diff -r 9db28f0a3f8a -r 6b2ae2eaf1b2 share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/cosmos.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/cosmos.lua Wed Sep 18 03:53:47 2013 +0300 +++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/cosmos.lua Wed Sep 18 04:02:13 2013 +0300 @@ -5,14 +5,6 @@ -- planet and above the planets that he'll later -- visit. --- TODO --- Save and Load All Check Points --- Save hero health --- Decide and implement if hero will use gas bombs... --- ofc add custom stats page --- PROBLEM : What if one makes a bad choice and wants to replay it map, how to reset? --- POSSIBLE SOLUTIONS: In game function keys, frontend button... - HedgewarsScriptLoad("/Scripts/Locale.lua") HedgewarsScriptLoad("/Scripts/Animate.lua") HedgewarsScriptLoad("/Missions/Campaign/A_Space_Adventure/global_functions.lua") @@ -280,7 +272,6 @@ return false end --- TODO somehow make it to count fall damage function onMoonLanding(gear) if GetHealth(hero.gear) and GetX(gear) > 1010 and GetX(gear) < 1220 and GetY(gear) < 1300 and GetY(gear) > 750 and StoppedGear(gear) then return true @@ -338,7 +329,7 @@ return false end --------------- OUTCOMES ------------------ +-------------- ACTIONS ------------------ function heroBeforeTreePosition(gear) AnimSay(gear,loc("Now I have to climb these trees"), SAY_SAY, 4000)