diff -r 2cccf6b2b89d -r a6030b32b222 project_files/HedgewarsMobile/Classes/MXAudioPlayerFadeOperation.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/project_files/HedgewarsMobile/Classes/MXAudioPlayerFadeOperation.h Thu Feb 09 19:05:52 2012 +0100 @@ -0,0 +1,55 @@ +// MXAudioPlayerFadeOperation.h +// +// Created by Andrew Mackenzie-Ross on 30/11/10. +// mackross.net +// + +#import + +@class AVAudioPlayer; +@interface MXAudioPlayerFadeOperation : NSOperation { + AVAudioPlayer *_audioPlayer; + NSTimeInterval _fadeDuration; + NSTimeInterval _delay; + float _finishVolume; + BOOL _pauseAfterFade; + BOOL _stopAfterFade; + BOOL _playBeforeFade; +} + +// The AVAudioPlayer that the volume fade will be applied to. +// Retained until the fade is completed. +// Must be set with init method. +@property (nonatomic, retain, readonly) AVAudioPlayer *audioPlayer; + +// The duration of the volume fade. +// Default value is 1.0 +@property (nonatomic, assign) NSTimeInterval fadeDuration; + +// The delay before the volume fade begins. +// Default value is 0.0 +@property (nonatomic, assign) NSTimeInterval delay; + +// The volume that will be faded to. +// Default value is 0.0 +@property (nonatomic, assign) float finishVolume; + +// If YES, audio player will be sent a pause message when the fade has completed. +// Default value is NO, however, if finishVolume is 0.0, default is YES +@property (nonatomic, assign) BOOL pauseAfterFade; + +// If YES, when the fade has completed the audio player will be sent a stop message. +// Default value is NO. +@property (nonatomic, assign) BOOL stopAfterFade; + +// If YES, audio player will be sent a play message after the delay. +// Default value is YES. +@property (nonatomic, assign) BOOL playBeforeFade; + +// Init Methods +- (id)initFadeWithAudioPlayer:(AVAudioPlayer*)player toVolume:(float)volume overDuration:(NSTimeInterval)duration withDelay:(NSTimeInterval)timeDelay; +- (id)initFadeWithAudioPlayer:(AVAudioPlayer*)player toVolume:(float)volume overDuration:(NSTimeInterval)duration; +- (id)initFadeWithAudioPlayer:(AVAudioPlayer*)player toVolume:(float)volume; +- (id)initFadeWithAudioPlayer:(AVAudioPlayer*)player; + +@end