diff -r 219c2e588874 -r b2cc4e4e380c ChangeLog.txt --- a/ChangeLog.txt Wed Sep 05 20:09:32 2018 +0200 +++ b/ChangeLog.txt Thu Oct 04 21:17:21 2018 +0200 @@ -9,7 +9,10 @@ + Increase hedgehog limit to 64 + Campaigns and missions now use the user's chosen custom clan colors + New default brown clan color for better contrast + + Allow to change volume during pause + + Rename chat command “/team” to “/clan” (but “/team” still works) * Functionality of controllers restored + * Fix sine gun dealing damage to attacker if shooting up * Fix crash when 2 or more controllers were connected * Fix hammer and pickhammer not digging correctly at wrap world edge * Fix drill rocket exploding when digging at bounce/wrap world edge @@ -38,9 +41,12 @@ Frontend: + Add setting to disable audio dampening when losing window focus + Rework player rankings: Losing clans are now ranked in the reverse order they died + + Add-ons now support preview images for campaign missions + + Add help button in main menu (link to Hedgewars Wiki) * Fix player rankings on round draw: Clans that died in the same turn now have the same rank * Fix rare crash when aborting video encoding in progress * Fix critical failure to cleanup teams list after rejoining game under certain conditions + * Fix displayed Sudden Death timeout being off by one * Controllers are detected again * Fix failure to shutdown game window properly after player got kicked * No longer allow having schemes with equal names (case-insensitive) @@ -88,12 +94,16 @@ Campaigns and missions: * A Classic Fairytale: Fix clan membership of princess in some missions * A Classic Fairytale, Mission 5: Tribe was not in same clan as Natives, screwing up stats a bit + * A Space Adventure, Hard Flying: Display current flying time next to team bar + A Space Adventure, final mission: Terrain types are easier to distinguish * A Space Adventure, Searching in the Dust: Fix display error when destroying device crate * A Space Adventure, Searching in the Dust: Don't take away control right above the pit near Sandy - * A Space Adeventure: Fix clan membership of PAotH in main Death Planet mission + * A Space Adventure, Hard Flying: Fix incorrect recorded time, was 6 seconds more than reality + * A Space Adventure: Fix clan membership of PAotH in main Death Planet mission + * A Space Adventure, final mission: Don't say "Missed" or "Yes, Sir!" when inappropriate * The Great Escape: Infinite attack mode did not work * Shotgun/Sniper Rifle Target Practicse: Suppress “X remaining” message + * Basic Movement Training: Back jumps should be easier now * Fix resurrection animation appearing at wrong position for some missions and styles Content: @@ -109,8 +119,8 @@ Lua API: * Deprecation: Setting TurnTimeLeft/ReadyTimeLeft directly is deprecated and will become useless in future. Use the setter functions below - + New call: SetTurnTimeLeft(TurnTimeLeft): Set remaining turn time - + New call: SetReadyTimeLeft(ReadyTimeLeft): Set remaining ready time + + New call: SetTurnTimeLeft(newTurnTimeLeft): Set remaining turn time + + New call: SetReadyTimeLeft(newReadyTimeLeft): Set remaining ready time + New call: Retreat(time [, respectGetAwayTimeFactor): Force current turn into retreating mode + New call: GetAmmoTimer(gearUid, ammoType): Returns current set timer for given ammoType and hog gear in ms. Returns nil for non-timerable ammo + New call: EnableSwitchHog(): Enable hog switching