diff -r cfac6aab84a0 -r c3dc41ae68fa project_files/HedgewarsMobile/Classes/ObjcExports.m --- a/project_files/HedgewarsMobile/Classes/ObjcExports.m Sat Feb 19 01:01:03 2011 +0100 +++ b/project_files/HedgewarsMobile/Classes/ObjcExports.m Sat Feb 19 01:38:40 2011 +0100 @@ -154,38 +154,3 @@ void updateVisualsNewTurn(void) { [amvc_instance updateAmmoVisuals]; } - -/* -// http://stackoverflow.com/questions/287543/how-to-programatically-sense-the-iphone-mute-switch -BOOL isAppleDeviceMuted(void) { - if (!gAudioSessionInited) { - AudioSessionInterruptionListener inInterruptionListener = NULL; - OSStatus error; - if ((error = AudioSessionInitialize(NULL, NULL, inInterruptionListener, NULL))) - DLog(@"*** Error *** error in AudioSessionInitialize: %d", error); - else - gAudioSessionInited = YES; - } - UInt32 propertySize = sizeof(CFStringRef); - BOOL muteResult = NO; - - // this checks if there is volume - Float32 volume; - OSStatus n = AudioSessionGetProperty(kAudioSessionProperty_CurrentHardwareOutputVolume, &propertySize, &volume); - if (n != 0) - DLog( @"AudioSessionGetProperty 'volume': %d", n ); - BOOL volumeResult = (volume == 0.0f); - - // this checks if the device is muted - CFStringRef state; - n = AudioSessionGetProperty(kAudioSessionProperty_AudioRoute, &propertySize, &state); - if (n != 0) - DLog( @"AudioSessionGetProperty 'audioRoute': %d", n ); - else { - NSString *result = (NSString *)state; - muteResult = ([result length] == 0); - releaseAndNil(result); - } - return volumeResult || muteResult; -} -*/