diff -r e2201f71beac -r d47b8833284c hedgewars/GSHandlers.inc --- a/hedgewars/GSHandlers.inc Wed Jun 29 00:05:26 2011 -0400 +++ b/hedgewars/GSHandlers.inc Wed Jun 29 22:24:38 2011 +0400 @@ -627,7 +627,7 @@ if yy > cWaterLine then move:= true else if ((yy and LAND_HEIGHT_MASK) <> 0) or (xx > LAND_WIDTH + 512) or (xx < -512) then move:=true // Solid pixel encountered - else if (Land[yy, xx] <> 0) then + else if ((xx and LAND_WIDTH_MASK) = 0) and (Land[yy, xx] <> 0) then begin // If there's room below keep falling if (((yy-1) and LAND_HEIGHT_MASK) = 0) and (Land[yy-1, xx] = 0) then