diff -r c22b6207af93 -r 6ac11b0aeb12 QTfrontend/pages.cpp --- a/QTfrontend/pages.cpp Sun Jan 20 14:51:45 2008 +0000 +++ b/QTfrontend/pages.cpp Sun Jan 20 14:57:34 2008 +0000 @@ -60,28 +60,28 @@ pageLayout->setColumnStretch(1, 2); pageLayout->setColumnStretch(2, 1); - BtnSinglePlayer = addButton(QPushButton::tr("Single Player"), pageLayout, 0, 1); + BtnSinglePlayer = addButton(tr("Single Player"), pageLayout, 0, 1); BtnSinglePlayer->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding); BtnMultiplayer = addButton(tr("Multiplayer"), pageLayout, 1, 1); BtnMultiplayer->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding); - BtnNet = addButton("Net game", pageLayout, 2, 1); + BtnNet = addButton(tr("Net game"), pageLayout, 2, 1); BtnNet->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding); - BtnLoad = addButton("Saved games", pageLayout, 3, 1); + BtnLoad = addButton(tr("Saved games"), pageLayout, 3, 1); BtnLoad->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding); - BtnDemos = addButton("Demos", pageLayout, 4, 1); + BtnDemos = addButton(tr("Demos"), pageLayout, 4, 1); BtnDemos->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding); - BtnSetup = addButton("Setup", pageLayout, 5, 1); + BtnSetup = addButton(tr("Setup"), pageLayout, 5, 1); BtnSetup->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding); - BtnInfo = addButton("About", pageLayout, 6, 1); + BtnInfo = addButton(tr("About"), pageLayout, 6, 1); BtnInfo->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding); - BtnExit = addButton("Exit", pageLayout, 7, 1); + BtnExit = addButton(tr("Exit"), pageLayout, 7, 1); BtnExit->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding); } @@ -94,10 +94,10 @@ pageLayout->addLayout(topLayout, 100); pageLayout->addLayout(bottomLayout, 0); - BtnBack = addButton("Back", bottomLayout, 100); + BtnBack = addButton(tr("Back"), bottomLayout, 100); bottomLayout->addStretch(100); - BtnSimpleGame = addButton("Simple Game", bottomLayout, 100); + BtnSimpleGame = addButton(tr("Simple Game"), bottomLayout, 100); gameCFG = new GameCFGWidget(this); topLayout->addStretch(100); @@ -141,7 +141,7 @@ } pageLayout->addWidget(GBoxHedgehogs, 1, 0, 2, 1); - BtnTeamDiscard = addButton("Discard", pageLayout, 4, 0); + BtnTeamDiscard = addButton(tr("Discard"), pageLayout, 4, 0); GBoxBinds = new QGroupBox(this); GBoxBinds->setTitle(QGroupBox::tr("Key binds")); @@ -226,7 +226,7 @@ GBFLayout->addWidget(FortPreview, 1, 0); pageLayout->addWidget(GBoxFort, 2, 2, 1, 2); - BtnTeamSave = addButton("Save", pageLayout, 4, 2, 1, 2); + BtnTeamSave = addButton(tr("Save"), pageLayout, 4, 2, 1, 2); QDir tmpdir; tmpdir.cd(datadir->absolutePath()); @@ -269,7 +269,7 @@ { QGridLayout * pageLayout = new QGridLayout(this); - BtnBack = addButton("Back", pageLayout, 1, 0); + BtnBack = addButton(tr("Back"), pageLayout, 1, 0); gameCFG = new GameCFGWidget(this); pageLayout->addWidget(gameCFG, 0, 0, 1, 2); @@ -277,7 +277,7 @@ teamsSelect = new TeamSelWidget(this); pageLayout->addWidget(teamsSelect, 0, 2, 1, 2); - BtnStartMPGame = addButton("Start", pageLayout, 1, 3); + BtnStartMPGame = addButton(tr("Start"), pageLayout, 1, 3); } PageOptions::PageOptions(QWidget* parent) : @@ -300,12 +300,12 @@ QGridLayout * GBTlayout = new QGridLayout(groupBox); - BtnNewTeam = addButton("New team", GBTlayout, 0, 0); + BtnNewTeam = addButton(tr("New team"), GBTlayout, 0, 0); CBTeamName = new QComboBox(groupBox); GBTlayout->addWidget(CBTeamName, 0, 1); - BtnEditTeam = addButton("Edit team", GBTlayout, 0, 2); + BtnEditTeam = addButton(tr("Edit team"), GBTlayout, 0, 2); AGGroupBox = new QGroupBox(this); AGGroupBox->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed); @@ -349,9 +349,9 @@ fpsedit = new FPSEdit(AGGroupBox); GBAfpslayout->addWidget(fpsedit); - BtnSaveOptions = addButton("Save", pageLayout, 4, 2); + BtnSaveOptions = addButton(tr("Save"), pageLayout, 4, 2); - BtnBack = addButton("Back", pageLayout, 4, 0); + BtnBack = addButton(tr("Back"), pageLayout, 4, 0); QGroupBox* groupWeapons = new QGroupBox(this); groupWeapons->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed); @@ -359,10 +359,10 @@ pageLayout->addWidget(groupWeapons, 1, 0, 1, 3); QGridLayout * WeaponsLayout = new QGridLayout(groupWeapons); - WeaponsButt = addButton("Weapons scheme", WeaponsLayout, 0, 0); + WeaponsButt = addButton(tr("Weapons set"), WeaponsLayout, 0, 0); WeaponsName = new QComboBox(this); WeaponsLayout->addWidget(WeaponsName, 0, 1); - WeaponEdit = addButton("Edit", WeaponsLayout, 0, 2); + WeaponEdit = addButton(tr("Edit"), WeaponsLayout, 0, 2); NNGroupBox = new QGroupBox(this); NNGroupBox->setSizePolicy(QSizePolicy::MinimumExpanding, QSizePolicy::Fixed); @@ -664,10 +664,10 @@ pWeapons=new SelWeaponWidget(20, this); pageLayout->addWidget(pWeapons, 0, 0, 1, 4); - BtnBack = addButton("Back", pageLayout, 1, 0); - BtnDefault = addButton("Default", pageLayout, 1, 1); - BtnDelete = addButton("Delete", pageLayout, 1, 2); - BtnSave = addButton("Save", pageLayout, 1, 3); + BtnBack = addButton(tr("Back"), pageLayout, 1, 0); + BtnDefault = addButton(tr("Default"), pageLayout, 1, 1); + BtnDelete = addButton(tr("Delete"), pageLayout, 1, 2); + BtnSave = addButton(tr("Save"), pageLayout, 1, 3); } PageInGame::PageInGame(QWidget* parent) :