + SetAmmo(amAirAttack, 0, 0, 0, 1) + SetAmmo(amFirePunch, 0, 0, 0, 1) + SetAmmo(amDynamite, 0, 0, 0, 1) + SetAmmo(amHammer, 0, 0, 0, 1) + SetAmmo(amIceGun, 0, 0, 0, 1) + + SetAmmo(amParachute, 0, 0, 0, 1) + + SetAmmo(amSwitch, 9, 0, 0, 0) + SetAmmo(amSkip, 9, 0, 0, 0) + +end + +------------------------------ +-- I'm in whitesppaaaaaaaaaacceeeee :D +------------------------------