diff -r e5db279308d7 -r cc99f7c673c7 gameServer2/src/server/core.rs --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/gameServer2/src/server/core.rs Fri Dec 07 18:32:36 2018 +0300 @@ -0,0 +1,156 @@ +use slab; +use crate::utils; +use super::{ + client::HWClient, room::HWRoom, actions, handlers, + coretypes::{ClientId, RoomId}, + actions::{Destination, PendingMessage} +}; +use crate::protocol::messages::*; +use rand::{RngCore, thread_rng}; +use base64::{encode}; +use log::*; + +type Slab = slab::Slab; + + +pub struct HWServer { + pub clients: Slab, + pub rooms: Slab, + pub lobby_id: RoomId, + pub output: Vec<(Vec, HWServerMessage)>, + pub removed_clients: Vec, +} + +impl HWServer { + pub fn new(clients_limit: usize, rooms_limit: usize) -> HWServer { + let rooms = Slab::with_capacity(rooms_limit); + let clients = Slab::with_capacity(clients_limit); + let mut server = HWServer { + clients, rooms, + lobby_id: 0, + output: vec![], + removed_clients: vec![] + }; + server.lobby_id = server.add_room(); + server + } + + pub fn add_client(&mut self) -> ClientId { + let key: ClientId; + { + let entry = self.clients.vacant_entry(); + key = entry.key(); + let mut salt = [0u8; 18]; + thread_rng().fill_bytes(&mut salt); + + let client = HWClient::new(entry.key(), encode(&salt)); + entry.insert(client); + } + self.send(key, &Destination::ToSelf, HWServerMessage::Connected(utils::PROTOCOL_VERSION)); + key + } + + pub fn client_lost(&mut self, client_id: ClientId) { + actions::run_action(self, client_id, + actions::Action::ByeClient("Connection reset".to_string())); + } + + pub fn add_room(&mut self) -> RoomId { + let entry = self.rooms.vacant_entry(); + let key = entry.key(); + let room = HWRoom::new(entry.key()); + entry.insert(room); + key + } + + pub fn handle_msg(&mut self, client_id: ClientId, msg: HWProtocolMessage) { + debug!("Handling message {:?} for client {}", msg, client_id); + if self.clients.contains(client_id) { + handlers::handle(self, client_id, msg); + } + } + + fn get_recipients(&self, client_id: ClientId, destination: &Destination) -> Vec { + let mut ids = match *destination { + Destination::ToSelf => vec![client_id], + Destination::ToId(id) => vec![id], + Destination::ToAll {room_id: Some(id), ..} => + self.room_clients(id), + Destination::ToAll {protocol: Some(proto), ..} => + self.protocol_clients(proto), + Destination::ToAll {..} => + self.clients.iter().map(|(id, _)| id).collect::>() + }; + if let Destination::ToAll {skip_self: true, ..} = destination { + if let Some(index) = ids.iter().position(|id| *id == client_id) { + ids.remove(index); + } + } + ids + } + + pub fn send(&mut self, client_id: ClientId, destination: &Destination, message: HWServerMessage) { + let ids = self.get_recipients(client_id, &destination); + self.output.push((ids, message)); + } + + pub fn react(&mut self, client_id: ClientId, actions: Vec) { + for action in actions { + actions::run_action(self, client_id, action); + } + } + + pub fn lobby(&self) -> &HWRoom { &self.rooms[self.lobby_id] } + + pub fn has_room(&self, name: &str) -> bool { + self.rooms.iter().any(|(_, r)| r.name == name) + } + + pub fn find_room(&self, name: &str) -> Option<&HWRoom> { + self.rooms.iter().find_map(|(_, r)| Some(r).filter(|r| r.name == name)) + } + + pub fn find_room_mut(&mut self, name: &str) -> Option<&mut HWRoom> { + self.rooms.iter_mut().find_map(|(_, r)| Some(r).filter(|r| r.name == name)) + } + + pub fn find_client(&self, nick: &str) -> Option<&HWClient> { + self.clients.iter().find_map(|(_, c)| Some(c).filter(|c| c.nick == nick)) + } + + pub fn find_client_mut(&mut self, nick: &str) -> Option<&mut HWClient> { + self.clients.iter_mut().find_map(|(_, c)| Some(c).filter(|c| c.nick == nick)) + } + + pub fn select_clients(&self, f: F) -> Vec + where F: Fn(&(usize, &HWClient)) -> bool { + self.clients.iter().filter(f) + .map(|(_, c)| c.id).collect() + } + + pub fn room_clients(&self, room_id: RoomId) -> Vec { + self.select_clients(|(_, c)| c.room_id == Some(room_id)) + } + + pub fn protocol_clients(&self, protocol: u16) -> Vec { + self.select_clients(|(_, c)| c.protocol_number == protocol) + } + + pub fn other_clients_in_room(&self, self_id: ClientId) -> Vec { + let room_id = self.clients[self_id].room_id; + self.select_clients(|(id, c)| *id != self_id && c.room_id == room_id ) + } + + pub fn client_and_room(&mut self, client_id: ClientId) -> (&mut HWClient, Option<&mut HWRoom>) { + let c = &mut self.clients[client_id]; + if let Some(room_id) = c.room_id { + (c, Some(&mut self.rooms[room_id])) + } else { + (c, None) + } + } + + pub fn room(&mut self, client_id: ClientId) -> Option<&mut HWRoom> { + self.client_and_room(client_id).1 + } +}