diff -r 411e71912f4c -r ddc4a09889e7 hedgewars/uConsts.pas --- a/hedgewars/uConsts.pas Tue Oct 26 19:04:51 2010 +0200 +++ b/hedgewars/uConsts.pas Wed Oct 27 01:33:25 2010 +0200 @@ -319,8 +319,6 @@ {$ENDIF} cSendEmptyPacketTime = 1000; - - // from uTriggers trigTurns = $80000001; // Training Flags @@ -332,7 +330,7 @@ tfTargetRespawn = $00000010; gfAny = $FFFFFFFF; - gfForts = $00000001; + gfOneClanMode = $00000001; // used in trainings gfMultiWeapon = $00000002; // used in trainings gfSolidLand = $00000004; gfBorder = $00000008; @@ -344,18 +342,17 @@ gfVampiric = $00000200; gfKarma = $00000400; gfArtillery = $00000800; - gfOneClanMode = $00001000; // used for testing + gfForts = $00001000; gfRandomOrder = $00002000; gfKing = $00004000; gfPlaceHog = $00008000; gfSharedAmmo = $00010000; gfDisableGirders = $00020000; - //gfExplosives = $00040000; // unused flag, reuse it - gfDisableLandObjects = $00080000; - gfAISurvival = $00100000; - gfInfAttack = $00200000; - gfResetWeps = $00400000; - gfPerHogAmmo = $00800000; + gfDisableLandObjects = $00040000; + gfAISurvival = $00080000; + gfInfAttack = $00100000; + gfResetWeps = $00200000; + gfPerHogAmmo = $00400000; // NOTE: When adding new game flags, ask yourself // if a "game start notice" would be useful. If so, // add one in uWorld.pas - look for "AddGoal".