diff -r 00b539e6115d -r d6bd8b327a09 hedgewars/uConsts.pas --- a/hedgewars/uConsts.pas Fri Sep 29 22:09:11 2017 +0200 +++ b/hedgewars/uConsts.pas Fri Sep 29 22:33:15 2017 +0200 @@ -90,10 +90,11 @@ rqDesyncVBlank= $00000800; // don't sync on vblank // image flags (for LoadImage()) + // TODO: discuss whether ifAlpha and ifColorKey are actually needed and if and where we want to support which colorkeys ifNone = $00000000; // nothing special ifAlpha = $00000001; // use alpha channel (unused right now?) ifCritical = $00000002; // image is critical for gameplay (exit game if unable to load) - ifColorKey = $00000004; // image uses transparent pixels (color keying) + ifColorKey = $00000004; // image uses transparent pixels (color keying) ifIgnoreCaps = $00000008; // ignore hardware capabilities when loading (i.e. image will not be drawn using OpenGL) // texture priority (allows OpenGL to keep frequently used textures in video memory more easily)