diff -r 38e7206a5df4 -r 6a0d6b00dac8 ChangeLog.txt --- a/ChangeLog.txt Fri Sep 16 00:01:43 2016 +0200 +++ b/ChangeLog.txt Fri Sep 16 00:22:05 2016 +0200 @@ -8,6 +8,7 @@ Game engine: + Improved hedgehog spawns on maps that lack land mass or free space + Highlander mode displays game scheme specifics (mines timer, etc.) in ESC info + + Highlander mode gives visual and acustic feedback when weapons are collected from a kill, similar to collecting a crate + AI hedgehogs can now use Bee and Vampirism + Divided Teams mode will now work with more than 2 teams (Hint: you probably want to set world edges to "wrap" in such games) + Fort Mode will now work with more than 2 teams @@ -51,6 +52,7 @@ Lua-API: + New call: SetCinematicMode(enable) -- e.g. for cutscenes etc. + + New call: GetAmmoName(ammoType) -- returns the localized name for the specified ammoType 0.9.21 -> 0.9.22 + New Weapon / Map object: AirMine (floating mine that will follow nearby hedgehogs)