diff -r bc8fd78d7598 -r ca089787f59d hedgewars/uGears.pas --- a/hedgewars/uGears.pas Thu May 24 20:33:07 2007 +0000 +++ b/hedgewars/uGears.pas Sat May 26 16:49:37 2007 +0000 @@ -92,6 +92,7 @@ procedure HedgehogStep(Gear: PGear); forward; procedure HedgehogChAngle(Gear: PGear); forward; procedure ShotgunShot(Gear: PGear); forward; +procedure AddDamageTag(X, Y, Damage: LongWord; Gear: PGear); forward; {$INCLUDE GSHandlers.inc} {$INCLUDE HHHandlers.inc} @@ -127,7 +128,8 @@ @doStepAirBomb, @doStepBlowTorch, @doStepGirder, - @doStepTeleport + @doStepTeleport, + @doStepHealthTag ); procedure InsertGearToList(Gear: PGear); @@ -204,7 +206,7 @@ end; gtHealthTag: begin Result^.Timer:= 1500; - Result^.Z:= 2000; + Result^.Z:= 2001; end; gtGrave: begin Result^.Radius:= 10; @@ -281,6 +283,10 @@ Result^.Radius:= cHHRadius + cBlowTorchC; Result^.Timer:= 7500; end; + gtSmallDamage: begin + Result^.Timer:= 1100; + Result^.Z:= 2000; + end; end; InsertGearToList(Result); AddGear:= Result @@ -291,7 +297,11 @@ t: Longword; begin DeleteCI(Gear); -if Gear^.Surf <> nil then SDL_FreeSurface(Gear^.Surf); +if Gear^.Surf <> nil then + begin + SDL_FreeSurface(Gear^.Surf); + Gear^.Surf:= nil + end; if Gear^.Kind = gtHedgehog then if CurAmmoGear <> nil then begin @@ -333,8 +343,8 @@ CheckNoDamage:= false; inc(StepDamage, Gear^.Damage); if Gear^.Health < Gear^.Damage then Gear^.Health:= 0 - else dec(Gear^.Health, Gear^.Damage); - AddGear(hwRound(Gear^.X), hwRound(Gear^.Y) - cHHRadius - 12 - PHedgehog(Gear^.Hedgehog)^.HealthTag^.h, + else dec(Gear^.Health, Gear^.Damage); + AddGear(hwRound(Gear^.X), hwRound(Gear^.Y) - cHHRadius - 12, gtHealthTag, Gear^.Damage, _0, _0, 0)^.Hedgehog:= Gear^.Hedgehog; RenderHealth(PHedgehog(Gear^.Hedgehog)^); RecountTeamHealth(PHedgehog(Gear^.Hedgehog)^.Team); @@ -345,6 +355,11 @@ end; end; +procedure AddDamageTag(X, Y, Damage: LongWord; Gear: PGear); +begin +AddGear(X, Y, gtSmallDamage, Damage, _0, _0, 0)^.Hedgehog:= Gear^.Hedgehog; +end; + procedure ProcessGears; const delay: LongInt = cInactDelay; step: (stDelay, stChDmg, stChWin, stSpawn, stNTurn) = stDelay; @@ -532,7 +547,8 @@ gtAmmo_Bomb: DrawSprite(sprBomb , hwRound(Gear^.X) - 8 + WorldDx, hwRound(Gear^.Y) - 8 + WorldDy, hwRound(Gear^.DirAngle), Surface); gtHedgehog: DrawHH(Gear, Surface); gtAmmo_Grenade: DrawSprite(sprGrenade , hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 16 + WorldDy, DxDy2Angle32(Gear^.dY, Gear^.dX), Surface); - gtHealthTag: if Gear^.Surf <> nil then DrawCentered(hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Surf, Surface); + gtHealthTag, + gtSmallDamage: if Gear^.Surf <> nil then DrawCentered(hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Surf, Surface); gtGrave: DrawSpriteFromRect(PHedgehog(Gear^.Hedgehog)^.Team^.GraveRect, hwRound(Gear^.X) + WorldDx - 16, hwRound(Gear^.Y) + WorldDy - 16, 32, (GameTicks shr 7) and 7, Surface); gtUFO: DrawSprite(sprUFO, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 16 + WorldDy, (GameTicks shr 7) mod 4, Surface); gtSmokeTrace: if Gear^.State < 8 then DrawSprite(sprSmokeTrace, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.State, Surface); @@ -630,7 +646,8 @@ while Gear <> nil do begin dmg:= dmgRadius - hwRound(Distance(Gear^.X - int2hwFloat(X), Gear^.Y - int2hwFloat(Y))); - if dmg > 0 then + if (dmg > 0) and + ((Gear^.State and gstNoDamage) = 0) then begin dmg:= dmg div 2; case Gear^.Kind of @@ -639,7 +656,12 @@ gtCase, gtFlame: begin {$IFDEF DEBUGFILE}AddFileLog('Damage: ' + inttostr(dmg));{$ENDIF} - if (Mask and EXPLNoDamage) = 0 then inc(Gear^.Damage, dmg); + if (Mask and EXPLNoDamage) = 0 then + begin + inc(Gear^.Damage, dmg); + if Gear^.Kind = gtHedgehog then + AddDamageTag(hwRound(Gear^.X), hwRound(Gear^.Y), dmg, Gear) + end; if ((Mask and EXPLDoNotTouchHH) = 0) or (Gear^.Kind <> gtHedgehog) then begin DeleteCI(Gear); @@ -665,8 +687,10 @@ procedure ShotgunShot(Gear: PGear); var t: PGear; dmg: integer; + hh: PHedgehog; begin Gear^.Radius:= cShotgunRadius; +hh:= Gear^.Hedgehog; t:= GearsList; while t <> nil do begin @@ -677,6 +701,11 @@ gtMine, gtCase: begin inc(t^.Damage, dmg); + if t^.Kind = gtHedgehog then + begin + AddDamageTag(hwRound(Gear^.X), hwRound(Gear^.Y), dmg, Gear); + inc(hh^.DamageGiven, dmg) + end; DeleteCI(t); t^.dX:= t^.dX + SignAs(Gear^.dX * dmg * _0_01 + cHHKick, t^.X - Gear^.X); t^.dY:= t^.dY + Gear^.dY * dmg * _0_01; @@ -711,7 +740,11 @@ gtMine, gtCase: begin inc(t^.ar[i]^.Damage, Damage); - inc(hh^.DamageGiven, Damage); + if t^.ar[i]^.Kind = gtHedgehog then + begin + AddDamageTag(hwRound(t^.ar[i]^.X), hwRound(t^.ar[i]^.Y), Damage, t^.ar[i]); + inc(hh^.DamageGiven, Damage) + end; t^.ar[i]^.dX:= Ammo^.dX * Power * _0_01; t^.ar[i]^.dY:= Ammo^.dY * Power * _0_01; t^.ar[i]^.Active:= true;