diff -r ea4d6a7a2937 -r a00b0fa0dbd7 project_files/HedgewarsMobile/Classes/MXAudioPlayerFadeOperation.h --- a/project_files/HedgewarsMobile/Classes/MXAudioPlayerFadeOperation.h Sat Jan 26 23:56:10 2013 +0100 +++ b/project_files/HedgewarsMobile/Classes/MXAudioPlayerFadeOperation.h Sat Jan 26 23:57:37 2013 +0100 @@ -17,26 +17,26 @@ BOOL _playBeforeFade; } -// The AVAudioPlayer that the volume fade will be applied to. +// The AVAudioPlayer that the volume fade will be applied to. // Retained until the fade is completed. // Must be set with init method. -@property (nonatomic, retain, readonly) AVAudioPlayer *audioPlayer; +@property (nonatomic, retain, readonly) AVAudioPlayer *audioPlayer; -// The duration of the volume fade. +// The duration of the volume fade. // Default value is 1.0 -@property (nonatomic, assign) NSTimeInterval fadeDuration; +@property (nonatomic, assign) NSTimeInterval fadeDuration; -// The delay before the volume fade begins. +// The delay before the volume fade begins. // Default value is 0.0 -@property (nonatomic, assign) NSTimeInterval delay; +@property (nonatomic, assign) NSTimeInterval delay; -// The volume that will be faded to. +// The volume that will be faded to. // Default value is 0.0 -@property (nonatomic, assign) float finishVolume; +@property (nonatomic, assign) float finishVolume; -// If YES, audio player will be sent a pause message when the fade has completed. +// If YES, audio player will be sent a pause message when the fade has completed. // Default value is NO, however, if finishVolume is 0.0, default is YES -@property (nonatomic, assign) BOOL pauseAfterFade; +@property (nonatomic, assign) BOOL pauseAfterFade; // If YES, when the fade has completed the audio player will be sent a stop message. // Default value is NO.