diff -r 62aa418ed214 -r 6fe3e922246e QTfrontend/SDLs.h --- a/QTfrontend/SDLs.h Fri Oct 21 04:11:26 2011 +0200 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,64 +0,0 @@ -/* - * Hedgewars, a free turn based strategy game - * Copyright (c) 2007-2011 Andrey Korotaev - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; version 2 of the License - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA - */ - -#ifndef SDLS_H -#define SDLS_H - - -#include -#include "SDL_mixer.h" - -/// Class for interacting with SDL (used for music and keys) -class SDLInteraction : public QObject -{ - Q_OBJECT - -private: - Mix_Music *music; - int musicInitialized; - -public: - /// Class Constructor. - SDLInteraction(); - - /// Class Destructor. - ~SDLInteraction(); - - /** - * @brief Returns available (screen) resolutions. - * - * @return list of resolutions in the format WIDTHxHEIGHT. - */ - QStringList getResolutions() const; - - /// Adds all available joystick controlls to the list of SDL keys. - void addGameControllerKeys() const; - - /// Starts the background music. - void StartMusic(); - - /// Fades out and stops the background music. - void StopMusic(); - - /// Initializes SDL for playing music. - void SDLMusicInit(); -}; - - -#endif -