diff -r 588a8e6e2041 -r 67e257b98422 QTfrontend/ui/widget/gamecfgwidget.cpp --- a/QTfrontend/ui/widget/gamecfgwidget.cpp Mon Jan 14 12:35:01 2013 +0100 +++ b/QTfrontend/ui/widget/gamecfgwidget.cpp Mon Jan 14 12:45:01 2013 +0100 @@ -82,7 +82,7 @@ QPixmap pmEdit(":/res/edit.png"); QPushButton * goToSchemePage = new QPushButton(SchemeWidget); - goToSchemePage->setToolTip(tr("Edit schemes")); + goToSchemePage->setWhatsThis(tr("Edit schemes")); goToSchemePage->setIconSize(pmEdit.size()); goToSchemePage->setIcon(pmEdit); goToSchemePage->setMaximumWidth(pmEdit.width() + 6); @@ -97,7 +97,7 @@ connect(WeaponsName, SIGNAL(currentIndexChanged(int)), this, SLOT(ammoChanged(int))); QPushButton * goToWeaponPage = new QPushButton(SchemeWidget); - goToWeaponPage->setToolTip(tr("Edit weapons")); + goToWeaponPage->setWhatsThis(tr("Edit weapons")); goToWeaponPage->setIconSize(pmEdit.size()); goToWeaponPage->setIcon(pmEdit); goToWeaponPage->setMaximumWidth(pmEdit.width() + 6); @@ -105,7 +105,7 @@ connect(goToWeaponPage, SIGNAL(clicked()), this, SLOT(jumpToWeapons())); bindEntries = new QCheckBox(SchemeWidget); - bindEntries->setToolTip(tr("When this option is enabled selecting a game scheme will auto-select a weapon")); + bindEntries->setWhatsThis(tr("Game scheme will auto-select a weapon")); bindEntries->setChecked(true); bindEntries->setMaximumWidth(42); bindEntries->setStyleSheet( "QCheckBox::indicator:checked { image: url(\":/res/lock.png\"); }"