diff -r 4aff2da0d0b3 -r 76a9274f280f hedgewars/uAIMisc.pas --- a/hedgewars/uAIMisc.pas Thu May 10 13:45:47 2012 +0400 +++ b/hedgewars/uAIMisc.pas Thu May 10 22:55:13 2012 +0400 @@ -216,14 +216,13 @@ function TestCollExcludingMe(Me: PGear; x, y, r: LongInt): boolean; inline; var MeX, MeY: LongInt; begin - TestCollExcludingMe:= false; if ((x and LAND_WIDTH_MASK) = 0) and ((y and LAND_HEIGHT_MASK) = 0) then begin MeX:= hwRound(Me^.X); MeY:= hwRound(Me^.Y); // We are still inside the hog. Skip radius test if ((((x-MeX)*(x-MeX)) + ((y-MeY)*(y-MeY))) < 256) and ((Land[y, x] and $FF00) = 0) then - exit; + exit(false); end; TestCollExcludingMe:= TestColl(x, y, r) end; @@ -231,23 +230,21 @@ function TestColl(x, y, r: LongInt): boolean; inline; var b: boolean; begin - TestColl:= true; - b:= (((x-r) and LAND_WIDTH_MASK) = 0) and (((y-r) and LAND_HEIGHT_MASK) = 0) and (Land[y-r, x-r] <> 0); if b then - exit; + exit(true); b:= (((x-r) and LAND_WIDTH_MASK) = 0) and (((y+r) and LAND_HEIGHT_MASK) = 0) and (Land[y+r, x-r] <> 0); if b then - exit; + exit(true); b:= (((x+r) and LAND_WIDTH_MASK) = 0) and (((y-r) and LAND_HEIGHT_MASK) = 0) and (Land[y-r, x+r] <> 0); if b then - exit; + exit(true); b:= (((x+r) and LAND_WIDTH_MASK) = 0) and (((y+r) and LAND_HEIGHT_MASK) = 0) and (Land[y+r, x+r] <> 0); if b then - exit; + exit(true); TestColl:= false; end; @@ -255,23 +252,21 @@ function TestCollWithLand(x, y, r: LongInt): boolean; inline; var b: boolean; begin - TestCollWithLand:= true; - b:= (((x-r) and LAND_WIDTH_MASK) = 0) and (((y-r) and LAND_HEIGHT_MASK) = 0) and (Land[y-r, x-r] > 255); if b then - exit; + exit(true); b:= (((x-r) and LAND_WIDTH_MASK) = 0) and (((y+r) and LAND_HEIGHT_MASK) = 0) and (Land[y+r, x-r] > 255); if b then - exit; + exit(true); b:= (((x+r) and LAND_WIDTH_MASK) = 0) and (((y-r) and LAND_HEIGHT_MASK) = 0) and (Land[y-r, x+r] > 255); if b then - exit; + exit(true); b:= (((x+r) and LAND_WIDTH_MASK) = 0) and (((y+r) and LAND_HEIGHT_MASK) = 0) and (Land[y+r, x+r] > 255); if b then - exit; + exit(true); TestCollWithLand:= false; end; @@ -298,20 +293,12 @@ begin dmg := 1 + trunc((abs(dY) - 0.4) * 70); if dmg >= 1 then - begin - TraceFall:= dmg; - exit - end; + exit(dmg); end; - TraceFall:= 0; - exit + exit(0) end; if (y > cWaterLine) or (x > 4096) or (x < 0) then - begin - // returning -1 for drowning so it can be considered in the Rate routine - TraceFall:= -1; - exit; - end; + exit(-1); end; end; @@ -330,20 +317,13 @@ begin dmg := 1 + trunc((abs(dY) - 0.4) * 70); if dmg >= 1 then - begin - TraceShoveFall:= dmg; - exit - end; + exit(dmg); end; - TraceShoveFall:= 0; - exit + exit(0) end; if (y > cWaterLine) or (x > 4096) or (x < 0) then - begin // returning -1 for drowning so it can be considered in the Rate routine - TraceShoveFall:= -1; - exit; - end; + exit(-1) end; end; @@ -535,7 +515,7 @@ bX:= hwRound(Gear^.X); bY:= hwRound(Gear^.Y); case JumpType of - jmpNone: exit; + jmpNone: exit(false); jmpHJump: if TestCollisionYwithGear(Gear, -1) = 0 then @@ -545,7 +525,7 @@ Gear^.State:= Gear^.State or gstMoving or gstHHJumping; end else - exit; + exit(false); jmpLJump: begin @@ -563,13 +543,13 @@ Gear^.State:= Gear^.State or gstMoving or gstHHJumping end else - exit + exit(false) end end; repeat if not (hwRound(Gear^.Y) + cHHRadius < cWaterLine) then - exit; + exit(false); if (Gear^.State and gstMoving) <> 0 then begin if (GoInfo.Ticks = 350) then @@ -583,32 +563,32 @@ inc(GoInfo.Ticks); Gear^.dY:= Gear^.dY + cGravity; if Gear^.dY > _0_4 then - exit; + exit(false); if (Gear^.dY.isNegative) and (TestCollisionYwithGear(Gear, -1) <> 0) then Gear^.dY:= _0; Gear^.Y:= Gear^.Y + Gear^.dY; if (not Gear^.dY.isNegative) and (TestCollisionYwithGear(Gear, 1) <> 0) then - begin + begin Gear^.State:= Gear^.State and not (gstMoving or gstHHJumping); Gear^.dY:= _0; case JumpType of jmpHJump: if bY - hwRound(Gear^.Y) > 5 then - begin - HHJump:= true; + begin GoInfo.JumpType:= jmpHJump; - inc(GoInfo.Ticks, 300 + 300) // 300 before jump, 300 after - end; + inc(GoInfo.Ticks, 300 + 300); // 300 before jump, 300 after + exit(true) + end; jmpLJump: if abs(bX - hwRound(Gear^.X)) > 30 then - begin - HHJump:= true; + begin GoInfo.JumpType:= jmpLJump; - inc(GoInfo.Ticks, 300 + 300) // 300 before jump, 300 after - end + inc(GoInfo.Ticks, 300 + 300); // 300 before jump, 300 after + exit(true) + end + end; + exit(false) end; - exit - end; end; until false end; @@ -626,7 +606,7 @@ pX:= hwRound(Gear^.X); pY:= hwRound(Gear^.Y); if pY + cHHRadius >= cWaterLine then - exit; + exit(false); if (Gear^.State and gstMoving) <> 0 then begin inc(GoInfo.Ticks); @@ -635,7 +615,7 @@ begin Goinfo.FallPix:= 0; HHJump(AltGear, jmpLJump, GoInfo); // try ljump instead of fall with damage - exit + exit(false) end; Gear^.Y:= Gear^.Y + Gear^.dY; if hwRound(Gear^.Y) > pY then @@ -647,7 +627,7 @@ Gear^.dY:= _0; HHJump(AltGear, jmpLJump, GoInfo); // try ljump instead of fall HHGo:= true; - exit + exit(false) end; continue end; @@ -657,7 +637,7 @@ if (Gear^.Message and gmRight )<>0 then Gear^.dX:= cLittle else - exit; + exit(false); if TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) then begin if not (TestCollisionXwithXYShift(Gear, _0, -6, hwSign(Gear^.dX)) @@ -728,10 +708,7 @@ end end; if (pX <> hwRound(Gear^.X)) and ((Gear^.State and gstMoving) = 0) then -begin - HHGo:= true; - exit; -end; + exit(true) until (pX = hwRound(Gear^.X)) and (pY = hwRound(Gear^.Y)) and ((Gear^.State and gstMoving) = 0); HHJump(AltGear, jmpHJump, GoInfo); end;