diff -r aab4767d9a50 -r 663ecfb05df6 hedgewars/uScript.pas --- a/hedgewars/uScript.pas Sat Jan 23 07:53:57 2016 +0100 +++ b/hedgewars/uScript.pas Sat Jan 23 08:11:14 2016 +0100 @@ -440,6 +440,20 @@ lc_setweapon:= 0; end; +// enable/disable cinematic effects +function lc_setcinematicmode(L : Plua_State) : LongInt; Cdecl; +var at: LongInt; +const + call = 'SetCinematicMode'; + params = 'enable'; +begin + if (CheckLuaParamCount(L, 1, call, params)) then + begin + CinematicScript:= lua_toboolean(L, 1); + end; + lc_setcinematicmode:= 0; +end; + // no parameter means reset to default (and 0 means unlimited) function lc_setmaxbuilddistance(L : Plua_State) : LongInt; Cdecl; var np: LongInt; @@ -3340,6 +3354,7 @@ lua_register(luaState, _P'SetWaterLine', @lc_setwaterline); lua_register(luaState, _P'SetNextWeapon', @lc_setnextweapon); lua_register(luaState, _P'SetWeapon', @lc_setweapon); +lua_register(luaState, _P'SetCinematicMode', @lc_setcinematicmode); lua_register(luaState, _P'SetMaxBuildDistance', @lc_setmaxbuilddistance); // drawn map functions lua_register(luaState, _P'AddPoint', @lc_addPoint);