diff -r 1c6d5656157c -r c35c5a9b878c QTfrontend/model/gameSchemeModel.cpp --- a/QTfrontend/model/gameSchemeModel.cpp Thu Aug 29 21:25:23 2019 +0300 +++ b/QTfrontend/model/gameSchemeModel.cpp Fri Aug 30 14:15:34 2019 +0300 @@ -92,6 +92,7 @@ << "The Specialists" << "Space Invasion" << "HedgeEditor" + << "Racer" ; numberOfDefaultSchemes = predefSchemesNames.size(); @@ -818,6 +819,53 @@ << QVariant() // scriptparam 43 ; + QList racer; + racer + << predefSchemesNames[15] // name 0 + << QVariant(false) // switchhog 1 + << QVariant(false) // team divide 2 + << QVariant(true) // solid land 3 + << QVariant(true) // border 4 + << QVariant(false) // low gravity 5 + << QVariant(false) // laser sight 6 + << QVariant(true) // invulnerable 7 + << QVariant(false) // reset health 8 + << QVariant(false) // vampiric 9 + << QVariant(false) // karma 10 + << QVariant(false) // artillery 11 + << QVariant(true) // random order 12 + << QVariant(false) // king 13 + << QVariant(false) // place hog 14 + << QVariant(true) // shared ammo 15 + << QVariant(true) // disable girders 16 + << QVariant(true) // disable land objects 17 + << QVariant(false) // AI survival 18 + << QVariant(true) // inf. attack 19 + << QVariant(true) // reset weps 20 + << QVariant(false) // per hog ammo 21 + << QVariant(false) // no wind 22 + << QVariant(false) // more wind 23 + << QVariant(false) // tag team 24 + << QVariant(false) // bottom border 25 + << QVariant(100) // damage modfier 26 + << QVariant(30) // turn time 27 + << QVariant(100) // init health 28 + << QVariant(50) // sudden death 29 + << QVariant(1) // case prob 30 + << QVariant(0) // mines time 31 + << QVariant(0) // mines number 32 + << QVariant(0) // mine dud pct 33 + << QVariant(0) // explosives 34 + << QVariant(0) // air mines 35 + << QVariant(0) // health case pct 36 + << QVariant(25) // health case amt 37 + << QVariant(0) // water rise amt 38 + << QVariant(0) // health dec amt 39 + << QVariant(100) // rope modfier 40 + << QVariant(100) // get away time 41 + << QVariant(0) // world edge 42 + << QVariant() // scriptparam 43 + ; schemes.append(defaultScheme); @@ -835,6 +883,7 @@ schemes.append(specialists); schemes.append(spaceinvasion); schemes.append(hedgeeditor); + schemes.append(racer); if (!QDir(cfgdir->absolutePath() + "/Schemes").exists()) { QDir().mkdir(cfgdir->absolutePath() + "/Schemes");