diff -r 255c2978b366 -r cb29ec085767 ChangeLog.txt --- a/ChangeLog.txt Thu Oct 26 21:14:55 2017 +0200 +++ b/ChangeLog.txt Thu Oct 26 22:40:17 2017 +0200 @@ -380,6 +380,7 @@ + Locale library: loc_noop -- Mark string for translation but don't translate it + Animate library: AnimInit([startAnimating]) -- New parameter startAnimating: if true, will start game in cinematic mode with most controls disabled. Must play an animation after that + Animate library: AnimSetInputMask(extraInputMask) -- Set input mask in a manner comptible with the Animate library + + Animate library: AnimMove(gear, dir, posx, posy, [maxMoveTime]) -- new optional parameter maxMoveTime. If hog did not reach its destination within maxMoveTime milliseconds, animation stops and hog is just teleported there + Gear values: “Boom” -- used to modify explosion size and/or damage for most gears + 8 overridable custom sprites/sounds: sprCustom1-sprCustom8, sndCustom1-sndCustom8 * Fixed call: HideHog(gear) -- Fix crash when gear is invalid. Returns true on success or false otherwise