diff -r 5c50949cfd07 -r 58cdc9332a54 share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death01.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death01.lua Thu Aug 22 23:46:34 2013 +0300 +++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death01.lua Fri Aug 23 03:43:53 2013 +0300 @@ -21,6 +21,8 @@ -- crates local portalCrate = {x = 1520, y = 1950} local cakeCrate = {x = 325, y = 1500} +local ropeCrate = {x = 1860, y = 500} +local pickHammerCrate = {x = 1860, y = 400} -- hogs local hero = {} local paoth1 = {} @@ -46,7 +48,7 @@ paoth1.name = "H" paoth1.x = 3730 paoth1.y = 1480 -paoth2.name = "Dr. Cornelius" +paoth2.name = "Dr.Cornelius" paoth2.x = 3800 paoth2.y = 1480 professor.name = "Prof. Hogevil" @@ -78,7 +80,7 @@ teamA.name = loc("Hog Solo") teamA.color = tonumber("38D61C",16) -- green teamB.name = loc("PAotH") -teamB.color = tonumber("FF0000",16) -- red +teamB.color = tonumber("0033FF",16) -- blue because otherwise enemies attack them teamC.name = loc("Professor") teamC.color = tonumber("0033FF",16) -- blue @@ -103,19 +105,19 @@ AnimSetGearPosition(hero.gear, hero.x, hero.y) -- PAotH AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_birdy") - paoth1.gear = AddHog(paoth1.name, 0, 100, "war_desertgrenadier1") + paoth1.gear = AddHog(paoth1.name, 0, 100, "hair_yellow") AnimSetGearPosition(paoth1.gear, paoth1.x, paoth1.y) HogTurnLeft(paoth1.gear, true) - paoth2.gear = AddHog(paoth2.name, 0, 100, "war_desertgrenadier1") + paoth2.gear = AddHog(paoth2.name, 0, 100, "Glasses") AnimSetGearPosition(paoth2.gear, paoth2.x, paoth2.y) HogTurnLeft(paoth2.gear, true) -- Professor and Thugs AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_birdy") - professor.human = AddHog(professor.name, 0, 300, "war_desertgrenadier1") + professor.human = AddHog(professor.name, 0, 300, "tophats") AnimSetGearPosition(professor.human, hero.x + 70, hero.y) HogTurnLeft(professor.human, true) AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_birdy") - professor.bot = AddHog(professor.name, 1, 300, "war_desertgrenadier1") + professor.bot = AddHog(professor.name, 1, 300, "tophats") AnimSetGearPosition(professor.bot, paoth1.x - 100, paoth1.y) HogTurnLeft(professor.bot, true) professor.gear = professor.bot @@ -139,7 +141,10 @@ -- add crates SpawnAmmoCrate(portalCrate.x, portalCrate.y, amPortalGun) SpawnAmmoCrate(cakeCrate.x, cakeCrate.y, amCake) + SpawnAmmoCrate(ropeCrate.x, ropeCrate.y, amRope) + SpawnAmmoCrate(pickHammerCrate.x, pickHammerCrate.y, amPickHammer) SpawnHealthCrate(cakeCrate.x + 40, cakeCrate.y) + SpawnHealthCrate(portalCrate.x + 40, portalCrate.y) -- add explosives AddGear(1900, 850, gtExplosives, 0, 0, 0, 0) AddGear(1900, 800, gtExplosives, 0, 0, 0, 0) @@ -170,8 +175,6 @@ AddAmmo(professor.gear, amDEagle, 8) HideHog(professor.bot) - --DeleteGear(professor.human) - --RestoreHog(professor.bot) AddAnim(dialog01) SendHealthStatsOff() @@ -179,6 +182,7 @@ function onNewTurn() if CurrentHedgehog == paoth1.gear or CurrentHedgehog == paoth2.gear then + AnimSwitchHog(hero.gear) TurnTimeLeft = 0 end end @@ -195,6 +199,8 @@ function onAmmoStoreInit() SetAmmo(amCake, 0, 0, 0, 1) SetAmmo(amPortalGun, 0, 0, 0, 1) + SetAmmo(amRope, 0, 0, 0, 2) + SetAmmo(amPickHammer, 0, 0, 0, 1) end function onGearDelete(gear)