diff -r 0135e64c6c66 -r c4fd2813b127 misc/libphysfs/lzma/CPP/Common/UTFConvert.cpp --- a/misc/libphysfs/lzma/CPP/Common/UTFConvert.cpp Wed May 16 18:22:28 2018 +0200 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,91 +0,0 @@ -// UTFConvert.cpp - -#include "StdAfx.h" - -#include "UTFConvert.h" -#include "Types.h" - -static Byte kUtf8Limits[5] = { 0xC0, 0xE0, 0xF0, 0xF8, 0xFC }; - -// These functions are for UTF8 <-> UTF16 conversion. - -bool ConvertUTF8ToUnicode(const AString &src, UString &dest) -{ - dest.Empty(); - for(int i = 0; i < src.Length();) - { - Byte c = (Byte)src[i++]; - if (c < 0x80) - { - dest += (wchar_t)c; - continue; - } - if(c < 0xC0) - return false; - int numAdds; - for (numAdds = 1; numAdds < 5; numAdds++) - if (c < kUtf8Limits[numAdds]) - break; - UInt32 value = (c - kUtf8Limits[numAdds - 1]); - do - { - if (i >= src.Length()) - return false; - Byte c2 = (Byte)src[i++]; - if (c2 < 0x80 || c2 >= 0xC0) - return false; - value <<= 6; - value |= (c2 - 0x80); - numAdds--; - } - while(numAdds > 0); - if (value < 0x10000) - dest += (wchar_t)(value); - else - { - value -= 0x10000; - if (value >= 0x100000) - return false; - dest += (wchar_t)(0xD800 + (value >> 10)); - dest += (wchar_t)(0xDC00 + (value & 0x3FF)); - } - } - return true; -} - -bool ConvertUnicodeToUTF8(const UString &src, AString &dest) -{ - dest.Empty(); - for(int i = 0; i < src.Length();) - { - UInt32 value = (UInt32)src[i++]; - if (value < 0x80) - { - dest += (char)value; - continue; - } - if (value >= 0xD800 && value < 0xE000) - { - if (value >= 0xDC00) - return false; - if (i >= src.Length()) - return false; - UInt32 c2 = (UInt32)src[i++]; - if (c2 < 0xDC00 || c2 >= 0xE000) - return false; - value = ((value - 0xD800) << 10) | (c2 - 0xDC00); - } - int numAdds; - for (numAdds = 1; numAdds < 5; numAdds++) - if (value < (((UInt32)1) << (numAdds * 5 + 6))) - break; - dest += (char)(kUtf8Limits[numAdds - 1] + (value >> (6 * numAdds))); - do - { - numAdds--; - dest += (char)(0x80 + ((value >> (6 * numAdds)) & 0x3F)); - } - while(numAdds > 0); - } - return true; -}