diff -r 75880595a9f1 -r 90585aba87ad cocoaTouch/otherSrc/SDL_image.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/cocoaTouch/otherSrc/SDL_image.h Sat Jan 16 17:30:37 2010 +0000 @@ -0,0 +1,88 @@ +/* + SDL_image: An example image loading library for use with SDL + Copyright (C) 1997-2009 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ + +/* A simple library to load images of various formats as SDL surfaces */ + +#ifndef _SDL_IMAGE_H +#define _SDL_IMAGE_H + +#include "SDL.h" +#include "SDL_version.h" +#include "begin_code.h" + +/* Set up for C function definitions, even when using C++ */ +#ifdef __cplusplus +extern "C" { +#endif + +/* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL +*/ +#define SDL_IMAGE_MAJOR_VERSION 1 +#define SDL_IMAGE_MINOR_VERSION 2 +#define SDL_IMAGE_PATCHLEVEL 10 + +typedef enum +{ + IMG_INIT_JPG = 0x00000001, + IMG_INIT_PNG = 0x00000002, + IMG_INIT_TIF = 0x00000004 +} IMG_InitFlags; + +/* Loads dynamic libraries and prepares them for use. Flags should be + one or more flags from IMG_InitFlags OR'd together. + It returns the flags successfully initialized, or 0 on failure. + */ +extern DECLSPEC int SDLCALL IMG_Init(int flags); + +/* Unloads libraries loaded with IMG_Init */ +extern DECLSPEC void SDLCALL IMG_Quit(void); + +/* Load an image from an SDL data source. + The 'type' may be one of: "BMP", "GIF", "PNG", etc. + + If the image format supports a transparent pixel, SDL will set the + colorkey for the surface. You can enable RLE acceleration on the + surface afterwards by calling: + SDL_SetColorKey(image, SDL_RLEACCEL, image->format->colorkey); + */ +extern DECLSPEC SDL_Surface * SDLCALL IMG_LoadTyped_RW(SDL_RWops *src, int freesrc, char *type); +/* Convenience functions */ +extern DECLSPEC SDL_Surface * SDLCALL IMG_Load(const char *file); +extern DECLSPEC SDL_Surface * SDLCALL IMG_Load_RW(SDL_RWops *src, int freesrc); + +/* Functions to detect a file type, given a seekable source */ +extern DECLSPEC int SDLCALL IMG_isPNG(SDL_RWops *src); + +/* Individual loading functions */ +extern DECLSPEC SDL_Surface * SDLCALL IMG_LoadPNG_RW(SDL_RWops *src); + +/* We'll use SDL for reporting errors */ +#define IMG_SetError SDL_SetError +#define IMG_GetError SDL_GetError + +/* Ends C function definitions when using C++ */ +#ifdef __cplusplus +} +#endif +#include "close_code.h" + +#endif /* _SDL_IMAGE_H */