diff -r a366fbe91b58 -r b3fb94986255 share/hedgewars/Data/Missions/Training/Basic_Training_-_Grenade.lua --- a/share/hedgewars/Data/Missions/Training/Basic_Training_-_Grenade.lua Mon Oct 29 18:17:36 2012 +0100 +++ b/share/hedgewars/Data/Missions/Training/Basic_Training_-_Grenade.lua Mon Oct 29 14:22:29 2012 -0400 @@ -44,12 +44,12 @@ -- move it to a random position within 0 and -- LAND_WIDTH - the width of the map - FindPlace(gear, true, 0, LAND_WIDTH-1350) + FindPlace(gear, true, 0, LAND_WIDTH-326) -- move the target to a higher vertical position -- to ensure it's not somewhere down below x, y = GetGearPosition(gear) - SetGearPosition(gear, x, 500) + SetGearPosition(gear, x, 0) end -- This function is called before the game loads its @@ -87,7 +87,7 @@ AddTeam(loc("Grenadiers"), 14483456, "Simple", "Island", "Default") -- And add a hog to it player = AddHog(loc("Nade Boy"), 0, 1, "war_grenadier1") - SetGearPosition(player, 1530, 1100) + SetGearPosition(player, 506, 76) end -- This function is called when the round starts