diff -r d72fb761aa59 -r 7bb7e5e54f70 share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/ice01.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/ice01.lua Fri Dec 21 02:07:11 2018 +0100 +++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/ice01.lua Fri Dec 21 06:33:33 2018 +0100 @@ -110,17 +110,18 @@ SaveCampaignVar("HeroHealth", heroHealth) end - -- Hog Solo - AddTeam(teamC.name, teamC.color, "Simple", "Island", "Default", "hedgewars") - hero.gear = AddHog(hero.name, 0, heroHealth, "war_desertgrenadier1") + -- Hero + teamC.name = AddMissionTeam(teamC.color) + hero.gear = AddMissionHog(heroHealth) + hero.name = GetHogName(hero.gear) AnimSetGearPosition(hero.gear, hero.x, hero.y) HogTurnLeft(hero.gear, true) -- Ally - AddTeam(teamA.name, teamA.color, "heart", "Island", "Default", "cm_face") + teamA.name = AddTeam(teamA.name, teamA.color, "heart", "Island", "Default", "cm_face") ally.gear = AddHog(ally.name, 0, 100, "war_airwarden02") AnimSetGearPosition(ally.gear, ally.x, ally.y) -- Frozen Bandits - AddTeam(teamB.name, teamB.color, "plant2", "Island", "Default", "cm_pirate") + teamB.name = AddTeam(teamB.name, teamB.color, "plant2", "Island", "Default", "cm_pirate") bandit1.gear = AddHog(bandit1.name, 1, 120, "Santa") AnimSetGearPosition(bandit1.gear, bandit1.x, bandit1.y) HogTurnLeft(bandit1.gear, true) @@ -439,7 +440,7 @@ end function heroDeath(gear) - SendStat(siGameResult, loc("Hog Solo lost, try again!")) + SendStat(siGameResult, string.format(loc("%s lost, try again!"), hero.name)) SendStat(siCustomAchievement, loc("To win the game you have to stand next to Thanta.")) SendStat(siCustomAchievement, loc("Most of the time you'll be able to use the freezer only.")) SendStat(siCustomAchievement, loc("Use the bazooka and the flying saucer to get the freezer.")) @@ -469,7 +470,7 @@ end function thantaDeath(gear) - SendStat(siGameResult, loc("Hog Solo lost, try again!")) + SendStat(siGameResult, string.format(loc("%s lost, try again!"), hero.name)) SendStat(siCustomAchievement, loc("Noo, Thanta has to stay alive!")) SendStat(siCustomAchievement, loc("To win the game you have to go next to Thanta.")) SendStat(siCustomAchievement, loc("Most of the time you'll be able to use the freezer only."))