diff -r fb62d23c70f8 -r a8bdcf7bec20 share/hedgewars/Data/Missions/Training/Basic_Training_-_Sniper_Rifle.lua --- a/share/hedgewars/Data/Missions/Training/Basic_Training_-_Sniper_Rifle.lua Thu Mar 07 00:25:11 2013 +0400 +++ b/share/hedgewars/Data/Missions/Training/Basic_Training_-_Sniper_Rifle.lua Wed Mar 06 16:00:48 2013 -0500 @@ -22,7 +22,7 @@ -- This variable controls how many milliseconds/ticks we'd -- like to wait before we end the round once all targets -- have been destroyed. -local end_timer = 5000 -- 5000 ms = 5 s +local end_timer = 1000 -- 1000 ms = 1 s -- This variable is set to true if the game is lost (i.e. -- time runs out). local game_lost = false @@ -145,10 +145,10 @@ EndGame() else -- ... or just lower the timer by 1. - end_timer = end_timer - 20 -- Reset the time left to stop the timer TurnTimeLeft = time_goal end + end_timer = end_timer - 20 end end