diff -r ea891871f481 -r bb5522e88ab2 misc/libphysfs/lzma/CPP/7zip/Compress/LZMA/LZMAEncoder.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/misc/libphysfs/lzma/CPP/7zip/Compress/LZMA/LZMAEncoder.h Mon Apr 10 12:06:43 2017 -0400 @@ -0,0 +1,465 @@ +// LZMA/Encoder.h + +#ifndef __LZMA_ENCODER_H +#define __LZMA_ENCODER_H + +#include "../../../Common/MyCom.h" +#include "../../ICoder.h" + +extern "C" +{ + #include "../../../../C/Alloc.h" + #include "../../../../C/Compress/Lz/MatchFinder.h" + #ifdef COMPRESS_MF_MT + #include "../../../../C/Compress/Lz/MatchFinderMt.h" + #endif +} + +#include "../RangeCoder/RangeCoderBitTree.h" + +#include "LZMA.h" + +namespace NCompress { +namespace NLZMA { + +typedef NRangeCoder::CBitEncoder CMyBitEncoder; + +class CBaseState +{ +protected: + CState _state; + Byte _previousByte; + UInt32 _repDistances[kNumRepDistances]; + void Init() + { + _state.Init(); + _previousByte = 0; + for(UInt32 i = 0 ; i < kNumRepDistances; i++) + _repDistances[i] = 0; + } +}; + +struct COptimal +{ + CState State; + + bool Prev1IsChar; + bool Prev2; + + UInt32 PosPrev2; + UInt32 BackPrev2; + + UInt32 Price; + UInt32 PosPrev; // posNext; + UInt32 BackPrev; + UInt32 Backs[kNumRepDistances]; + void MakeAsChar() { BackPrev = UInt32(-1); Prev1IsChar = false; } + void MakeAsShortRep() { BackPrev = 0; ; Prev1IsChar = false; } + bool IsShortRep() { return (BackPrev == 0); } +}; + + +// #define LZMA_LOG_BRANCH + +#if _MSC_VER >= 1400 +// Must give gain in core 2. but slower ~2% on k8. +// #define LZMA_LOG_BSR +#endif + +#ifndef LZMA_LOG_BSR +static const int kNumLogBits = 13; // don't change it ! +extern Byte g_FastPos[]; +#endif +inline UInt32 GetPosSlot(UInt32 pos) +{ + #ifdef LZMA_LOG_BSR + if (pos < 2) + return pos; + unsigned long index; + _BitScanReverse(&index, pos); + return (index + index) + ((pos >> (index - 1)) & 1); + #else + if (pos < (1 << kNumLogBits)) + return g_FastPos[pos]; + if (pos < (1 << (kNumLogBits * 2 - 1))) + return g_FastPos[pos >> (kNumLogBits - 1)] + (kNumLogBits - 1) * 2; + return g_FastPos[pos >> (kNumLogBits - 1) * 2] + (kNumLogBits - 1) * 4; + #endif +} + +inline UInt32 GetPosSlot2(UInt32 pos) +{ + #ifdef LZMA_LOG_BSR + unsigned long index; + _BitScanReverse(&index, pos); + return (index + index) + ((pos >> (index - 1)) & 1); + #else + #ifdef LZMA_LOG_BRANCH + if (pos < (1 << (kNumLogBits + 6))) + return g_FastPos[pos >> 6] + 12; + if (pos < (1 << (kNumLogBits * 2 + 5))) + return g_FastPos[pos >> (kNumLogBits + 5)] + (kNumLogBits + 5) * 2; + return g_FastPos[pos >> (kNumLogBits * 2 + 4)] + (kNumLogBits * 2 + 4) * 2; + #else + // it's faster with VC6-32bit. + UInt32 s = 6 + ((kNumLogBits - 1) & (UInt32)((Int32)(((1 << (kNumLogBits + 6)) - 1) - pos) >> 31)); + return g_FastPos[pos >> s] + (s * 2); + #endif + #endif +} + +const UInt32 kIfinityPrice = 0xFFFFFFF; + +const UInt32 kNumOpts = 1 << 12; + + +class CLiteralEncoder2 +{ + CMyBitEncoder _encoders[0x300]; +public: + void Init() + { + for (int i = 0; i < 0x300; i++) + _encoders[i].Init(); + } + void Encode(NRangeCoder::CEncoder *rangeEncoder, Byte symbol); + void EncodeMatched(NRangeCoder::CEncoder *rangeEncoder, Byte matchByte, Byte symbol); + UInt32 GetPrice(bool matchMode, Byte matchByte, Byte symbol) const; +}; + +class CLiteralEncoder +{ + CLiteralEncoder2 *_coders; + int _numPrevBits; + int _numPosBits; + UInt32 _posMask; +public: + CLiteralEncoder(): _coders(0) {} + ~CLiteralEncoder() { Free(); } + void Free() + { + MyFree(_coders); + _coders = 0; + } + bool Create(int numPosBits, int numPrevBits) + { + if (_coders == 0 || (numPosBits + numPrevBits) != (_numPrevBits + _numPosBits)) + { + Free(); + UInt32 numStates = 1 << (numPosBits + numPrevBits); + _coders = (CLiteralEncoder2 *)MyAlloc(numStates * sizeof(CLiteralEncoder2)); + } + _numPosBits = numPosBits; + _posMask = (1 << numPosBits) - 1; + _numPrevBits = numPrevBits; + return (_coders != 0); + } + void Init() + { + UInt32 numStates = 1 << (_numPrevBits + _numPosBits); + for (UInt32 i = 0; i < numStates; i++) + _coders[i].Init(); + } + CLiteralEncoder2 *GetSubCoder(UInt32 pos, Byte prevByte) + { return &_coders[((pos & _posMask) << _numPrevBits) + (prevByte >> (8 - _numPrevBits))]; } +}; + +namespace NLength { + +class CEncoder +{ + CMyBitEncoder _choice; + CMyBitEncoder _choice2; + NRangeCoder::CBitTreeEncoder _lowCoder[kNumPosStatesEncodingMax]; + NRangeCoder::CBitTreeEncoder _midCoder[kNumPosStatesEncodingMax]; + NRangeCoder::CBitTreeEncoder _highCoder; +public: + void Init(UInt32 numPosStates); + void Encode(NRangeCoder::CEncoder *rangeEncoder, UInt32 symbol, UInt32 posState); + void SetPrices(UInt32 posState, UInt32 numSymbols, UInt32 *prices) const; +}; + +const UInt32 kNumSpecSymbols = kNumLowSymbols + kNumMidSymbols; + +class CPriceTableEncoder: public CEncoder +{ + UInt32 _prices[kNumPosStatesEncodingMax][kNumSymbolsTotal]; + UInt32 _tableSize; + UInt32 _counters[kNumPosStatesEncodingMax]; +public: + void SetTableSize(UInt32 tableSize) { _tableSize = tableSize; } + UInt32 GetPrice(UInt32 symbol, UInt32 posState) const { return _prices[posState][symbol]; } + void UpdateTable(UInt32 posState) + { + SetPrices(posState, _tableSize, _prices[posState]); + _counters[posState] = _tableSize; + } + void UpdateTables(UInt32 numPosStates) + { + for (UInt32 posState = 0; posState < numPosStates; posState++) + UpdateTable(posState); + } + void Encode(NRangeCoder::CEncoder *rangeEncoder, UInt32 symbol, UInt32 posState, bool updatePrice) + { + CEncoder::Encode(rangeEncoder, symbol, posState); + if (updatePrice) + if (--_counters[posState] == 0) + UpdateTable(posState); + } +}; + +} + +typedef struct _CSeqInStream +{ + ISeqInStream SeqInStream; + CMyComPtr RealStream; +} CSeqInStream; + + +class CEncoder : + public ICompressCoder, + public ICompressSetOutStream, + public ICompressSetCoderProperties, + public ICompressWriteCoderProperties, + public CBaseState, + public CMyUnknownImp +{ + NRangeCoder::CEncoder _rangeEncoder; + + IMatchFinder _matchFinder; + void *_matchFinderObj; + + #ifdef COMPRESS_MF_MT + Bool _multiThread; + Bool _mtMode; + CMatchFinderMt _matchFinderMt; + #endif + + CMatchFinder _matchFinderBase; + #ifdef COMPRESS_MF_MT + Byte _pad1[kMtCacheLineDummy]; + #endif + + COptimal _optimum[kNumOpts]; + + CMyBitEncoder _isMatch[kNumStates][NLength::kNumPosStatesEncodingMax]; + CMyBitEncoder _isRep[kNumStates]; + CMyBitEncoder _isRepG0[kNumStates]; + CMyBitEncoder _isRepG1[kNumStates]; + CMyBitEncoder _isRepG2[kNumStates]; + CMyBitEncoder _isRep0Long[kNumStates][NLength::kNumPosStatesEncodingMax]; + + NRangeCoder::CBitTreeEncoder _posSlotEncoder[kNumLenToPosStates]; + + CMyBitEncoder _posEncoders[kNumFullDistances - kEndPosModelIndex]; + NRangeCoder::CBitTreeEncoder _posAlignEncoder; + + NLength::CPriceTableEncoder _lenEncoder; + NLength::CPriceTableEncoder _repMatchLenEncoder; + + CLiteralEncoder _literalEncoder; + + UInt32 _matchDistances[kMatchMaxLen * 2 + 2 + 1]; + + bool _fastMode; + // bool _maxMode; + UInt32 _numFastBytes; + UInt32 _longestMatchLength; + UInt32 _numDistancePairs; + + UInt32 _additionalOffset; + + UInt32 _optimumEndIndex; + UInt32 _optimumCurrentIndex; + + bool _longestMatchWasFound; + + UInt32 _posSlotPrices[kNumLenToPosStates][kDistTableSizeMax]; + + UInt32 _distancesPrices[kNumLenToPosStates][kNumFullDistances]; + + UInt32 _alignPrices[kAlignTableSize]; + UInt32 _alignPriceCount; + + UInt32 _distTableSize; + + UInt32 _posStateBits; + UInt32 _posStateMask; + UInt32 _numLiteralPosStateBits; + UInt32 _numLiteralContextBits; + + UInt32 _dictionarySize; + + UInt32 _matchPriceCount; + UInt64 nowPos64; + bool _finished; + ISequentialInStream *_inStream; + + CSeqInStream _seqInStream; + + UInt32 _matchFinderCycles; + // int _numSkip + + bool _writeEndMark; + + bool _needReleaseMFStream; + + void ReleaseMatchFinder() + { + _matchFinder.Init = 0; + _seqInStream.RealStream.Release(); + } + + void ReleaseMFStream() + { + if (_matchFinderObj && _needReleaseMFStream) + { + #ifdef COMPRESS_MF_MT + if (_mtMode) + MatchFinderMt_ReleaseStream(&_matchFinderMt); + #endif + _needReleaseMFStream = false; + } + _seqInStream.RealStream.Release(); + } + + UInt32 ReadMatchDistances(UInt32 &numDistancePairs); + + void MovePos(UInt32 num); + UInt32 GetRepLen1Price(CState state, UInt32 posState) const + { + return _isRepG0[state.Index].GetPrice0() + + _isRep0Long[state.Index][posState].GetPrice0(); + } + + UInt32 GetPureRepPrice(UInt32 repIndex, CState state, UInt32 posState) const + { + UInt32 price; + if(repIndex == 0) + { + price = _isRepG0[state.Index].GetPrice0(); + price += _isRep0Long[state.Index][posState].GetPrice1(); + } + else + { + price = _isRepG0[state.Index].GetPrice1(); + if (repIndex == 1) + price += _isRepG1[state.Index].GetPrice0(); + else + { + price += _isRepG1[state.Index].GetPrice1(); + price += _isRepG2[state.Index].GetPrice(repIndex - 2); + } + } + return price; + } + UInt32 GetRepPrice(UInt32 repIndex, UInt32 len, CState state, UInt32 posState) const + { + return _repMatchLenEncoder.GetPrice(len - kMatchMinLen, posState) + + GetPureRepPrice(repIndex, state, posState); + } + /* + UInt32 GetPosLen2Price(UInt32 pos, UInt32 posState) const + { + if (pos >= kNumFullDistances) + return kIfinityPrice; + return _distancesPrices[0][pos] + _lenEncoder.GetPrice(0, posState); + } + UInt32 GetPosLen3Price(UInt32 pos, UInt32 len, UInt32 posState) const + { + UInt32 price; + UInt32 lenToPosState = GetLenToPosState(len); + if (pos < kNumFullDistances) + price = _distancesPrices[lenToPosState][pos]; + else + price = _posSlotPrices[lenToPosState][GetPosSlot2(pos)] + + _alignPrices[pos & kAlignMask]; + return price + _lenEncoder.GetPrice(len - kMatchMinLen, posState); + } + */ + UInt32 GetPosLenPrice(UInt32 pos, UInt32 len, UInt32 posState) const + { + UInt32 price; + UInt32 lenToPosState = GetLenToPosState(len); + if (pos < kNumFullDistances) + price = _distancesPrices[lenToPosState][pos]; + else + price = _posSlotPrices[lenToPosState][GetPosSlot2(pos)] + + _alignPrices[pos & kAlignMask]; + return price + _lenEncoder.GetPrice(len - kMatchMinLen, posState); + } + + UInt32 Backward(UInt32 &backRes, UInt32 cur); + UInt32 GetOptimum(UInt32 position, UInt32 &backRes); + UInt32 GetOptimumFast(UInt32 &backRes); + + void FillDistancesPrices(); + void FillAlignPrices(); + + void ReleaseStreams() + { + ReleaseMFStream(); + ReleaseOutStream(); + } + + HRESULT Flush(UInt32 nowPos); + class CCoderReleaser + { + CEncoder *_coder; + public: + CCoderReleaser(CEncoder *coder): _coder(coder) {} + ~CCoderReleaser() { _coder->ReleaseStreams(); } + }; + friend class CCoderReleaser; + + void WriteEndMarker(UInt32 posState); + +public: + CEncoder(); + void SetWriteEndMarkerMode(bool writeEndMarker) + { _writeEndMark= writeEndMarker; } + + HRESULT Create(); + + MY_UNKNOWN_IMP3( + ICompressSetOutStream, + ICompressSetCoderProperties, + ICompressWriteCoderProperties + ) + + HRESULT Init(); + + // ICompressCoder interface + HRESULT SetStreams(ISequentialInStream *inStream, + ISequentialOutStream *outStream, + const UInt64 *inSize, const UInt64 *outSize); + HRESULT CodeOneBlock(UInt64 *inSize, UInt64 *outSize, Int32 *finished); + + HRESULT CodeReal(ISequentialInStream *inStream, + ISequentialOutStream *outStream, + const UInt64 *inSize, const UInt64 *outSize, + ICompressProgressInfo *progress); + + // ICompressCoder interface + STDMETHOD(Code)(ISequentialInStream *inStream, + ISequentialOutStream *outStream, + const UInt64 *inSize, const UInt64 *outSize, + ICompressProgressInfo *progress); + + // ICompressSetCoderProperties2 + STDMETHOD(SetCoderProperties)(const PROPID *propIDs, + const PROPVARIANT *properties, UInt32 numProperties); + + // ICompressWriteCoderProperties + STDMETHOD(WriteCoderProperties)(ISequentialOutStream *outStream); + + STDMETHOD(SetOutStream)(ISequentialOutStream *outStream); + STDMETHOD(ReleaseOutStream)(); + + virtual ~CEncoder(); +}; + +}} + +#endif