diff -r 8b653edac2a2 -r 95117607b81a hedgewars/GSHandlers.inc --- a/hedgewars/GSHandlers.inc Fri Sep 28 00:39:20 2012 +0400 +++ b/hedgewars/GSHandlers.inc Fri Sep 28 00:51:04 2012 +0400 @@ -2646,11 +2646,7 @@ procedure doStepCakeWork(Gear: PGear); - -const dirs: array[0..3] of TPoint = ((X: 0; Y: -1), (X: 1; Y: 0),(X: 0; Y: 1),(X: -1; Y: 0)); var - xx, yy, xxn, yyn: LongInt; - dA: LongInt; tdx, tdy: hwFloat; begin AllInactive := false; @@ -5032,8 +5028,8 @@ A frozen hog stays frozen for a certain number of turns. Each turn the frozen overlay becomes fainter, until it fades and the hog animates normally again. *) procedure doStepIceGun(Gear: PGear); -var - HHGear, iter: PGear; +var + HHGear: PGear; ndX, ndY: hwFloat; i, t, gX, gY: LongInt; hogs: PGearArrayS;