diff -r 0641da8c22ee -r 69217c8c91fe share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/dragon.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/dragon.lua Sat Apr 15 23:21:13 2017 +0200 +++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/dragon.lua Sat Apr 15 23:47:53 2017 +0200 @@ -469,24 +469,24 @@ HideHedge(cyborg) jetCrate = SpawnUtilityCrate(3915, 1723, amJetpack) - SetTimer(AddGear(1071, 1913, gtMine, 0, 0, 0, 0), 5000) - SetTimer(AddGear(1098, 1919, gtMine, 0, 0, 0, 0), 5000) - SetTimer(AddGear(1136, 1923, gtMine, 0, 0, 0, 0), 5000) - SetTimer(AddGear(1170, 1930, gtMine, 0, 0, 0, 0), 5000) - SetTimer(AddGear(1203, 1924, gtMine, 0, 0, 0, 0), 5000) - SetTimer(AddGear(1228, 1939, gtMine, 0, 0, 0, 0), 5000) - SetTimer(AddGear(1264, 1931, gtMine, 0, 0, 0, 0), 5000) - SetTimer(AddGear(1309, 1938, gtMine, 0, 0, 0, 0), 5000) - SetTimer(AddGear(1352, 1936, gtMine, 0, 0, 0, 0), 5000) - SetTimer(AddGear(1386, 1939, gtMine, 0, 0, 0, 0), 5000) - SetTimer(AddGear(1432, 1942, gtMine, 0, 0, 0, 0), 5000) - SetTimer(AddGear(1483, 1950, gtMine, 0, 0, 0, 0), 5000) - SetTimer(AddGear(1530, 1954, gtMine, 0, 0, 0, 0), 5000) - SetTimer(AddGear(1579, 1959, gtMine, 0, 0, 0, 0), 5000) - SetTimer(AddGear(1000, 1903, gtMine, 0, 0, 0, 0), 5000) - SetTimer(AddGear(957, 1903, gtMine, 0, 0, 0, 0), 5000) - SetTimer(AddGear(909, 1910, gtMine, 0, 0, 0, 0), 5000) - SetTimer(AddGear(889, 1917, gtMine, 0, 0, 0, 0), 5000) + AddGear(1071, 1913, gtMine, 0, 0, 0, 0) + AddGear(1098, 1919, gtMine, 0, 0, 0, 0) + AddGear(1136, 1923, gtMine, 0, 0, 0, 0) + AddGear(1170, 1930, gtMine, 0, 0, 0, 0) + AddGear(1203, 1924, gtMine, 0, 0, 0, 0) + AddGear(1228, 1939, gtMine, 0, 0, 0, 0) + AddGear(1264, 1931, gtMine, 0, 0, 0, 0) + AddGear(1309, 1938, gtMine, 0, 0, 0, 0) + AddGear(1352, 1936, gtMine, 0, 0, 0, 0) + AddGear(1386, 1939, gtMine, 0, 0, 0, 0) + AddGear(1432, 1942, gtMine, 0, 0, 0, 0) + AddGear(1483, 1950, gtMine, 0, 0, 0, 0) + AddGear(1530, 1954, gtMine, 0, 0, 0, 0) + AddGear(1579, 1959, gtMine, 0, 0, 0, 0) + AddGear(1000, 1903, gtMine, 0, 0, 0, 0) + AddGear(957, 1903, gtMine, 0, 0, 0, 0) + AddGear(909, 1910, gtMine, 0, 0, 0, 0) + AddGear(889, 1917, gtMine, 0, 0, 0, 0) ------ STICKY MINE LIST ------ tempG = AddGear(1199, 733, gtSMine, 0, 0, 0, 0) tempG = AddGear(1195, 793, gtSMine, 0, 0, 0, 0) @@ -503,7 +503,6 @@ function SetupAmmo() AddAmmo(cyborgs[1], amBazooka, 100) --- AddAmmo(cyborgs[1], amSniperRifle, 100) AddAmmo(cyborgs[1], amShotgun, 100) AddAmmo(cyborgs[1], amSwitch, 100) end @@ -553,21 +552,21 @@ -----------------------------Main Functions---------------------------- function onGameInit() - Seed = 0 - GameFlags = gfSolidLand + gfDisableLandObjects + gfDisableWind + gfDisableGirders - TurnTime = 60000 - CaseFreq = 0 - MinesNum = 20 - MinesTime = 3000 - Explosives = 6 - Delay = 10 + Seed = 0 + GameFlags = gfSolidLand + gfDisableLandObjects + gfDisableWind + gfDisableGirders + TurnTime = 60000 + CaseFreq = 0 + MinesNum = 0 + MinesTime = 5000 + Explosives = 0 + Delay = 10 MapGen = mgDrawn - Theme = "City" + Theme = "City" SuddenDeathTurns = 25 - for i = 1, #map do - ParseCommand('draw ' .. map[i]) - end + for i = 1, #map do + ParseCommand('draw ' .. map[i]) + end AddHogs() AnimInit() @@ -647,6 +646,3 @@ if AnimInProgress() == false then end end - -function onPreciseUp() -end