diff -r f9565e2e0424 -r b4878d6cd96e share/hedgewars/Data/Missions/Scenario/Big_Armory.lua --- a/share/hedgewars/Data/Missions/Scenario/Big_Armory.lua Tue Apr 11 05:29:44 2017 +0200 +++ b/share/hedgewars/Data/Missions/Scenario/Big_Armory.lua Tue Apr 11 05:31:40 2017 +0200 @@ -39,11 +39,11 @@ WaterRise = 0 HealthDecrease = 0 - AddTeam(playerTeamName, 0xFF0000, "Bone", "Island", "Classic", "cm_scout") + AddTeam(playerTeamName, 0xFF0000, "Bone", "Island", "Default", "cm_scout") playerHog = AddHog(loc("Ultrasoldier"), 0, 100, "Terminator_Glasses") SetGearPosition(playerHog, 543, 1167) - AddTeam(enemyTeamName, 0xF5F808, "Earth", "Island", "Classic", "cm_galaxy") + AddTeam(enemyTeamName, 0xF5F808, "Earth", "Island", "Default", "cm_galaxy") for i=1,8 do local hogID = AddHog(enemyTeam1[i].name, 0, 100, "NoHat") table.insert(enemyHogs, hogID) @@ -156,15 +156,6 @@ if toleranceTimer % 1000 == 0 and toleranceTimer > 0 and toleranceTimer <= 5000 then AddCaption(string.format(loc("Mission failure in %d s"), div(toleranceTimer, 1000)), 0xFFFFFFFF, capgrpGameState) end - if toleranceTimer == 4000 then - PlaySound(sndCountdown4) - elseif toleranceTimer == 3000 then - PlaySound(sndCountdown3) - elseif toleranceTimer == 2000 then - PlaySound(sndCountdown2) - elseif toleranceTimer == 1000 then - PlaySound(sndCountdown1) - end if waitGears <= 0 then if toleranceTimer <= 0 then lose()