diff -r 4d1250ca68ac -r cb3e785534da hedgewars/uVisualGears.pas --- a/hedgewars/uVisualGears.pas Sun Oct 09 19:59:00 2016 +0200 +++ b/hedgewars/uVisualGears.pas Tue Apr 04 23:43:19 2017 +0200 @@ -160,7 +160,7 @@ if Gear^.Tint <> $FFFFFFFF then Tint(Gear^.Tint); case Gear^.Kind of vgtCloud: begin - spriteData:= GetSpriteData(GetSpriteByWind(sprCloud, sprCloudL), GetSpriteByWind(sprSDCloud, sprSDCloudL)); + spriteData:= GetSpriteData(GetSpriteByWind(sprCloud, sprCloudL), GetSpriteByWind(sprSDCloud, sprSDCloudL)); DrawTextureF(spriteData^.Texture, Gear^.Scale, round(Gear^.X) + WorldDx, round(Gear^.Y) + WorldDy + SkyOffset, Gear^.Frame, 1, spriteData^.Width, spriteData^.Height) end; vgtFlake: begin @@ -421,11 +421,11 @@ Tint(Gear^.Tint); case Gear^.Kind of vgtCloud: begin - sprite:= GetSpriteByWind(GetSprite(sprCloud, sprSDCloud), GetSprite(sprCloudL, sprSDCloudL)); + sprite:= GetSpriteByWind(GetSprite(sprCloud, sprSDCloud), GetSprite(sprCloudL, sprSDCloudL)); DrawSprite(sprite, round(Gear^.X) + WorldDx, round(Gear^.Y) + WorldDy + SkyOffset, Gear^.Frame); end; vgtFlake: begin - sprite:= GetSpriteByWind(GetSprite(sprFlake, sprSDFlake), GetSprite(sprFlakeL, sprSDFlakeL)); + sprite:= GetSpriteByWind(GetSprite(sprFlake, sprSDFlake), GetSprite(sprFlakeL, sprSDFlakeL)); if speedlessFlakes then DrawSprite(sprite, round(Gear^.X) + WorldDx, round(Gear^.Y) + WorldDy + SkyOffset, Gear^.Frame) else