diff -r bcf2f7798ebb -r ddd675825672 CMakeLists.txt --- a/CMakeLists.txt Mon Jun 17 22:54:17 2013 +0200 +++ b/CMakeLists.txt Mon Jun 17 23:10:45 2013 +0200 @@ -1,7 +1,7 @@ project(hedgewars) #initialise cmake environment -cmake_minimum_required(VERSION 2.6.0) +cmake_minimum_required(VERSION 2.6.4) foreach(hwpolicy CMP0003 CMP0012 CMP0017 CMP0018) if(POLICY ${hwpolicy}) cmake_policy(SET ${hwpolicy} NEW) @@ -9,17 +9,25 @@ endforeach() set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake_modules") - +include(${CMAKE_MODULE_PATH}/utils.cmake) #possible cmake configuration option(NOSERVER "Disable gameServer build (off)]" OFF) option(NOPNG "Disable screenshoot compression (off)" OFF) option(NOVIDEOREC "Disable video recording (off)" OFF) +#libraries are built shared unless explicitly added as a static +option(BUILD_SHARED_LIBS "Build libraries as shared modules (on)" ON) #set this to ON when 2.1.0 becomes more widespread (and only for linux) option(PHYSFS_SYSTEM "Use system physfs (off)" OFF) -option(LIBENGINE "Enable hwengine library (off)" OFF) +if(WIN32 OR APPLE) + option(LUA_SYSTEM "Use system lua (off)" OFF) +else() + option(LUA_SYSTEM "Use system lua (on)" ON) +endif() + +option(BUILD_ENGINE_LIBRARY "Enable hwengine library (off)" OFF) option(ANDROID "Enable Android build (off)" OFF) if(UNIX AND NOT APPLE) @@ -50,52 +58,11 @@ message(STATUS "Building ${HEDGEWARS_VERSION}-r${HEDGEWARS_REVISION} (${HEDGEWARS_HASH})") -if (${NOPASCAL}) - find_package(Clang) - # Check LLVM/Clang version - if (CLANG_VERSION VERSION_LESS required_clang_version) - message(FATAL_ERROR "LLVM/Clang compiler required version is ${required_clang_version} but version ${CLANG_VERSION} was found!") - else() - message(STATUS "Found CLANG: ${CLANG_EXECUTABLE} (version ${CLANG_VERSION})") - endif() -endif(${NOPASCAL}) - - - -#where to build libs and bins -set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin) -set(LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin) - -#resource paths -if(UNIX AND NOT APPLE) - set(target_binary_install_dir "bin") - set(target_library_install_dir "lib") - - string(SUBSTRING "${DATA_INSTALL_DIR}" 0 1 sharepath_start) - if (NOT (${sharepath_start} MATCHES "/")) - set(HEDGEWARS_DATADIR "${CMAKE_INSTALL_PREFIX}/${DATA_INSTALL_DIR}/") - else() - set(HEDGEWARS_DATADIR "${DATA_INSTALL_DIR}/") - endif() - set(HEDGEWARS_FULL_DATADIR "${HEDGEWARS_DATADIR}") -else() - set(target_binary_install_dir "./") - - if(APPLE) - set(target_library_install_dir "../Frameworks/") - set(CMAKE_INSTALL_PREFIX "Hedgewars.app/Contents/MacOS/") - set(HEDGEWARS_DATADIR "../Resources/") - set(HEDGEWARS_FULL_DATADIR "/Applications/${CMAKE_INSTALL_PREFIX}/${HEDGEWARS_DATADIR}") - elseif(WIN32) - set(target_library_install_dir "./") - set(HEDGEWARS_DATADIR "./") - set(HEDGEWARS_FULL_DATADIR "${CMAKE_INSTALL_PREFIX}/") - link_directories("${EXECUTABLE_OUTPUT_PATH}" "${CMAKE_SOURCE_DIR}/misc/winutils/bin") - endif() -endif() - +#general utilities +include(${CMAKE_MODULE_PATH}/utils.cmake) #platform specific init code include(${CMAKE_MODULE_PATH}/platform.cmake) +include(${CMAKE_MODULE_PATH}/paths.cmake) #when build type is not specified, assume Debug/Release according to build version information @@ -117,67 +84,62 @@ if(NOT ${MINIMAL_FLAGS}) set(CMAKE_C_FLAGS "-pipe ${CMAKE_C_FLAGS}") set(CMAKE_C_FLAGS_RELEASE "-w -Os -fomit-frame-pointer ${CMAKE_C_FLAGS_RELEASE}") - set(CMAKE_C_FLAGS_DEBUG "-Wall -O0 -g -DDEBUG ${CMAKE_C_FLAGS_DEBUG}") - set(CMAKE_CXX_FLAGS ${CMAKE_C_FLAGS}) - set(CMAKE_CXX_FLAGS_RELEASE ${CMAKE_C_FLAGS_RELEASE}) - set(CMAKE_CXX_FLAGS_DEBUG ${CMAKE_C_FLAGS_DEBUG}) + set(CMAKE_C_FLAGS_DEBUG "-Wall -O0 -g ${CMAKE_C_FLAGS_DEBUG}") + set(CMAKE_CXX_FLAGS "-pipe ${CMAKE_CXX_FLAGS}") + set(CMAKE_CXX_FLAGS_RELEASE "-w -Os -fomit-frame-pointer ${CMAKE_CXX_FLAGS_RELEASE}") + set(CMAKE_CXX_FLAGS_DEBUG "-Wall -O0 -g ${CMAKE_CXX_FLAGS_DEBUG}") else() #CMake adds a lot of additional configuration flags, so let's clear them up set(CMAKE_C_FLAGS_RELEASE "") - set(CMAKE_C_FLAGS_DEBUG "-Wall -DDEBUG") + set(CMAKE_C_FLAGS_DEBUG "-Wall") set(CMAKE_CXX_FLAGS_RELEASE "") - set(CMAKE_CXX_FLAGS_DEBUG "-Wall -DDEBUG") + set(CMAKE_CXX_FLAGS_DEBUG "-Wall") endif() #parse additional parameters -if(FPFLAGS OR GHFLAGS) - if(CMAKE_VERSION VERSION_GREATER "2.6") - separate_arguments(fpflags_parsed UNIX_COMMAND ${FPFLAGS}) +if(FPFLAGS) + add_flag_prepend(CMAKE_Pascal_FLAGS ${FPFLAGS}) +endif() +if(GHFLAGS) + if(${allow_parse_args}) separate_arguments(ghflags_parsed UNIX_COMMAND ${GHFLAGS}) else() - message("*** FPFLAGS and GHFLAGS are available only when using CMake >= 2.8 ***") + message(${WARNING} "FPFLAGS and GHFLAGS are available only when using CMake >= 2.8") endif() endif() -list(APPEND pascal_flags ${fpflags_parsed} # user flags - "-B" # compile all units - "-vm4079,4080,4081" # fpc verbosity output format - "-FE${PROJECT_BINARY_DIR}/bin" # fpc binaries output directory - "-FU${PROJECT_BINARY_DIR}/hedgewars" # fpc units output directory - "-Fl${PROJECT_BINARY_DIR}/bin" # fpc linking directory (win/unix) - "-Fi${PROJECT_BINARY_DIR}/hedgewars" # fpc .inc path (for out of source builds) - "-k-L${PROJECT_BINARY_DIR}/bin" # ld linking directory (unix/osx) - "-Cs2000000" # stack size - "-vewnq" # fpc output verbosity - "-dDEBUGFILE" # macro for engine output - ) + list(APPEND haskell_flags ${ghflags_parsed} # user flags "-O2" # optimise for faster code ) +#-vm4079,4080,4081 +add_flag_append(CMAKE_Pascal_FLAGS "-Cs2000000") +add_flag_append(CMAKE_Pascal_FLAGS_DEBUG "-O- -gv") +add_flag_append(CMAKE_Pascal_FLAGS_RELEASE "-Os -Xs") #get BUILD_TYPE and enable/disable optimisation message(STATUS "Using ${CMAKE_BUILD_TYPE} configuration") if(CMAKE_BUILD_TYPE MATCHES "DEBUG") - list(APPEND pascal_flags "-O-" # disable all optimisations - "-g" # enable debug symbols - "-gl" # add line info to bt - "-gv" # allow valgrind - ) list(APPEND haskell_flags "-Wall" # all warnings "-debug" # debug mode "-dcore-lint" # internal sanity check ) else() - list(APPEND pascal_flags "-Os" # optimise for size - "-Xs" # strip binary - "-Si" # turn on inlining - ) list(APPEND haskell_flags "-w" # no warnings ) endif() -include(${CMAKE_MODULE_PATH}/utils.cmake) +if (${NOPASCAL}) + find_package(Clang) + # Check LLVM/Clang version + if (CLANG_VERSION VERSION_LESS required_clang_version) + message(FATAL_ERROR "LLVM/Clang compiler required version is ${required_clang_version} but version ${CLANG_VERSION} was found!") + else() + message(STATUS "Found CLANG: ${CLANG_EXECUTABLE} (version ${CLANG_VERSION})") + endif() +endif(${NOPASCAL}) + #Haskell compiler discovery (for server and engine in c) if((NOT NOSERVER) OR NOPASCAL) @@ -208,14 +170,25 @@ #lua discovery -find_package(Lua) -if(LUA_FOUND AND (NOT WEBGL)) - message(STATUS "Found LUA: ${LUA_DEFAULT}") +if (${LUA_SYSTEM}) + if (NOT LUA_LIBRARY OR NOT LUA_INCLUDE_DIR) + find_package(Lua) + endif() + + if (LUA_LIBRARY AND LUA_INCLUDE_DIR) + set(LUA_FOUND TRUE) + #use an IMPORTED tharget so that we can just use 'lua' to link + add_library(lua UNKNOWN IMPORTED) + set_target_properties(lua PROPERTIES IMPORTED_LOCATION ${LUA_LIBRARY}) + else() + message(FATAL_ERROR "Missing Lua! Rerun cmake with -DLUA_SYSTEM=off to build the internal version") + endif() else() - message(STATUS "Using internal LUA library") + if (NOT LUA_LIBRARY OR NOT LUA_INCLUDE_DIR) + message(STATUS "LUA will be provided by the bundled sources") + endif() + set(lua_output_name "hwlua") add_subdirectory(misc/liblua) - #linking with liblua.a requires system readline - list(APPEND pascal_flags "-k${EXECUTABLE_OUTPUT_PATH}/lib${LUA_LIBRARY}.a" "-k-lreadline") endif() @@ -243,15 +216,17 @@ if (NOT PHYSFS_LIBRARY OR NOT PHYSFS_INCLUDE_DIR) message(FATAL_ERROR "Missing PhysFS! Rerun cmake with -DPHYSFS_SYSTEM=off to build the internal version") + else() + #use an IMPORTED tharget so that we can just use 'physfs' to link + add_library(physfs UNKNOWN IMPORTED) + set_target_properties(physfs PROPERTIES IMPORTED_LOCATION ${PHYSFS_LIBRARY}) endif() else() - message(STATUS "PhysFS will be provided by the bundled sources") - set(physfs_output_name "hw_physfs") + if (NOT PHYSFS_LIBRARY OR NOT PHYSFS_INCLUDE_DIR) + message(STATUS "PhysFS will be provided by the bundled sources") + endif() + set(physfs_output_name "hwphysfs") add_subdirectory(misc/libphysfs) - #-XLA is a beta fpc flag that renames libraries before passing them to the linker - #we also have to pass PHYSFS_INTERNAL to satisfy windows runtime requirements - #(should be harmless on other platforms) - list(APPEND pascal_flags "-XLAphysfs=${physfs_output_name}" "-dPHYSFS_INTERNAL") endif() find_package_or_disable_msg(FFMPEG NOVIDEOREC "Video recording will not be built")