diff -r 2af2309207b0 -r 56bd029245fc hedgewars/uRender.pas --- a/hedgewars/uRender.pas Sat Jul 05 18:51:45 2014 +0200 +++ b/hedgewars/uRender.pas Sat Jul 05 20:15:56 2014 +0200 @@ -847,7 +847,6 @@ procedure DrawTextureRotatedF(Texture: PTexture; Scale, OffsetX, OffsetY: GLfloat; X, Y, Frame, Dir, w, h: LongInt; Angle: real); var ft, fb, fl, fr: GLfloat; hw, hh, nx, ny: LongInt; - VertexBuffer, TextureBuffer: array [0..3] of TVertex2f; begin // note: not taking scale into account @@ -1520,7 +1519,6 @@ lw, nWaves, shift: GLfloat; sprite: TSprite; begin - // note: spriteHeight is the Height of the wave sprite while // cWaveHeight describes how many pixels of it will be above waterline