diff -r cfd83b04e0be -r ca0600ab38bf QTfrontend/gamecfgwidget.cpp --- a/QTfrontend/gamecfgwidget.cpp Wed Oct 27 01:33:38 2010 +0200 +++ b/QTfrontend/gamecfgwidget.cpp Fri Oct 29 00:24:17 2010 +0200 @@ -101,47 +101,47 @@ quint32 result = 0; if (schemeData(1).toBool()) - result |= 0x00001000; + result |= 0x00001000; // fort if (schemeData(2).toBool()) - result |= 0x00000010; + result |= 0x00000010; // divide teams if (schemeData(3).toBool()) - result |= 0x00000004; + result |= 0x00000004; // solid land if (schemeData(4).toBool()) - result |= 0x00000008; + result |= 0x00000008; // border if (schemeData(5).toBool()) - result |= 0x00000020; + result |= 0x00000020; // low gravity if (schemeData(6).toBool()) - result |= 0x00000040; + result |= 0x00000040; // laser sight if (schemeData(7).toBool()) - result |= 0x00000080; + result |= 0x00000080; // invulnerable if (schemeData(8).toBool()) - result |= 0x00000100; + result |= 0x00000100; // mines if (schemeData(9).toBool()) - result |= 0x00000200; + result |= 0x00000200; // vampirism if (schemeData(10).toBool()) - result |= 0x00000400; + result |= 0x00000400; // karma if (schemeData(11).toBool()) - result |= 0x00000800; + result |= 0x00000800; // artillery if (schemeData(12).toBool()) - result |= 0x00002000; + result |= 0x00002000; // random if (schemeData(13).toBool()) - result |= 0x00004000; + result |= 0x00004000; // king if (schemeData(14).toBool()) - result |= 0x00008000; + result |= 0x00008000; // place hogs if (schemeData(15).toBool()) - result |= 0x00010000; + result |= 0x00010000; // shared ammo if (schemeData(16).toBool()) - result |= 0x00020000; + result |= 0x00020000; // disable girders if (schemeData(17).toBool()) - result |= 0x00040000; + result |= 0x00040000; // disable land obj if (schemeData(18).toBool()) - result |= 0x00080000; + result |= 0x00080000; // ai survival if (schemeData(19).toBool()) - result |= 0x00100000; + result |= 0x00100000; // infinite attacks if (schemeData(20).toBool()) - result |= 0x00200000; + result |= 0x00200000; // reset weaps if (schemeData(21).toBool()) - result |= 0x00400000; + result |= 0x00400000; // per hog ammo return result; } @@ -159,7 +159,7 @@ sl.append(QString("e$damagepct %1").arg(schemeData(22).toInt())); sl.append(QString("e$turntime %1").arg(schemeData(23).toInt() * 1000)); sl.append(QString("e$minestime %1").arg(schemeData(27).toInt() * 1000)); - sl.append(QString("e$landadds %1").arg(schemeData(28).toInt())); + sl.append(QString("e$minesnum %1").arg(schemeData(28).toInt())); sl.append(QString("e$sd_turns %1").arg(schemeData(25).toInt())); sl.append(QString("e$casefreq %1").arg(schemeData(26).toInt())); sl.append(QString("e$minedudpct %1").arg(schemeData(29).toInt()));