diff -r 15e9ef8be44f -r b1c2b0a8a43e share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/shadow.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/shadow.lua Mon Sep 25 16:35:07 2017 +0200 +++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/shadow.lua Mon Sep 25 16:50:35 2017 +0200 @@ -86,8 +86,8 @@ --------------------------Anim skip functions-------------------------- function AfterRefusedAnim() SpawnUtilityCrate(2045, 1575, amSwitch) - SpawnUtilityCrate(2365, 1495, amShotgun) - SpawnUtilityCrate(2495, 1519, amGrenade) + SpawnAmmoCrate(2365, 1495, amShotgun) + SpawnAmmoCrate(2495, 1519, amGrenade) SpawnUtilityCrate(2620, 1524, amRope) ShowMission(loc("The Shadow Falls"), loc("The Showdown"), loc("Save Leaks A Lot!|Hint: The switch hedgehog utility might be of help to you."), 1, 6000) RemoveEventFunc(CheckDenseDead) @@ -215,8 +215,8 @@ function AfterAcceptedAnim() stage = acceptedReturnStage - SpawnAmmoCrate(1370, 810, amGirder) - SpawnAmmoCrate(1300, 810, amParachute) + SpawnUtilityCrate(1370, 810, amGirder) + SpawnUtilityCrate(1300, 810, amParachute) ShowMission(loc("The Shadow Falls"), loc("The walk of Fame"), loc("Return to Leaks A Lot! If you get stuck, press [Precise] to try again!"), 1, 6000) AddEvent(CheckTookWeapons, {}, DoTookWeapons, {}, 0) AddEvent(CheckNeedGirder, {}, DoNeedGirder, {}, 0)