diff -r 0135e64c6c66 -r c4fd2813b127 misc/winutils/include/SDL_mutex.h --- a/misc/winutils/include/SDL_mutex.h Wed May 16 18:22:28 2018 +0200 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,177 +0,0 @@ -/* - SDL - Simple DirectMedia Layer - Copyright (C) 1997-2012 Sam Lantinga - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Lesser General Public - License as published by the Free Software Foundation; either - version 2.1 of the License, or (at your option) any later version. - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public - License along with this library; if not, write to the Free Software - Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA - - Sam Lantinga - slouken@libsdl.org -*/ - -#ifndef _SDL_mutex_h -#define _SDL_mutex_h - -/** @file SDL_mutex.h - * Functions to provide thread synchronization primitives - * - * @note These are independent of the other SDL routines. - */ - -#include "SDL_stdinc.h" -#include "SDL_error.h" - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** Synchronization functions which can time out return this value - * if they time out. - */ -#define SDL_MUTEX_TIMEDOUT 1 - -/** This is the timeout value which corresponds to never time out */ -#define SDL_MUTEX_MAXWAIT (~(Uint32)0) - - -/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ -/** @name Mutex functions */ /*@{*/ -/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ - -/** The SDL mutex structure, defined in SDL_mutex.c */ -struct SDL_mutex; -typedef struct SDL_mutex SDL_mutex; - -/** Create a mutex, initialized unlocked */ -extern DECLSPEC SDL_mutex * SDLCALL SDL_CreateMutex(void); - -#define SDL_LockMutex(m) SDL_mutexP(m) -/** Lock the mutex - * @return 0, or -1 on error - */ -extern DECLSPEC int SDLCALL SDL_mutexP(SDL_mutex *mutex); - -#define SDL_UnlockMutex(m) SDL_mutexV(m) -/** Unlock the mutex - * @return 0, or -1 on error - * - * It is an error to unlock a mutex that has not been locked by - * the current thread, and doing so results in undefined behavior. - */ -extern DECLSPEC int SDLCALL SDL_mutexV(SDL_mutex *mutex); - -/** Destroy a mutex */ -extern DECLSPEC void SDLCALL SDL_DestroyMutex(SDL_mutex *mutex); - -/*@}*/ - -/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ -/** @name Semaphore functions */ /*@{*/ -/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ - -/** The SDL semaphore structure, defined in SDL_sem.c */ -struct SDL_semaphore; -typedef struct SDL_semaphore SDL_sem; - -/** Create a semaphore, initialized with value, returns NULL on failure. */ -extern DECLSPEC SDL_sem * SDLCALL SDL_CreateSemaphore(Uint32 initial_value); - -/** Destroy a semaphore */ -extern DECLSPEC void SDLCALL SDL_DestroySemaphore(SDL_sem *sem); - -/** - * This function suspends the calling thread until the semaphore pointed - * to by sem has a positive count. It then atomically decreases the semaphore - * count. - */ -extern DECLSPEC int SDLCALL SDL_SemWait(SDL_sem *sem); - -/** Non-blocking variant of SDL_SemWait(). - * @return 0 if the wait succeeds, - * SDL_MUTEX_TIMEDOUT if the wait would block, and -1 on error. - */ -extern DECLSPEC int SDLCALL SDL_SemTryWait(SDL_sem *sem); - -/** Variant of SDL_SemWait() with a timeout in milliseconds, returns 0 if - * the wait succeeds, SDL_MUTEX_TIMEDOUT if the wait does not succeed in - * the allotted time, and -1 on error. - * - * On some platforms this function is implemented by looping with a delay - * of 1 ms, and so should be avoided if possible. - */ -extern DECLSPEC int SDLCALL SDL_SemWaitTimeout(SDL_sem *sem, Uint32 ms); - -/** Atomically increases the semaphore's count (not blocking). - * @return 0, or -1 on error. - */ -extern DECLSPEC int SDLCALL SDL_SemPost(SDL_sem *sem); - -/** Returns the current count of the semaphore */ -extern DECLSPEC Uint32 SDLCALL SDL_SemValue(SDL_sem *sem); - -/*@}*/ - -/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ -/** @name Condition_variable_functions */ /*@{*/ -/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ - -/*@{*/ -/** The SDL condition variable structure, defined in SDL_cond.c */ -struct SDL_cond; -typedef struct SDL_cond SDL_cond; -/*@}*/ - -/** Create a condition variable */ -extern DECLSPEC SDL_cond * SDLCALL SDL_CreateCond(void); - -/** Destroy a condition variable */ -extern DECLSPEC void SDLCALL SDL_DestroyCond(SDL_cond *cond); - -/** Restart one of the threads that are waiting on the condition variable, - * @return 0 or -1 on error. - */ -extern DECLSPEC int SDLCALL SDL_CondSignal(SDL_cond *cond); - -/** Restart all threads that are waiting on the condition variable, - * @return 0 or -1 on error. - */ -extern DECLSPEC int SDLCALL SDL_CondBroadcast(SDL_cond *cond); - -/** Wait on the condition variable, unlocking the provided mutex. - * The mutex must be locked before entering this function! - * The mutex is re-locked once the condition variable is signaled. - * @return 0 when it is signaled, or -1 on error. - */ -extern DECLSPEC int SDLCALL SDL_CondWait(SDL_cond *cond, SDL_mutex *mut); - -/** Waits for at most 'ms' milliseconds, and returns 0 if the condition - * variable is signaled, SDL_MUTEX_TIMEDOUT if the condition is not - * signaled in the allotted time, and -1 on error. - * On some platforms this function is implemented by looping with a delay - * of 1 ms, and so should be avoided if possible. - */ -extern DECLSPEC int SDLCALL SDL_CondWaitTimeout(SDL_cond *cond, SDL_mutex *mutex, Uint32 ms); - -/*@}*/ - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* _SDL_mutex_h */ -